Okay guys. There's no need for the fighting and name calling (I'm saying this for both parties). Ninja, the reason they did it this way is so that players wanting to just jump right into doing the boss and not wanting to bother with the earlier expeditions for that fight still can do it, but it's something they'll have to still do something cost wise. It's a matter of "Do you want to spend the time and pheremone sacks going through the first four expeditions again, or do you want to spend the gil and be able to otherwise skip past those expeditions?". It's a way to artificially extend the content, and it may be a bit cheap, but it's a sound system all the same.
As for the difficulty of the bosses, they are easy if you know that the adds can easily be slept. While I'm not too sure on the ones for Assistant or for Emeritus, the Izyx's Voyeurs and Meeble Scribes/Augers for Svaha can easily be slept, so if you take a job with you that can sleep, or have the Whm go /Blm to Sleepga, it shouldn't be too much trouble. My Meebles group almost always has a Bard, and last night he had no trouble sleeping either Izyx's or Svaha's adds.
As for everyone else, just because some things are easy for some groups doesn't mean that they're going to always be easy for others. Going into some of those with three people would be rough, even the bosses I think. It'd be easier with a 3 person setup better suited for it, but with the setup he had, it could be pretty difficult. The update came out yesterday, so that content is still going to be new, and what the monsters are capable of doing are still going to be a bit mysterious. For example, when my group did Svaha yesterday, there was no information about it being able to use Exponential Burst as a TP move. Sure, that was found out later, but at the time we had went, the only information known was Slycer on BG saying that it did no TP moves when his group fought it.
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