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To put it bluntly, this game is dying.Follow

#27 Nov 19 2012 at 4:45 PM Rating: Excellent
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Peimei wrote:
Oddly enough this thread has got me wanting to turn my account back on.
But. Must. Resist. Till. Semester. Over!


I can give you my first impression after being half a year away:

- Nothing has changed whatsoever, what you did half a year ago you will still be doing now.
- The no collision detection if you've been idle for more than 30 seconds is very neat!
- Playonline.
#28 Nov 19 2012 at 5:36 PM Rating: Excellent
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RaiseIII wrote:

Or maybe it is what I think it is, that being people want to be entertained. They want "service" and they want it chop-chop. They want others to do the legwork, however big or small it is, and present them with an event where they pop in, listen to the "game plan", go have their fun, grab their shineys without the brain damage of putting it together and leave to await the next "entertainment opportunity".


I think it's just that it is mind-numbingly horrible starting a shout. So, yeah, props to people that do it (I have done a few myself)... but yeah the idea of logging into a game and spending 3 hours trying to get enough people to take on some of the higher tiers of something like, say, Walk of Echoes... ughghh. I just don't have the time for that. And it is stressful, and did I mention that it isn't fun? I do play video games to have fun.

And yeah. I don't actually want to lead a group if I haven't done the content, reading about it online just isn't the same (and I do read about battles before I participate in someone else's shout as well...)

Let's be honest, half the problem is needing to shout at all. It's a consequence of a very olde online game, but really it would be nice to have some fix for the sadface party search system that we have.

It would also be nice if things were scaled for smaller groups, generally speaking, as well as more PUG friendly (looking at you, meeble). We really have way too much 18-36 person stuff going on. Some of the lower tiers of WoE are ok for smaller groups but that content was so failboat it takes a lot of 'splaining to get randoms to do it.
#29 Nov 19 2012 at 5:45 PM Rating: Default
Randomffxiguy19 wrote:
Please, I am not trolling. I am just explaining what I have been seeing the past three to four months. I set all time so that most people are off work for PST and EST.

My server is valefor. Even after merging more then a year ago, they server population is now as it was before the merge.

Average player base on a saturday afterrnon (7pm EST~10pm EST): around 1500

Average player base on sunday afternoon (7pm EST~10pm EST): around 1400

Weekdays: goes from 800~1.1K and seems the lowest day people are on are thursdays.

Most seem afk at Ru'lude or Port Jeuno.

There have been no neo-nyzul shouts, meeble burrows, voidwatch, quests, missions shouts for a long time (or very little). Ever since the update a month or so ago that introduced meeble burrows there have been no shouts that enter my vision of "prime time" USA time. I even went to ffxiah.com and checked the shout page periodically to make sure. This means meeble burrows is basically a bust unless people make a dedicated linkshell for it.

When there is a voidwatch shout it has a rough >50% chance to be either Qilin, Uptala, or Aello.

RMT fell cleave groups spam the shouts nearly every day. Blinkers were nerfed to the ground but this does not stop them, they max all lights and sell beads to npcs which need to be nerfed also. This cruor nerf also dropped the cell price to <50K/stack and still falling.

Dynamis is beyond crowded now from the blinker nerf and it's absolutely chaos in there. Avoid if you don't want to make enemies.

If you want to do the WOTG missions before the new avatars come out, good luck. No one is interested in helping.

Linkshells are now ripping people off from neo-nyzul before the major nerfs are coming (And if you did not know some are getting banned for that lamp glitch/speed hacks but I wont get into that). Leaders seem to get full sets and the ls suddenly dissolves and the underdogs are left with nothing. When they try to expose them so others don't fall victim they get battered, ridiculed, and ignored, so no one cares about them. People say it was their own damn fault and they should suck it up or quit, which is wrong. Leaders go on to make new linkshells and repeat for other sets (this is happening RIGHT NOW on Valefor and NO ONE is stopping them).

With all these issues getting worse and worse I don't think FFXI will last that much longer because everyone knows meebles burrows is getting updated with a few more job abilities and HUGE nerfs next update which will add literally no content to the game (You can not deny this).

If you read this your best bet is to just wait it out until a month before (or when) the expansion hits to start playing again. As of this month and probably months ahead FFXI is only going to get worse and lower population servers like mine are feeling the full blunt force of it.





Edited, Nov 18th 2012 7:36pm by Randomffxiguy19



Quit being a coward....put your name to this post...if you want anyone with half a brain to give your post merit.
#30 Nov 19 2012 at 6:21 PM Rating: Good
This game's going to keep doing this until it DOES die in god knows how many years. Level 75, game slowed down, tons left, Abyssea came out, rejuvenation! Two more Abyssea packs, people stuck around, came back, then Abyssea got old and people started leaving. VW maybe brought back a few people, but probably got more to leave, so here we are again. SE will release SoA, people will come back, things will pick up for a year or two and then a decline will happen once again until SE releases something substantial again.

