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OK people real info on NM's who's got it?Follow

#1 Jan 21 2004 at 12:28 AM Rating: Decent
We need actual <pos> and spawn times and everything. Step-by-step if need be. We gotta work together to find this crap out and stop killing the same ones over and over. Don't you get bored doing that? Kill one...sell the item...or keep it....pass it on. Help out someone else find these guys. I want this thread to be one source for all NM's if possable.


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Taliesin
Siren
Windurstian
21 WAR/Thief 15/WHM 7/RDM 5/MNK 5/BLM 1<----(lol)
#2 Jan 21 2004 at 1:10 AM Rating: Decent
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1,332 posts
Here's the problem with that.....

There are too many variables to calculate when hunting NMs. For all we know, it could be random. There are hundreds of posts about NM spawn spots, moon cycles, weather, blah blah blah listed in the bestiary. This is the best info that you're gonna' get. The only closest thing to do is to spend at least a month (every day) charting out and compiling every variable about a spawn.

There is nothing easy or quick about hunting NM. You just can't get up and decide to go out and kill one as scheduled (except for Spook, but I would hardly call that a NM). Hunt the old fashion way.
#3 Jan 21 2004 at 1:30 AM Rating: Decent
the spawns of alot of NM's are charted on some Japanese websites... All you need to do is fnd out wich website and find someone who will be willing to translate. All the NA I know who played import and know Japanese, refuse to give out the info. As a way to respect the Japanese counterpart or just because they want to keep the good stuff to themselves, who knows. But find the sites and willing people and you'll get yourself some info to get you in the heat of the NM competiton.
#4 Jan 21 2004 at 1:44 AM Rating: Decent
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722 posts
I camp NMs for fun, and so far everything I've gotten from the NM bestiary has been generally correct.
The kind of information you are looking for - exact spawn times/positions/whatever - involves such a large number of variables that it cannot be reasonably calculated by an individual.
The most important of these, for almost all the NMs, is the spawn location. NMs spawn as placeholders for other mobs of their type, usually. To know the spawn locations for, say, Leaping Lizzy, you would have to know every possible spawn location within that grid in S. Gustaberg, because she can appear at any of them.
First, how would you relate this information? Grid locations are fine, but when a grid location is (relatively speaking) over 300 feet on a side, it can hold a lot of spawn locations.
Second, is such an overload really necessary? Listing a thousand possible physical spawn locations is less useful than giving a general location.
The next variable is probably the respawn rate. From what I've seen (and this may or may not be true), the NMs I've fought have a minimum cycle time from last death of about an hour real time, then seem to have a probability of spawn within any placeholder. The more lizards you kill, the more times the calculation is run and, in the long run, the more chances that one will come up "yes" and Lizzy will spawn.
I can't say (and haven't observed) whether moon phase, day of week, etc. will enter into the spawn probability or the minimum cycle time. If it does, these would probably be specific for each NM.
In any event, a single forum is not a logical place to determine information about ALL NMs simply because each may or may not have different variables affecting it. Until a GM, Programmer, or other Informed Individual can state truthfully a single calculation for NM respawn, this is all observation and hearsay.
If you want to hunt NMs, do what I do - get to know which NMs spawn in which areas, and as you're passing through check to see if they're there (Wide Scan works well for this). I've caught Stray Mary, Leaping Lizzy, and Jaggety-eared Jack this way. If you're going to camp, then read the thread on that NM and find out the tricks/times/tools of the trade for that NM.
It's a fundamental principle in scientific process that if enough people perform enough variations on an experient enough times, then a modicum of truth can usually be derived from the results. Allakhazam has a great user base and a lot of people performing a lot of these "experiments". Until someone drops the source code in our laps, this is the best we get.
#5 Jan 21 2004 at 2:02 AM Rating: Decent
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408 posts
all i know from experience is these few things

the NM's in Giddeus appear to always spawn in the exact same place and appear to also spawn independantly of the other mobs around them, of the one's i've seen spawn multiple times they have relatively short spawn times for NM's. These observatoins only apply for the Whirlwind guy that drops the hunter's longbow and the guy up top that drops the bird whistle, there were constantly multiple people that were either high level or anon and wearing very very high armor (AF, beak, brigandine, you get the idea) camping the monster signa guy tho so i didn't bother with him

the Valkurm Emperor, a few friends and i hunted him for a day, well ok 6 hours straight, and only saw him once. There was a WHM there in full AF that always stood in the same spot and there were a few other high level people that passed by stopped at the spot and left after seeing all of us around. The ONE time we saw the emperor he spawned litterally a few feet in front of the WHM in AF, luckily i got my Dia off first, he he. After that my friends and I killed sheep, crab, flies, basicly anything i could see on scan and absolutely no Emperor spawn for the next 4 hours.

Edited, Wed Jan 21 02:04:58 2004 by Playingforfun
#6 Jan 21 2004 at 10:37 AM Rating: Decent
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124 posts
This sounds like what you're looking for.
http://www.speakeasy.org/~sticks/ffxi/

That link came from a post on FFXIOnline.com called 400 NM spawn locations and 30 maps showing treasure chest spawn points.
Helps a lot for those of you doing the RSE quests as well if you need to know in which places those damn chests can pop at.

Its a roughly translated Japanese site, so you might not be able to get all of the info, but you can figure out the basics of what you need. It has a list of the zones, click that it'll give you a list of NMs for that zone and will point out where they spawn on the map. The info for each NM is what you might not be able to understand. In broken english it'll try to tell you what level/class the NM is and what it can drop.

Its still a whole lot of help for those wanting new NMs to hunt for gil or needing to find the treasure chests in each zone.
#7 Jan 21 2004 at 11:24 AM Rating: Decent
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156 posts
There are maps for NM spawns out there, but I hate to say it, it'll likely be well-guarded information. The idea is if we went around just telling everyone where the NMs were, how often do you think we ourselves would get to hunt them? The answer is never. NMs are already hunting to the endangered species list, why would we want to make it even more difficult to get them.

I will, however, give up a few NM pointers.

When hunting for a NM, to make it spawn you have to kill it's place-holders. A place-holder is a monster of the same type as the NM, and spawns in the same place. When the place-holder is killed, it take a little time for a creature to respawn in that spot, from 6 to 16 minutes. When the creature spawns in that spot, the system rolls randomly to see if the creature is spawned or a NM is spawned in its place. When hunting a NM, there's no point in killing everything in the area, just concentrate on the monster type matching the NM.

For some creatures, the NM spawn location is set to the exact place, but for the majority of them, it is set to an area sometimes spawning several grids. Quest NMs will have the exact same spawn locations, are set on an exact spawn clock. Treasure NMs will not usually be so predictable, requiring many kills before you hit the random spawn for the NM. Some NMs, however, I've seen spawn one within minutes after it had just been killed, or hours apart like in your instance. To make matters worse, a lot of the times the treasure item you're looking for may not be a definite drop, so it's better to have one or more Treasure Finder skills in your group.

There are a few NMs, that are like the Quest NMs in that they have a spawn clock. These are few and far between, but an example is Baldurf Bloodtear in Konschtat. NMs like this will take days, sometimes longer, to spawn, and I have seen a site where the clocks are posted. Unfortunately, I don't know Japanese, so translating these sites to get the information you want can be tedious.

Here at Allakhazam, the bestiary section contains a good many of the NMs you will want to hunt, and once you get the hang of it, hunting them isn't that hard, just time consuming. For more details, or for NMs not found on Allakhazam, all I will say is that the information is out there, I hope you're patient and/or can read Japanese.
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