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mithra vs humeFollow

#1 Jan 17 2004 at 12:35 AM Rating: Default
why does it seem that mithras excell in all jobs when humes are meant to be the "average joe" of the game? humes seem bland in their averageness. can anyone shed some light on why it seems mithras have advantages over humes in nearly every job class?

Raudy--Pandemonium
#2 Jan 17 2004 at 2:53 AM Rating: Decent
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279 posts
Becaues they don't. They git hit a little harder then humans, lower vit. They hit a little softer then humans, lower str.--edit-- Mithra's mind is also a little lower, meaning they don't cap on healing as fast. --edit--- Also they do have lower cha, which makes them less effective Bards and BST.

That said, the nice thing about this game, is that the stat differences are pretty minor and can be made up with equipment, there are no real super gimp race/job combos.

Edited, Sat Jan 17 02:57:57 2004 by KithPine
#3 Jan 17 2004 at 12:54 PM Rating: Decent
I dont know, I dont see to many Mithra Tanks or Mages. I dont see to many Mithras to begain with. Saying they excell in all jobs is wishful thinking in your part just to stroke your lowly ego. Every race has their advantages and disadvantages. Why would people play other races if Mithras are the best at everything.
#4 Jan 17 2004 at 3:48 PM Rating: Decent
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180 posts
There's a slur of reasons to pick Hume over Mithra and vice-versa, just look here.
#5 Jan 17 2004 at 6:01 PM Rating: Decent
If you only look at the level one stats, then yes, Mithras are superior to Humes.. but if you look at the stats at 30 and 75, you'll see there is quite a differentiation.
#6 Jan 19 2004 at 7:27 AM Rating: Decent
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178 posts
I think I can see where you are coming from. But I can also see where those statements will cause confusion.

For any particular combination of race, job, and level, your stats will be the sum of your race stats at your main job level, you job stats at your main level, and half the support job stats at its level. So overall it's 44% race, 44% main job, and 11% support job. Looking just at the race stats at level 35, you would see:

Hume: Level 35, 268 hp, 112 mp, 14 Str, 14 Dex, 14 Vit, 14 Agi, 14 Int, 14 Mnd, and 14 Cha.
Mithra: Level 35, 268 hp, 112 mp, 13 Str, 22 Dex, 13 Vit, 19 Agi, 14 Int, 13 Mnd, and 10 Cha.

So relatively speaking, Mithra take small penalties to strength, vitality, mind, and a sizeable penalty to charisma, in order to get a sizeable bonus to agility and a huge bonus to dexterity. Now you must also remember that each of the basic stats (besides HP and MP) affect part of your character. Str goes into attack, Dex into accuracy, Vit into defense, Agi into evasion, Int into magical attack, Mnd into magical defense, and Cha into NPC reactions.

Now if you only compare the stats "important" to particular jobs, it would seem in most cases the increase in accuracy and evasion "outweigh" the decrease in defenses and physical attack. All the strength in the world won't help if you can't hit, and you don't even have to worry about defense if you can avoid attacks entirely. Or, so popular opinion goes. But when it really gets down to it, the price for Mithra's superior abilities is paid for with luck. The charisma penalty means that Mithra aren't trusted in "normal" non-adventuring society, which means they need to do more to be accepted. And the other penalties mean when things go wrong, they tend to go spectacularly wrong.

But these differences are minor, and almost trivial. Be who you want to be and you can't go wrong.
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