Ok, I am not looking for a guide, I am building one, but before I can finish I need some really high level complex questions answered. I will explain more about my guide below. Note, I don't use the term Renkei, I have no idea what exactly it means, and it seems people use it to refer to both Skill Chains, and the actual effects that result. Since my guide will be highly intellectual, percision will be essential, thus I use the terms Skill Chain and Effect.
1) First, I need confirmation when combining multi-elemental weapon skills, there is a order of priority to the elements, like this:
- Fire/Ice > Water > Light/Dark > Earth > Wind > Lightning
For example in Red Lotus Blade, Fire will combine before Wind so that you get a Liquefication Effect rather then a Impaction effect when it follows a Fast Blade.
2) Assuming that, does this order also apply to the effects?
Example: Daring Arrow (Fire/Light) -> Sturmwind(Water/Earth)
Since the highest priority elements, Fire into Water, do not create an effect, one of the lower priority elements must combine with a higher priority element to create an effect, but which one:
- Fire -> Earth = Scission effect
- Light -> Water = Reverberation effect
I am guessing it is the first, since it is an earth based effect, and earth takes priority over water. I highly doubt it is: Light -> Earth = Distortion effect, since that is two low priority elements, even though that is a Level 2 Effect.
3) If a dual element weapon skill has the same element as the initiating element, does this have any effect on the skill chain? As in this example were the Frost Bite's Ice element combines with the Shadow of Death's Water element:
- Frost Bite (Ice) -> Shadow of Death (Ice/Water) = Fragmentation (Lightning/Wind)?
4) With Level 2 Skill Chains, is a level 2 effect always the end of a chain unless progressing to level 3, or can you chain from a level 2 skill to create yet another Level 2 effect? As in this example where the Fragementation's Wind element and the Once Inch Punch's Dark element would create another level 2 effect:
- Frost Bite (Ice) -> Shadow of Death (Ice/Water) = Fragmentation (Lightning/Wind) -> One Inch Punch (Dark) = Gravitation (Dark/Earth)
5) Next a question for Triple Elemental Weapon Skills, I pretty sure of the answer on, the only three I know of are:
- Spinning Axe (Fire/Earth/Lightning)
- Sidewinder (Water/Light/Wind)
- Slug Shot (Water/Light/Wind)
Can these tri-elemental skills be used for just two elements to create Level 3 effects, say like Sidewinder and Spining Axe to make a Light Effect?
Finally, some questions on research data:
6) Where can I find a list of all the weapon skills WITH their elements. I went through the chart and got most of the elements, but some are either not included, or seem to have some form of other element, specifically the highest level skills.
7) I also can't find Star Light and Moon Light, do these not have elements at all?
The Guide
My guide will be focused toward the theory of skill-chains and their effect, rather then using clunky lists or confusing charts, by understanding the theory one only needs to know what elements are being used to set up any skill chain. Some people may find it far to confusing, but I myself find the charts to be difficult and cumbersome. It will be a detailed tutorial based on the information I have gleaned from the Recent Vana'diel Tribune Article and augmented/confirmed by various charts I have found.