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If Vana'diel was real, where would you live?Follow

#52 Sep 07 2010 at 12:44 AM Rating: Decent
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Purgonorgo Isle.

When I retired a previous pair of characters I took then there before logging out for the last time. I love that place and it used to be unusual to see anyone but the occasional RMT fishing bot or some THF/ killing the slimes for that cooking ingredient (forget what now). Sadly, that event that introduced tele-pornoisland items ruined it and made it too easy to get to. /cry

Still, watching the sun set from the western beach is one of the great moments in FFXI for me, probably only bettered by the visual awesomeness of the Empyreal Paradox.
#53 Sep 07 2010 at 1:12 AM Rating: Decent
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I hate hot, I hate humid, but I love me some catgirls. Kazham it is.

Otherwise. A nice place in lower or port Jeuno wouldn't be too bad. Close to plenty of business and the means to visit any of the other towns.

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#54 Sep 07 2010 at 2:44 AM Rating: Default
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lolgaxe wrote:
DiabolosBaile wrote:
I wasn't aware that there is a pending zombie apocalypse.
December 2012.

Which is why I pick Ru'Aun Gardens. Best defenses against zombie invasion.


Cities are the worst place to be in. Rich feeding ground for zombies, and you will be surrounded by mentally unstable survivors who at best tell you their relative 'has been bitten but is going to be okay!' and at worst open the barricaded doors to 'rescue' Fufu from the zombie horde banging on the same barricade. And ofcourse, any 'safe' place will be a magnet for the other survivors, some proving to be more opportunistic then others...
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#55 Sep 07 2010 at 4:27 AM Rating: Good
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Seedling wrote:
lolgaxe wrote:
Ru'Aun Gardens.


Cities are the worst place to be in.


lol
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#56 Sep 07 2010 at 7:28 AM Rating: Good
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I'd like to live in Playonline Viewer, nice and calm then once every 3 months its time to PARTY HARD!
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#57 Sep 07 2010 at 10:50 AM Rating: Excellent
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Ranzera wrote:
Seedling wrote:
lolgaxe wrote:
Ru'Aun Gardens.
Cities are the worst place to be in.
lol
Teehee. Seedling, you're thinking of Ru'Lude Gardens in Jeuno. Ru'Aun Gardens is sky. You have Arcana protecting the entrance, who are classically anti-Undead. Then you have the gate and teleporter to actually get in. Not to mention a lively area outside where food can be grown, and birds to eat. Really, there is no better place.
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#58 Sep 07 2010 at 11:06 AM Rating: Excellent
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Pre-zombie invasion: The Sanctuary of Zi'Tah. Beautiful and peaceful. Love the wellsprings, love the trees, love the leeches. And walking distance to the Boyahda Tree -- what better place to eat some of the native fungi, trip balls, and pretend you're in a Dr. Seuss book?

Post-zombie invasion: probably not conducive to the lifestyle described above; I agree that Ru'Aun Gardens is the place to be.

Edited, Sep 7th 2010 10:07am by Strummer
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#59 Sep 07 2010 at 11:24 AM Rating: Excellent
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Turin wrote:
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Oubliette, home of Vana'diel's only toilet.
.

I already called the toilet and I'm not sharing. Try again.


Not even if I cook a mean Bloodsucker?
#60 Sep 07 2010 at 11:52 AM Rating: Good
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Hmm, well I would always keep a house in Windurst. It's a great place to study magic and it was my home in FFXI. And I just love Tarus!

I think I would also want a house in Jeuno. There seems to be more going on there and you would be able to meet with people from all over. There is no shortage of shops, taverns and other forms of entertainment. You also have three adjacent zones to explore. Easy transportation to the lush jungles for a quick weekend getaway is also a plus.

And if I were really rolling in the gil, I'd buy an island in Purgonorgo. Sometimes you just need to get away!
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#61 Sep 07 2010 at 11:54 AM Rating: Good
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Quote:
Pre-zombie invasion: The Sanctuary of Zi'Tah. Beautiful and peaceful. Love the wellsprings, love the trees, love the leeches. And walking distance to the Boyahda Tree -- what better place to eat some of the native fungi, trip balls, and pretend you're in a Dr. Seuss book?


Until you get Butchered or Mugged by a Goblin
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#62 Sep 07 2010 at 12:03 PM Rating: Good
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Sandmasterr wrote:
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Pre-zombie invasion: The Sanctuary of Zi'Tah. Beautiful and peaceful. Love the wellsprings, love the trees, love the leeches. And walking distance to the Boyahda Tree -- what better place to eat some of the native fungi, trip balls, and pretend you're in a Dr. Seuss book?


