Another question. Why is that we have to untarget everything to kneel (heal), but, we can target the same thing/person/mob again as soon as we are actually down?
This one drives me nuts (although I would be first to admit perhaps I don't know something here - and maybe it is possible to keep a target and still /heal so I don't have to immediately retarget again?).
As to the 'handle' question/answer, a friend of mine made a character with a handle (same name). Then he made a second character and did not change the original handle (so he 'answered' to the original character's name if I were to send a tell). The 'handle' was on my friend's list, and when he had that character online, it displayed there as expected. What I also found though, was that, when he was online with his second character (who I could not put on my 'friend's list' because the system saw them both as the same person), I could not see when that 2nd character was online - using my friend's list display at any rate. That defeated the purpose for us, so eventually he just gave his second character a different handle and then I was able to make him a friend and could see when he was on. I don't blame people for being confused! LOL
My 'experiment' above doesn't quite jive with what the previous poster said either, does it? I suppose you can talk to the owner of a number of characters, using a single name, no matter what character they have online at the time, however, unless you make separate handles for each character, people can't tell if you are online in order to initiate a tell, etc. I think.