This game is at a point where it's mostly vets returning who have done everything up until whatever event has come out. They get through the new content, get bored and leave again. Honestly, the game is at it's best when it's this way, you can go do whatever you want without having to worry about tons of competition interrupting whatever run you're doing. This game will be alive until it's down to 1 server and SE decides to shut that server down. These games are hard to kill off cause there's something unique about them due to the era they were created in, and it's hard to find anything modern and similar.
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#31 Nov 20 2012 at 9:01 AM Rating: Decent
I just turn around and say:

I look forward to "This game is dying thread" this time next year.

I will also say the exact same thing this time next year and will repeat my self for many years to come.
#32 Nov 20 2012 at 9:54 AM Rating: Excellent
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Dying is a bit extreme, as there are some nights where it seems as alive as ever. The problem is those times seem to be fewer than they once were. There's some days/evenings where it can easily be assumed the game is dead. No one will be on LS and there won't be any shouts, or if there are they won't fill up. If there are simultaneous VW shouts only one will be able to fill up if any. So while it's not dead, I wouldn't say it's in a great state right now. It's alive, but with a chronic illness where there are good days and bad.
#33 Nov 20 2012 at 11:05 AM Rating: Excellent
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I hope when I die it takes as long as this games death has been.
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#34 Nov 20 2012 at 11:12 AM Rating: Good
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Whilst I do enjoy the FFXI community, and "this game is dying" threads have been around as long as I can remember... I have to agree that the game truly feels as if it's on it's way down-and-out.

I came back a few months ago, did the level cap thing, did the new VW stuff, and tried my hand at NNI. Though I did like the improvements to the VWnM system, none of it really "thrilled" me.

I just left the game (again, usually leave when I get bored, which is usually a year and-a-half or so after playing, then I come back about a year-and-a-half later). This is officially the fastest I've ever left FFXI, because I was so staggeringly bored after the first month I couldn't believe it. I tried hard to enjoy it... but this "blast" was really a wash.
#35 Nov 20 2012 at 11:16 AM Rating: Excellent
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the only period where I felt this game was "dying" was after WoTG. The lack of meaningful content, the lack of story on release, the 3 years it took to get it over with, it to me was the most trying time in the games history. What you see now is a lull, a calm before an expansion. When Adoulin or w/e it is called is launched this game will see a resurgence...likely its last, so SE better make it count and milk this cash cow for as much as possible. But I wager as long as folks pay to play SE will keep the servers on.
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#36 Nov 20 2012 at 12:03 PM Rating: Excellent
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rdmcandie wrote:
What you see now is a lull, a calm before an expansion.


Probably, but it seems like it's been an especially long lull.

Quote:
When Adoulin or w/e it is called is launched this game will see a resurgence...likely its last, so SE better make it count and milk this cash cow for as much as possible. But I wager as long as folks pay to play SE will keep the servers on.


There will be a resurgence to be certain. I just wonder if it will be all that big or long lasting. If I were a former casual player keeping up with current events, I might be a tad wary of returning at all. If I were a former endgame junkie I also might be turned off by how much the game has changed. Basically I don't think they're doing a good job pleasing either group or those in-between right now. Ignorance will certainly lead to SE's bliss here. People who don't know what the heck is going on will be the most eager to try the game or return to it I think.

Edited, Nov 20th 2012 1:06pm by Camiie
#37 Nov 20 2012 at 12:12 PM Rating: Excellent
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I do think if SoA doesn't offer some serious fun, especially for more casual players, the game will be in trouble.

#38 Nov 20 2012 at 4:47 PM Rating: Excellent
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If the game ever did shut down, I kinda want to be there to see how SE ends it. I thought what they did before FFXIV 2.0 was a cool idea.
It would be a shame, I've tried so many MMO's and they all feel like WoW in some way. FFXI battle system, and the whole game feel really unique.

Edited, Nov 20th 2012 4:48pm by bochafish
#39 Nov 20 2012 at 9:54 PM Rating: Excellent
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Olorinus wrote:
I do think if SoA doesn't offer some serious fun, especially for more casual players, the game will be in trouble.



I rather hope SoA brings back the sense of adventure and comradery that once existed in FFXI.
#40 Nov 20 2012 at 10:14 PM Rating: Excellent
(Pardon me, I am birthday drunk.)

The opening day of ToAU had that excitement in spades. We all farmed our testimonies and then got on the boat together, as a linkshell. Then we all arrived in Aht Urghan together. We were all equal again - equally lost, equally noob. When someone finally figured out the location of the map vendor, they shouted it for the rest of us. It took me weeks to acclimate myself to the new zones. I remember hopping on WHM and doing a Sneak/Invisible run around Wajoam Woodlands, since no chocobos were available yet.

Good times, good times.
#41 Nov 20 2012 at 11:22 PM Rating: Excellent
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As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.
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#42 Nov 20 2012 at 11:40 PM Rating: Excellent
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Quote:
As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.


