CelestianNinja wrote:
Cadant wrote:
Am I the only one who sees no point in them adding another tanking job when the current ones are useless at it?
How realistic is it that SE will rework the way enmity works so tanks can actually tank?
How realistic is it that SE will rework the way enmity works so tanks can actually tank?
Im not sure tanking really changed much, what i believe changed is how people played dd jobs. Back in the days tanking was a group effort. When i tanked years ago i always layed rules down in pt such as no ws before the 2nd voke. It certainly helped keep the flow of exp up
Unfortunately, that flow of exp you refer to was probably 6k/hour. By contrast, a good merit party in the post-dedicated-tank era would kill the mob by the time the voke timer was up.