Until you get Butchered or Mugged by a Goblin


Or mauled by a Courel, or stepped on by a Goobbue while you were sleeping.
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#63 Sep 07 2010 at 12:05 PM Rating: Excellent
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Sandmasterr wrote:
Quote:
Pre-zombie invasion: The Sanctuary of Zi'Tah. Beautiful and peaceful. Love the wellsprings, love the trees, love the leeches. And walking distance to the Boyahda Tree -- what better place to eat some of the native fungi, trip balls, and pretend you're in a Dr. Seuss book?


Until you get Butchered or Mugged by a Goblin


I don't get the impression that Goblins are that stupid (unless you're resting, and therefore possibly AFK). I know I wouldn't attack anyone who is both A) tripping on mushrooms, and B) capable of casting high-level black magic at will.
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#64 Sep 07 2010 at 12:42 PM Rating: Good
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lolgaxe wrote:
Ranzera wrote:
Seedling wrote:
lolgaxe wrote:
Ru'Aun Gardens.
Cities are the worst place to be in.
lol
Teehee. Seedling, you're thinking of Ru'Lude Gardens in Jeuno. Ru'Aun Gardens is sky. You have Arcana protecting the entrance, who are classically anti-Undead. Then you have the gate and teleporter to actually get in. Not to mention a lively area outside where food can be grown, and birds to eat. Really, there is no better place.


Sea is just as good. There are plenty of "fish?" and "squid?" to eat, you have a shark, ufo, z'dei, mutant plant, and killer disco ball defense system if the zombies manage to hitch a ride on the airship or walk across the bottom of the sea to get there. You have Aerns and Quasilumins to converse with, and if you get bored you can ascend to pure light or use Empyreal Paradox to pick off random zombies across Vana'diel.
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#65 Sep 07 2010 at 12:57 PM Rating: Excellent
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DiabolosBaile wrote:

"I would relocate Joachim (the Abyssea Traverser's Stone NPC) to Lower Jeuno, and then augment him with an NPC that provides teleports to all of the Abyssea maws."


Update notes wrote:
"The new NPC "Horst" will be posted in Port Jeuno. Adventurers may request Horst to instantaneously teleport them to any Cavernous Maw leading to an Abyssea area they have previously visited."


The f#*%? What kind of psychic beast are you? Weirdin' me out man.
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#66 Sep 07 2010 at 1:27 PM Rating: Excellent
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I think I would have to pick dreamworld dynamis. Because waking up is for suckers.
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#67 Sep 07 2010 at 3:54 PM Rating: Good
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So tempted to move to Dangruf Wadi. I want to be alone and this is an area people forget about. And the Hot Springs there of course.
#68 Sep 07 2010 at 10:28 PM Rating: Excellent
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Prim wrote:
The f#*%? What kind of psychic beast are you? Weirdin' me out man.

It was just a shot in the dark. ^^

I'm actually quite tickled about the possibility of Jeuno turning back into a hub for players. That would bring back a lot of memories. If they would just add a warp Taru, the deal would be sealed, I would think.
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#69 Sep 18 2012 at 11:49 PM Rating: Good
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Aside from being a fun talking point, this thread answered a question that would have bugged me for ages if I had had to track it down myself, so I thought I'd bump it, both to help anyone else with that answer, and to ensure everyone is preparing for the immanent zombie apocalypse in a few months time (December 2012 apparently).

As for the answer to this question (since it would be rude to bump a 2 YEAR OLD THREAD without offering an answer to the original question!), I'd buy myself an airship and fly all over the world. The area you zone into would be set up as the living areas (bedroom, bathroom, etc). The airship deck would have a pool installed with a fully stocked bar in the middle that would be run by two NPCs, one who handles Abyssea warps and the other who handles outpost warps.

The pilot would have to be Cid from Bastok of course, we'd bring him out of retirement to fly us around the world. Regular stops would be made at all the major cities to pick people up, with the ultimate goal of becoming a party ship.

Once a week, a trip would be made to one of the crags around Vana'diel where we'd have a poolside movie night, projecting up onto the side of the crag. "Weekend At Bubbly Bernie's" would instantly become a cult hit. Various Dhalmel related films would also become popular.

We'd throw the Zilart into some sort of research facility until they work out a way to replicate the crystal telepoints, and then stick one on the ship so the White Mages of Vana'diel can start using "Teleport-Party" magic. There'd be at least one Red Mage in attendance at all times complete with pimp hat, and all that that would entail on a boat full of young impressionable Mithra!

Can probably think of more but that's probably enough to start *laughs*
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#70 Sep 19 2012 at 2:56 PM Rating: Good
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I would give an answer but it seems I already did on the first page!
I totally forgot about posting on it but then again, it was 2 yrs ago.
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#71 Sep 19 2012 at 4:15 PM Rating: Default
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2 years ago doesn't even seem like 2 years ago......