As a self-proclaimed grammar ****, and a person who touts himself as a never-drunk poster, I must agree with your analysis.

But perhaps we should seek a 3rd professional's diagnosis? Just to be safe?
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#43 Nov 21 2012 at 1:31 AM Rating: Excellent
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The casual population of the game is suffering for the most part. Due to several of SE's recent decisions there has been a dearth of content aimed at the 95% of the population who pay for the servers. The game is currently on a slow downhill slope to the servers being turned off, mostly due to developer inattention. It's not going to happen soon, but unless the developers pull their heads out of their collective ****** then in the not too distance future (next summer / fall) this game is going to have another set of server merges and a tumbling player-base. I've personally experienced an MMO dieing and that is how it tends to happen.
#44 Nov 21 2012 at 7:24 AM Rating: Good
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Lionheartviii wrote:
Quote:
As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.


As a self-proclaimed grammar ****, and a person who touts himself as a never-drunk poster, I must agree with your analysis.

But perhaps we should seek a 3rd professional's diagnosis? Just to be safe?


As an unbiased former drunken (last night) career white mage with personal knowledge of Mrswho's abilities, I can firmly attest that she is the most functional drunk bard I have ever seen. Her attention to detail is magnificently excellent right up to the point where she falls off the barstool and the chat goes blank.

I have no doubt in her ability to provide stunning non-fictional prose (verbose or not) while simultaneously ensuring a distiller's retirement plan is being properly funded. She is quite the multi-tasker.

Happy Birthday grrl.


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#45 Nov 21 2012 at 8:45 AM Rating: Good
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Lionheartviii wrote:
Quote:
As a developing professional alcoholic, I can safety say that post was not NEARLY incoherent enough to qualify for drunk status, birthday or otherwise.


As a self-proclaimed grammar ****, and a person who touts himself as a never-drunk poster, I must agree with your analysis.

But perhaps we should seek a 3rd professional's diagnosis? Just to be safe?


As chronic drunk, Id rather drink than talk about someone else drinking.
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#46 Nov 21 2012 at 10:21 AM Rating: Excellent
I was so hungover this morning even the coffee was undrinkable. I'm on my third giant tureen of tea.

A girl who applied for a job at my office today is an old FFXI player. She quit in 2006. I think I convinced her to come back.
#47 Nov 21 2012 at 10:25 AM Rating: Excellent
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catwho wrote:
I was so hungover this morning even the coffee was undrinkable. [...] She quit in 2006. I think I convinced her to come back.
Hangovers always make me want to make everyone miserable, too.
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#48 Nov 21 2012 at 11:45 AM Rating: Excellent
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Olorinus wrote:
I do think if SoA doesn't offer some serious fun, especially for more casual players, the game will be in trouble.



I'd like to know what the **** SoA is about. I knew more about CoP the day it revealed..here we are creeping into it's 1 year anniversary of reveal and still know jack squat, not even a video of god mode blue mage using spider web we never got access to like in ToAU reveals.

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#49 Nov 21 2012 at 11:58 AM Rating: Excellent
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Id personally rather know nothing of it. Makes it more exciting to explore.
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#50 Nov 21 2012 at 2:32 PM Rating: Excellent
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saevellakshmi wrote:
The casual population of the game is suffering for the most part. Due to several of SE's recent decisions there has been a dearth of content aimed at the 95% of the population who pay for the servers. The game is currently on a slow downhill slope to the servers being turned off, mostly due to developer inattention. It's not going to happen soon, but unless the developers pull their heads out of their collective ****** then in the not too distance future (next summer / fall) this game is going to have another set of server merges and a tumbling player-base. I've personally experienced an MMO dieing and that is how it tends to happen.
As a non-casual, I'm still chugging along. Big goals, I get to do all the cool stuff and whatnot. But as I implied in an earlier post, I can see that right now the game is extremely unfriendly for casuals. Nyzul is just a little too hard for the average person (especially the average person who can't make or join a static party). Meebles could theoretically be great if some of the restrictions were lifted. VW would be very casual friendly if there were more shouts (and if you could buy more than 5 phase displacers per week for a lower price). There's always Abyssea, but since most people either have their gear or have the means to get it easily, it's tough for newbies or returning players to get into it unless they already have friends who will help.

With that said, there's still all that level 75 content out there that's still fun to do. I still farm up Ultima and Omega pops, and we still lowman Odin once in awhile for abjurations. Anybody can do Dynamis. I've done so much Salvage in the last year it's crazy (finished 6 complete sets between myself and mule). Honestly, even though a lot of this level 75 gear has been outclassed by newer and better stuff, I still find a lot of enjoyment getting it. And it is something that anybody can do.
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#51REDACTED, Posted: Nov 21 2012 at 7:08 PM, Rating: Sub-Default, (Expand Post) Dude,.....seriously?! For years this game has been "dying". >.>
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