i've been thinking about how hard it is to organize a well tuned group, with people who KNOW what their doing and how experienced they are, and that i think a sort of ranking system to determine how well you are in a party should be introduced. example of this.
Person A, say a War, has just hit level 15 after soloing hard in Theine, and decides its time to get a party. Person A heads out to the Dunes and puts up his party flag.
Person B, also level 15, has just run into a problem with his party. His War has just left. so now he needs to replace him. but *gasp*, theres so many wars to choose from, how does he know who will make a good tank and who is worthy of partying?
simple.
introduce a party rating system, where members of a party that you've played with get to annotate how well you play as a party member, juding on your skill chain experience, communication skills and general presence (being nice and a total jerk)
back to our scenario. Person B looks up for a War, and finds 502354928 wars available. now with this system, he can filter out who are the "Bad" players, and keep the "Decent" or "Good" players. since Player A is new to the game and therefore hasnt partied yet, he could have a "Trainie" rank. judging on how he plays, the party will either bump him up or bring him down in rank.
now i know there are some people that feel that this system may be a bad idea, i myself see a way this system can be abused (a group of people inviting a random person and ranking them low for kicks) but if done right, this system could be helpful.
i look foward to hearing some feedback from you guys. :)