Forum Settings
       
« Previous 1 2
Reply To Thread

Do Wars Under 30 know how to provoke?Follow

#1 Jan 21 2004 at 3:38 AM Rating: Default
#2 Jan 21 2004 at 3:46 AM Rating: Decent
****
4,285 posts
Some
#3 Jan 21 2004 at 3:47 AM Rating: Decent
**
927 posts
Nope. Perhaps you'd like to explain?

Edited, Wed Jan 21 03:48:08 2004 by Luong
#4 Jan 21 2004 at 3:51 AM Rating: Decent
35 posts
LOL i know what you mean and i have a funny story to go with

I was lvlin a monk befor my war so I didn't have to get war 18 go back to monk till 15 for hp boost and got BACK to war again and I was in a small pt and thiw war was trying to get a stonelauncher in the tunnle so he provoked it LOL we didn't ahve a whm and there was nothing my monk could have done well he died and was like WTF it only attacked me... just goes to show some new commers don't read up they just jump in that is what gives newb's a bad name...
#5 Jan 21 2004 at 5:37 AM Rating: Decent
*
89 posts
lol

I was leveling my brother's WHM in a party where the main tank and puller was a THF/WAR. Because our resident WARs didn't know how to voke! Ok, it was more because they didn't know how to use macros so they voke extremely late.

I play a WAR myself and I know how to voke and I'm under 30 so I have to say not everyone. :)
#6 Jan 21 2004 at 7:09 AM Rating: Default
Thief's Knife
*****
15,054 posts
WARs don't learn to jam down provoke untill around lvl 35-40 when all the retards have finally been weeded out.
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#7 Jan 21 2004 at 7:17 AM Rating: Decent
*
71 posts
As hard as I tried.. I couldn't read what Lokina wrote. Periods and comma's are your friends. Use them :\
#8 Jan 21 2004 at 7:30 AM Rating: Decent
hey! this post is rather insulting to us low levels who DO know how to provoke.. Im lvl 9 and i party with my whm friend and i always use my provoke macro at the start of a battle so i take all the damage and he sits back and casts cure one me... my whm friend hardly EVER takes any damage and when he does its when he attacks something without warning me.. provokes the best thing since sliced bread in my opinion! couldnt live without it!
#9 Jan 21 2004 at 7:40 AM Rating: Good
***
1,120 posts
It may be insulting to a few I suppose. But as a seasoned warrior myself I only ever met 2 other warriors coming up through the ranks who knew how to use provoke. Reality is majority dont know WTF they are doing.
#10 Jan 21 2004 at 7:45 AM Rating: Decent
I remember being leader for quite a few parties in valkurm. Sometimes I have to YELL at the warriors, because they wouldn't provoke the damn thing off of me or the mages! I kicked someone out of the party, and they're like why the hell did you kick me you noob.. blah blah blah.. I'm like come back when you learn how to play the game... and how to use provoke.

I just don't have patience anymore. Ohh and I hate those crazy meleer's who just run ahead and and attack the next monster without waiting for me (RDM) or the whm to heal our MP so we can actually save their *** from dying. Needless to say, he died and we're all like, we told you so dude. Kicked him too.
#11 Jan 21 2004 at 7:55 AM Rating: Decent
*
147 posts
As a 18 War. No sub yet.(stupid skull anyway) My question is for backup tanks and sub/wars...
Why the @#%$ do they insist on voking 5 seconds after I do? Save your voke to protect the Whm when he has gets agrro and I still have 10 seconds to my next provoke! in the last week I have seen 3 or 4 chars die because my timner was runnin and a backup tank had wasted theirs....
#12 Jan 21 2004 at 7:58 AM Rating: Good
****
8,507 posts
Lobivopis wrote:
....when all the retards have finally been weeded out.


When exactly does that happen?
#13 Jan 21 2004 at 8:12 AM Rating: Decent
***
2,285 posts
Worste thing is when acquiring a new War for tank.

You instruct him to provoke on incoming and to maintain hate as needed, and he is like, "You guys got to heal me then, ok?"


WTF, of course we are going to get you healed, what else is the WHM for. It think in thatparty we even had 2 WHM.

I still give the guy a chance, he cant target the mob untill it has been in camp for like 5 seconds, he doesn't provoke. Is using a great sword that he obviously does not have max skill for, and I am missing all my sneaks because of his dumb ***.

I try to explain a few more times. No luck.
I then start to give him a hard time after every battle as he is almost getting others killed with mobs that we were chaining up to #4 with our old tank.

Needless to say, he left (not booted) because I was giving him so much crap for being sooooooo noob.

