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Matsui Responses Compilation thread

#1 Jan 17 2013 at 12:08 PM Rating: Excellent
9,526 posts
The problem is not that jobs that use one-handed weapons aren't doing "100%" of the damage of heavy DDs, it's that their utility isn't utility enough to make up for the MASSIVE damage dealing gap between them and heavy damage dealing jobs. Either their utility needs a massive upgrade or their damage needs a significant upgrade. I don't particularly care which, but as long as WAR/SAM/DRK are desirable in almost every event while other jobs are undesirable in almost every event - it is not balanced.

That is what the playerbase wants, not to -never have to level another job- but to have their job be desirable in roughly the same number of REAL ENDGAME events as the current handful of uber desirable jobs. People understand that if RDM did 100% of the damage of WAR plus could stun, CC, buff, heal, then WAR would not be desirable. But if RDMs unique capabilities are only considered say 10% useful and they can only deal 40% damage, then they will not be given slots in parties - as we currently see today.

So yeah, "rdm can do this and that in addition to being able to deal subpar damage" but if on pretty much every mob/event that drops top grade items their unique/non-damaging abilities are useless, then it isn't balanced.

Having some jobs that are essentially only useful on solo content (BST) is not balanced. Balance needs to mean "balanced on top tier content." What players want is not to never ever level anything but one job, but for events to have use for more than just Uber DD and Uber healers and 99 empy BRD. If you want to play support/hybrid/pet jobs, there should be a place for you that isn't sitting alone in a corner of dynamis farming coins.There should be jobs with a lower barrier to entry (in terms of needing super weapons), and there should be room for more utility.

But people in here arguing "one handed jobs shouldn't be able to do anything but TP feed mobs because they have utility skills" are being disingenuous because "utility skills" that aren't in demand enough to get you a party slot aren't really much of a utility, are they. It also ignores the fact that heavy DDs also have utility skills (Angon? DRK Stun? These things do exist)

Edited, Jan 17th 2013 10:16am by Olorinus
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.

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