I would have to find a place with no mobs and not a lot of people.. Without giving it much thought, I would have to say Cat Island.
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#72 Sep 19 2012 at 4:44 PM Rating: Decent
If I had absolutely anywhere. I would say Ulegrand range. Snow, secluded, great montain top views Or grauberg if I suddenly got tired of snow. If had to pick a city or town I would go with bastok.Especially since my adept gold smithing probably go a long way in making me financially secure.
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#73 Sep 19 2012 at 9:11 PM Rating: Excellent
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Mother...
@#%^ing...
Selbina.

It has the best music in the game.
I'm 100% cloth so I could get a job at the guild.
I get to sleep in a hammock on the beach.
I get to go fishing whenever.
It's a port city so lost of tourist/traveling salty wenches.
It has a @#%^ing bar.

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#74 Sep 20 2012 at 4:28 AM Rating: Good
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If I had absolutely anywhere. I would say Ulegrand range. Snow, secluded, great montain top views Or grauberg if I suddenly got tired of snow. If had to pick a city or town I would go with bastok.Especially since my adept gold smithing probably go a long way in making me financially secure.


If you want secluded, try Diorama-Purgonorgo (where Brenner is held). Peaceful tropical island like real Purgonorgo and no one ever goes there! It might be the most off the beaten track place in FFXI.
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#75 Sep 20 2012 at 4:47 AM Rating: Good
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I'd buy the only toilet in the game. Then charge a 5 million door fee to use it.

A week later I buy Vanadiel. Mwahahaha.
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#76 Sep 20 2012 at 4:48 AM Rating: Decent
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Blueblade Fell ^^
#77 Sep 20 2012 at 5:04 AM Rating: Good
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I'd buy the Bibiki Bay Manaclipper and turn it into a house boat.

The Mithra tour guide can stay, of course. Smiley: sly
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#78 Sep 20 2012 at 10:28 PM Rating: Excellent
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Goblinbarstood wrote:
I'd buy the only toilet in the game. Then charge a 5 million door fee to use it.

A week later I buy Vanadiel. Mwahahaha.

Turin already called the toilet, and he's not sharing.
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#79 Sep 20 2012 at 10:54 PM Rating: Excellent
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DiabolosBaile wrote:
Goblinbarstood wrote:
I'd buy the only toilet in the game. Then charge a 5 million door fee to use it.

A week later I buy Vanadiel. Mwahahaha.

Turin already called the toilet, and he's not sharing.


I tried sharing once. After seeeing the mess a Galka makes, never again.
#80 Sep 21 2012 at 5:56 AM Rating: Good
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Purgonorgo sounds great, and at least one NPC has already retired there. But I'm surprised nobody mentioned that nice little cabin in southwest Grauberg. Nice and quiet, no mean monsters nearby, though lately every now and then a group of adventurers comes over to that new rift thingy nearby and gets ripped up by a big bird.
#81 Sep 21 2012 at 6:49 AM Rating: Excellent
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Drusenija wrote:
Various Dhalmel related films would also become popular.


101 Dhalmeltians
Indiana Dhamel and the Temple of Uggalepih

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#82 Sep 21 2012 at 8:02 AM Rating: Good
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Goblinbarstood wrote:
I'd buy the only toilet in the game. Then charge a 5 million door fee to use it.

A week later I buy Vanadiel. Mwahahaha.
Good idea, except that people don't use it now for free so charging probably wouldn't increase your revenue. Unless you put an apple with a bite taken out of it on the side. Then you'd get people lining up for years.
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#83 Sep 21 2012 at 8:10 AM Rating: Good
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The lighthouse in South Gustaberg. Can go fishing off the cliffs, short walk to Basty. and also the greatest defender for the zombie apocalypse,Bubbly Bernie.
#84 Sep 21 2012 at 5:00 PM Rating: Excellent
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Goblinbarstood wrote:
I'd buy the only toilet in the game. Then charge a 5 million door fee to use it.


Why would I ever pay to use your toilet? I live in Lower Jeuno, next door to Parike-Poranke (who will be skilling-up his Brown Magic level like mad).
#85 Sep 22 2012 at 11:53 AM Rating: Excellent
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..... well crap. I might have to rethink my answer then. The Sacrarium is already full of undead.... and if I Mortal Ray the Tauri..... I'll soon have a horde of Undead Tauri that will somehow learn to use Undead Mortal Ray... and I don't want to know what a special attack that would involve an undead being using a technique that would undead doom a living being would do. .... I might just explode.

