This update news is pretty much win, but taking a step back from all the over-excitement and negatives, lets break this down section by section:
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Participation
Players can sign up for the new Assault area missions at the Commissions Agency in Aht Urhgan Whitegate. Participation is restricted to the usual 3 to 6 members; however, players cannot choose to impose a level restriction for Nyzul Isle Assault missions. There are no requirements for participating in Nyzul Isle Assault missions other than being a registered mercenary
Free Assault tags? Win. NO specified Rank? Win.
3-6 player group - To me this spells a more balanced group to even be able to progress further up the floors. I see a group of 3 useful in specifically just for farming the lower floors, and a group of 6 actually being able to progress further up and take on some of the mega bosses. Just following the salvage logic, yea u can do salvage with 6 people, but if u wanna beat Long-Horn Chariot or the other bosses, u might wanna bring a few more people if u dont have the strat to beat him with 6. Just my opinion
Its obvious that SE would implement mobs/bosses which would discourage burn parties or manaburns in this assault for balance... try TP burning soulflayers in Nyzul Caedarva Mire they'll use you to wipe the floor. I'm sure u can do it, but it'll take u long time, which under a time restriction is not a good thing. So I see a more balanced party being able to beat these, maybe the "old skool" exp setups with lolSkillchains will reappear more frequently for these.
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The Nyzul Isle Assault area will be randomly generated as a series of "floors" every time you begin a mission. The basic progression consists of working towards the highest level of the area by completing the objective of each floor within the time limit. Objectives include goals such as the defeat of all monsters on a floor, the elimination of specific creatures, as well as various other challenges. We estimate that approximately 5 floors will be completed during a single attempt.
Time limit per objective assault style, estimated 5 floors during single attempt? Being geared to more endgame players, potential is there that your job setup may not work for every floor. Most players that have been playing for 2-3 years have 3 or more 75 jobs under their belts, so maybe when running up against a certain floor, you wont be able to beat a certain mob/boss without key jobs/setups ie FF/KB/Aspid style fights. Alot of experimentation here i see, and leaving the assault area to switch jobs to progress up the floors per difficulty might be common.
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Recording Progress
When using the Rune of Transfer to exit the Nyzul Isle Assault area, it is possible to record the data of the highest floor you have reached (in blocks of 5 floors). Once this data has been recorded, you will be able to start again from this point, even if you have been ejected from the area due to, for example, an expired time limit.
Starting from a recorded floor will require the use of "tokens" obtained within the Nyzul Isle Assault area. The further you progress, the more tokens you will need to begin the next block of floors. Players will require a substantial number of tokens in order to reach the highest floor of Nyzul Isle.
*All participants will obtain tokens from a mission; however, only the person who operates the Rune of Transfer on the starting floor will receive the recorded data.
Certain number of tokens to progress up the higher floors? This spells farming runs for tokens only if u dont have enough to get past the certain floors. So no sneaking/invising (if its even allowed) to tele up the next floor like Salvage looks like. 1 person operating the Rune of Transfer might sound meh, but this seems to be more geared towards SPing this type of Assault, being that you'd know who is on certain floors and if they meet the coin requirement to head up the next floor, doesnt bother me at all.
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Rewards
Due to the special nature of Nyzul Isle, players will not receive Assault Points for missions completed in this area. However, you will have the chance to obtain items from the creatures that appear on each floor. Monsters from every corner of Vana'diel, including many powerful and ordinarily elusive Notorious Monsters, stalk the floors of Nyzul Isle. Triumph over these opponents and you may earn some truly rare and wonderful treasures!
No Assault points = Win, Possible drops from all mobs on all floors? = Win
Having FF or Behemoth type mobs isn't discouraging, its called a challenge. Like it was best said by a previous poster, "the right to try" is something to be valued here. I'm looking forward to this.
Edited, Mar 1st 2007 11:19am by CerBalbanes