I get a little tired of there being 30 people sitting around the AH selling stuff, and generally slowing things down, but where else could they really go, and get the foot traffic they need. What if we had a "Designated" Bazaar area. I have had this little twinkle in the back of my head for some time now.
What if there were a large area set aside in every town, and people could set up "shop" there. You pay a small "donation" to the town, and are allowed a certain Quantity of goods in your bazaar. The higher the "donation" the more elaborate your shop. You can go in and Bazaar for free, however it's the old way where you just have a little bag over your head. By making a donation you could gain the following benefits.
A way to name your bazaar so people only have to glance at you to see what you're selling
A visual reference based on the number of items you are allowed to have up for sale at any one time. If you make a donation to bazaar 10 items you sit on a blanket, 20 items gets you a little lean to, 40 items you get a small tent stall, and so forth. If you leave the bazaar area then your stall gets removed, and you have to re-pay.
Imagine if something like this took off. We could actually do travelling merchant stuff . . . or if you just got done farming Dhlmel meat you could then go find the guy in the bazaar selling food he crafts, and sell the Dhalmel meat to him. Thus realizing an immediate influx of Gill while also saving him time of farming the stuff, and even cutting him a slight deal with the price. We might be able to realize a truly player based economy where it would be more difficult to artificially inflate prices.
We would want to turn off shouting in such an area though.
Anyway I started thinking about this when someone posted on the forum that killing all the "Twinkling Treants" would open a Merchants guild, and I started fantasizing about what you could do. Just a littlre dream of mine.
Interesting idea, however will 99.9999% likely never happen.
Edited, Thu Jan 15 09:17:52 2004 by UberJerry