Screw it. I'll just move in with Shantotto. Forget Zombies. NOTHING would threaten me there.
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#86 Sep 22 2012 at 5:42 PM Rating: Excellent
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Amovorite wrote:
..... well crap. I might have to rethink my answer then. The Sacrarium is already full of undead.... and if I Mortal Ray the Tauri..... I'll soon have a horde of Undead Tauri that will somehow learn to use Undead Mortal Ray... and I don't want to know what a special attack that would involve an undead being using a technique that would undead doom a living being would do. .... I might just explode.

Screw it. I'll just move in with Shantotto. Forget Zombies. NOTHING would threaten me there.


Except your roommate...
#87 Sep 23 2012 at 5:40 AM Rating: Decent
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The Mithra homeland, definately.
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#88 Sep 23 2012 at 9:04 AM Rating: Good
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Turin wrote:

Except your roommate...




Hm... true. I'll just have to behave then. ............ aw dammit. Now I have to think of another place.
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#89 Sep 23 2012 at 8:00 PM Rating: Decent
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jtftaru wrote:
Drusenija wrote:
Various Dhalmel related films would also become popular.


101 Dhalmeltians
Indiana Dhamel and the Temple of Uggalepih



How did that start anyway? I've been in and out, mostly out.I was always a fan of "Debbie Does Dhamel".
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#90 Sep 28 2012 at 4:30 PM Rating: Good
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Almalieque wrote:
How did that start anyway? I've been in and out, mostly out.I was always a fan of "Debbie Does Dhamel".


Hey, quit making fun of the ancient and venerable traditions of San d'Oria. Hume-Dhalmel mating is essential to the creation mythology of the Elvaan race (or did you think Altana actually made Elvaan looking like that just by accident)?
#91 Sep 29 2012 at 10:39 AM Rating: Decent
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I'd live in a vanadiel before WotG came out. Those were some nice times. :3

But for a place, the mithra homeland would sound nice if it was an ancient egypt equivalent on Earth.
#92 Sep 29 2012 at 12:56 PM Rating: Good
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Busaman wrote:
Mother...
@#%^ing...
Selbina.

It has the best music in the game.
I'm 100% cloth so I could get a job at the guild.
I get to sleep in a hammock on the beach.
I get to go fishing whenever.
It's a port city so lost of tourist/traveling salty wenches.
It has a @#%^ing bar.
Inflict harm on Zaldon would you please.
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#93 Sep 29 2012 at 4:54 PM Rating: Excellent
Prrsha wrote:
I'd live in a vanadiel before WotG came out. Those were some nice times. :3

But for a place, the mithra homeland would sound nice if it was an ancient egypt equivalent on Earth.


I get more of a tribal feel from the Mithra, if you take Kazham into account. Since Kazham is predominantly a Mithran village (making up half of its total population), I think that the Mithra home nation would resemble Kazham quite a bit.
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#94 Sep 30 2012 at 3:50 AM Rating: Good
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Norg, Norg, a thousand times Norg!
#95 Oct 02 2012 at 1:48 AM Rating: Good
I think I would probably set up a small suburb outside of Jeuno. I love the city life, but I don't want to live there. My home will be somewhere secluded so I won't be getting too many random adventurers barging in and trying to talk to me while I'm in the middle of something.
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#96 Oct 02 2012 at 9:54 PM Rating: Excellent
I'd live up top of the cliff of Battalia Downs. I'd convert the entrance to Eldime Necropolis into a quaint little apartment. Stack some crates as walls, simple bed, maybea screen or two, I like to keep it spartan. Its got access to Beaucedine Glacier, which is one of my favorite zones, and Jeuno is just a Flee and a half away, Theres a maw a few hundred yards away, and easy fishing. The real perk, I feel, is that I'll be able to wave at the traffic and sit on the edge of the cliff, but the only people that're ever going to be knocking on my door are the occasional adventurer trying to find themselves an Ancient Papyrus.

Now if I were feeling a little bit more reclusive, the island in Battalia would be a prime candidate. Nobody ever goes out there unless they're doing the monument quest. The downside, though, are the damned gates, I don't want to have to mess with those on my way back home.

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#97 Oct 04 2012 at 2:43 AM Rating: Decent
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I would build a ranch style fully equipped beach house on Bibiki Bay. Lots of moogle house servants and a couple of Mithra maidens, to care for mi-lady lol.Smiley: laugh
#98 Oct 04 2012 at 4:43 AM Rating: Good
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If I had to pick some where to Live. I'd live in Yuhtunga Jungle, near Norg. Well, quite possibly build a hut near the Norg entrace. There's a lot of fruit there and the scenery is beautiful. I always loved Yuhtunga Jungle and every day would be an adventure to explore! Also I think I would retire as a BST and hunt down stuff everday with Falcorr plus he's big enough to where you could ride him! Also I wouldn't want to leave my good friend Dipper Yuly behind either. :D

Edited, Oct 4th 2012 6:50am by LadyNakami
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