Yesterday I was joining a party with super heavy healing group. When I joined it I have no idea the party formation. Only when I reached the camp site, I see:
1) WHM/BLM
2) BLM/WHM
3) RDM/WHM
4) BRD/WHM
5) WAR
And guess what, I am a WHM/BLM. My first impression is, this group is only going to fight easy prey. Anyway, since I just joined the group, I think I will just wait for 5-10 mins and leave.
Turn out that the WAR keep on pulling the incredible tough mobs, and we gain 100~150 EXP per turn at a group of level 12~13. In between the battle, since we have so many mages, some mages with low MP just sit down and rest. The down time is considerate short.
Of course the WAR is very safe, as there are 5 healers around him. Guess this is every tanker's dream :).
The team actually work better than conventional formation (something like 2 tanks, 2 damage dealers, 1 healer, 1 support). We can take down 150 EXP monster (IT) with each still have 30% MP, with full HP. And the 30%MP can still convert to HP when needed. And we have 2 benediction and other 2 hrs standby.
When I looked at myself, I kinda know why it works. Though I am a WHM/BLM, I played as BLM most of the time as another WHM played as major healer. It looks like a really bad idea to focus on the 1/2 level BLM subjob, but turn out that since I used low level elemental spells, it doesn't draw much hate, I can keep on casting and casting which a main job BLM cannot do. Also, my recasting time and casting time is short compare to higher level spells. So effectively, I do damages quite close to the BLM. Of course, during emergency, the BLM can non-stop casting, which can do a lot more damages than it usually can do.
My guess is a heavy tanks group will work too, probably can be more effective than conventional formation also. Anybody played in such formation before?
Would like to see how other people involved in heavy mage group for higher levels also.