Iron Chef Olorinus wrote:
The problem is not that jobs that use one-handed weapons aren't doing "100%" of the damage of heavy DDs, it's that their utility isn't utility enough to make up for the MASSIVE damage dealing gap between them and heavy damage dealing jobs. Either their utility needs a massive upgrade or their damage needs a significant upgrade. I don't particularly care which, but as long as WAR/SAM/DRK are desirable in almost every event while other jobs are undesirable in almost every event - it is not balanced.
So where is this great amount of game content where so many jobs are undesirable?