It has nothing to do with an inability to find a source of income and everything to do with the realization that you shouldn't have to. I pay for a game to entertain me, not to give me busywork.
On the upside, now we can all be poor again, because as we all remember the market thrived when the gil supply was low. I was getting absolutely sick of a high gil supply making crafting profitable (making profit on anything but level 90+ HQ synths? Makes me sick to my stomach.), making consumables easy to buy, reducing the time we had to grind...
Bolded those two points for emphasis. This entire game is nothing but busywork, it just comes in different forms. Farming dynamis for currency is busywork, farming seals and +2 is busywork, upgrading empyreans is busywork, running any event repeatedly for drops (salvage, einherjar, limbus, nyzule, Legion) is all busywork, and yes even crafting is busywork. Every activity in this game is a form of grinding, but we each have our individual preferences on what we feel is more entertaining. It doesn't matter if you're getting gil or gear, it's all busywork of some sort.
Also, in 2005 the NPC buy/sell gil dupe was stopped in a relatively short time. That gil fountain only lasted for several months before s-e stopped it, whereas the cruor NPC gil fountain went on for three years, and almost every player partook in it whether they used blinkers or not (by the way, dom ops weapons and gold pyxide augmentables still NPC for full return). Additionally, the STF destroyed over 300 billion gil in their first mass RMT bank banning, and subsequent bannings destroyed over 1 trillion gil across the servers total. I don't think s-e will be able to destroy that kind of gil again. I get the impression the cruor fountain produced far more gil than the NPC dupe did then, and also that players are holding a larger percentage of it today over the RMT then they were back then. We cite the prices of scorpion harnesses and haubergeons as examples of how bad the economy was then, but that comparison is invalid today. Remember the time frame here; In 2006 the ONLY source of Venomous claws was Serket, and there were a LOT of players who wanted scorpion harnesses who did not have them. Damascus ingots were equally rare and haubergeons were even more sought after than scorpys. Now the stats on scorpion and hauby are pretty sh*tty, and the market is flooded with materials. Supply and demand has shifted to new items, and unless I'm mistaken those high quality abjuration cursed items are selling for....... a ^%$#@ LOT (just like about a couplle hundred other multi million gil desirables). That indicates a plentiful gil supply. I personally have more gil now than I ever did at the peak of the 2005 inflation, and I can get more easily enough just playing the game.
TL;DR version: Everything is busywork, and I really don't think deflation is going to happen now like it did before just because the cruor gil fountain was stopped. People are panicking and crying, but the long term effects will probably be minimal. Edited, Nov 2nd 2012 4:01pm by Melphina