I completely disagree; I think BradyGames rocks.
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And what's with the whole Fall 2003 version? I know that the game is going to have updates and modifications; but who's going to buy the "lastest release" of a guide that doesn't guide you.
It's a BOOK. They do not instantly go from writing to print like online rescources, ***. Not only do they have to write an entire book before releasing it, they have to edit, print, and distribute it. And unlike some other guides *coughPrima* they did not build their entire knowledge base on an early BETA version of the game. (Even if it was the English beta, the game had been released and running smoothly for a year in another language.)
BradyGames' Official Strategy Guide couldn't stay in stock for
weeks at the release of the game because it was an excellent source of unique information. It's still an excellent quick reference for skillchains (
I love it), creature weakness, creature AI, beginning crafting, fishing, finding the ellusive home point, all jobs' skills and spells, a quick reference for advanced quests, and it's still an excellent guide for newbie etiquette and protocol.
It sounds like none of you have ever picked up a strategy guide before, so yeah, this is how it goes: It's not meant for you who have played for 6 months and know the online sites, and it's not the end-all in information. But for $20 BradyGames released a spectacularly useful product in an undersaturated market of information.