I saw him the next day, and he was like "Why is everyone so uptight in this game?".
#14 Jan 21 2004 at 8:20 AM Rating: Decent
**
279 posts
What part of provoke do you want me to know about? I can volly with another WAR. I can get the monster stuck to me. Or I can just backup and keep the monster of the mages 90% of the time. Of course how many mages before 30 learn stand out of the line of combat? When I'm a mage I get ******* at for being so far away from combat, when I'm a WAR I have to watch where I step to avoid the taru mages.

A better question, what is the learning curve on this game?

--Post rant--
Also tell me how do you provoke? I can keep a monster stuck on me, I stopped spamming provoke, espically in multipal WAR parties, a long time ago. Also contray to what many mages think, 2h weapon using WAR should not hold agro, espically in multi-war parties. Yet I still have level 14 no-sub job mages yelling at me to provoke properly.
#15 Jan 21 2004 at 8:23 AM Rating: Good
***
1,120 posts
I dont recall anyone here saying KithPine sucks :P But more to the point. Peoples main problem here is with warriors who dont use provoke at all or understand in the slightest what it is meant for.
#16 Jan 21 2004 at 8:51 AM Rating: Decent

I have only found a few that are good back up war's that will watch my hp and when I voke so that he can voke to start taking damage and let me get healed or after I have voked and the mob goes for mgs to voke. I find myself having to tell them alot when to cast it. I always try to tell the other war's in the group to voke when my hp gets to 100. that way I have a safe zone. I feel I should be lvl 20 by now but I have died repeatily by taking too much damage and having the other warrior left with full hp until I die.

Also I see alot of war's using voke to pull. Honestly I think it is a waiste because once the blm, whm, rdm start casting spells then they better hope their war can use voke. And I agree with mgs standing further away from combat, I always bring the mob away from the mgs so that incase it turns to them I have a little more time to hit my macro. Thats just my opinion

Edited, Wed Jan 21 08:54:21 2004 by ZianWarrior
#17 Jan 21 2004 at 9:11 AM Rating: Decent
****
4,148 posts
You think it's tough being a WHM ... THF's have it even worse since the voker's need to be lined up perfectly and not move or let aggro slip to get a properly lined up Sneak Attack ... or Sneak Attack + Fastblade

I can't wait to have to explain about Sneak Attack + trick Attack + Viper Bite

:D

There's always bad players, then again there's always good ones too ... I wish there were more of the latter
#18 Jan 21 2004 at 9:17 AM Rating: Default
***
1,053 posts
Common things happening in Valkrum, Qufim. Too many warriors thinks saving their voke when the mobs goes to casters. What happens when the mob moves to caster? BAM all warriors vokes. Why is this not good? Mob will hit one warrior, then next then next then back to the 1st, then to the 3rd >>> oops whm healed too much to first war >>> mob goes to whm >>> BAM 3 vokes rince and repeat. Pre 21 white mages doesn't get regen so you need to cure every single warrior. Keeping constant vokes on one tank will save whm's mp since mob is concentrated into one target. Other warriors can worry about voking when it goes to casters.

Also I have seen way too many people not using macros. Not even timing their vokes. (having sub class they should have some clear idea on whats going on... maybe not)
#19 Jan 21 2004 at 9:20 AM Rating: Decent
*
104 posts
Before my warrior got to level 12, I was big time newbie when it came to provoke. I got 2 WHMs killed. *sigh* I still don't think they've forgiven me.

However, by the time I started hitting Valkurm at level 13, I got the hang of it. This wasn't something that I just knew how to do. No one was born with full knowlegde of how to play. I had to be taught by patient group leaders and members. I had to learn how to use macros, and how to inform my the group of my status.

Point is be patient, if they're under level 18, with no sub job, they may just be inexperienced and perhaps some constructive critism and gentle education can turn them around. This will make the game more fun for them, and perhaps yourself as well.

That being said... There are some morons out there who are level 20+ with 9+ sub jobs that can't provoke worth a gil. Those are the ones you need to be upset with, yell at, stop playing with, and perhaps even blacklist.

There's no real excuse for a warrior over level 20 to not know how to provoke, keep aggo, share the hate, and keep the casters alive... there just isn't.
#20 Jan 21 2004 at 9:27 AM Rating: Decent
***
2,285 posts
As a warrior who decided to use Thf as his sub, and now has lvld Thf past his main because I love Thf so much, I am experienced in holding the hate, and trying to hit sneak.

Even if a warrior understands how to hold the hate, he may have no clue about sneak. I know I didn't untill I played thf at lvl15.

A few tells to the PT go a long way usually, and you can usually tell if the people are trying, even if it is still not going perfectly.
#21 Jan 21 2004 at 9:32 AM Rating: Default
Quote:
Too many warriors thinks saving their voke when the mobs goes to casters. What happens when the mob moves to caster? BAM all warriors vokes.


This happens because people have a a bug up their butt to get Xp as fast as possible, and don't even disucss a provoke order when there is more then one War in a group. Some people don't even check the party list to see who is what job, and what is subbed. It's pretty annoying.

