rdmcandie wrote:
Could you imagine if SE made some type of adjustment that allowed these single handed jobs to have a higher damage value on high level mobs.maybe give a max level job access to some type of advanced leveling system...so they could improve on it.
(and not impact the rest of the game, which is pretty @#%^ing balanced.)
(and not impact the rest of the game, which is pretty @#%^ing balanced.)
You'd get the same effect with high/max level job traits for those specific jobs.