I hate seeing these threads slamming wars, admittedly most of it is warranted, but like a previous poster said, where are all these threads,

"Why the hell won't mages stay out of melee? I'm tired of pulling to our pre-determined spot to see it full of mages and having to move on the fly."

"Why does this RDM insist on getting into melee, when we have no healers, and limited nuking abilities? You wanted a versatile job, be versatile!"

"BLM chill on spamming high damage spells. I can't Voke every 5 seconds, you can't do 5 million dmg when your dead."

Every job has it's shared of feebs, and I've probably partied with half of them. So will you, give it time.
#22 Jan 21 2004 at 10:01 AM Rating: Good
*
123 posts
In reply to your war saying ”well you guys have to heal me then”. The reason for this may be bad party experience. I am fairly new to the game, however upon getting my sub class (War) I started leveling it and upon leveling in the dunes I ran into situations where some buddies would invite me to the party and want me to voke for them. I have no problem with this however in more than one situation I found that I would be second healed after there friend to make sure they would not lose any exp from dying. So I would end up dying and losing exp. Though I would keep all the hate on me (Yes I know how to use macro's) this can make a new player very timid to voke for another whm. I think the problem is that it takes a while to get a party together once a party has finally been formed everybody just wants to go out and start killing everything in there path. What we need to do and what I think is one of the most important lesson to learn in the game and to teach our younger less experienced players is after forming a party get to know one another. Learn what weaknesses party members may poses before running out and killing everything in your path. To many times I have gotten into parties with players that don't want to stop just for a sec to figure out strategy. When forming your party you should always stop and take time to figure out these very basic strategy techniques.

1. and maybe most important (Voke Order) and be precise especially with newbie’s. You may have to teach them that in party mode doing your power ups or defense boost are not as important as keeping your finger on the control key getting ready to macro the all important "Voke". 2. (Renkei) always take time to figure this one out but it can make the difference between frustration and good exp. 3. (Zone) too many times I have seen players die because everyone is afraid to call zone (because they don’t want to be the idiot that was to weak to beat the creature) or everyone calling zone which leads to confusion because nobody wants to be the first player running. Before you start pulling mobs make one person in charge of the all important ZONE Call. You should also have them create a macro that everyone can clearly see. Note: Hopefully if you have one, this should be a more experienced player. And when zone is called make it clear everyone is to zone no questions asked. In closing let me make it perfectly clear that the most important thing is to teach the new players how to play instead of complaining they don't know how. If you can't teach a player to play you are just as much to blame as them.

Chazzman
Elvann
MNK30 / War 15
Raising my hands to the heavens, I say to the beastmen I hold in my hands the way to the grave, let me show you the path there.
#23 Jan 21 2004 at 12:23 PM Rating: Default
Thief's Knife
*****
15,054 posts
Quote:
As a 18 War. No sub yet.(stupid skull anyway) My question is for backup tanks and sub/wars...
Why the @#%$ do they insist on voking 5 seconds after I do? Save your voke to protect the Whm when he has gets agrro and I still have 10 seconds to my next provoke! in the last week I have seen 3 or 4 chars die because my timner was runnin and a backup tank had wasted theirs....


Saving provoke wastes it, if you don't know that then you don't know how to provoke.
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#24 Jan 21 2004 at 1:16 PM Rating: Good
Obviously you didn't read his post- he is talking about the 2nd tank to save their voke for when he is unable to and the mob is going for the mages. Of course the first tank is to use voke as often as possible, but having the 2nd tank time their voke is invaluable.
#25 Jan 21 2004 at 1:17 PM Rating: Good
*
216 posts
Quote:
Saving provoke wastes it, if you don't know that then you don't know how to provoke.


The backup tank should be saving provoke in case the mob turns away while the main tank's voke is still refreshing. If you don't know that then you don't know how to backup tank. :)
#26 Jan 21 2004 at 1:25 PM Rating: Default
24 posts
What is this "know how to provoke" thing?

You either use it or you don't.

I think what the other class types need to also keep in mind is that once you use provoke, you can't use it again immediately. If I use provoke and you cure 2 me (whm) or dd the mob (blm) and it gets pissed off, prepare to run your litte taru asses off.

Opps! That was stereotyping wasn't it. Not every mage is a Taru. Sorry.

Anyway, you get my point I hope. Effective use of provoke begins with a warrior that has a macro and knows to use it when aggro has been diverted to a fragile class.

Part 2 of that equation is establishing some type of provoke order before the #@*% gets heavy, so you don't have 2+ people voking all at once, so one is not available next time it's needed.

The other part of the equation is other classes knowing voke isn't available again immediately after use. specially if only 1 voker in group!

Nuff said. Love you all

Cutter! Hopefully a Paladin someday, but Warrior for now
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 645 All times are in CST
Anonymous Guests (645)