All those things posted above are pretty accurate.
Quote:
When pulling it is nice to use a macro to let people know you are pulling.
Something like:
/p Incoming <t>!! <call14>
That will let your party know what is coming and play a little bell to let them know the fighting is about to begin.
I would amend that macro to this:
/p Pulling <t> in 3 seconds! <call2>
/wait 3
/ra <t>
The /wait is just in case there was a misunderstanding and someone isn't ready, you can move so you don't shoot.
Carry a boomerang or a bow for ranged pulls. DO NOT lock onto target when you do this, instead rotate camera angle so you are facing yourself, after you fire ranged weapon, turn and hightail it back to group.
As a thief, I love pulling because I am guaranteed my first Sneak Attack will hit without running around like a maniac while WAR's play Hate Ping-Pong. How? Because I stop before I get to the Provoker and let him Provoke the mob who conveniently goes around me and after WAR, thus exposing his rear facing to me so I can Sneak. Tah DAAHHH! And yes, it takes a few tries at explaining this to the tank, and then a few run throughs, and then 150+ dmg and everyone is onboard.
Lastly, I didn't see this mentioned anywhere but IMHO, Provoke is one of the worst ways to pull. It's easy to outrun the hate you get from provoking so the mob stops chasing you. If you do damage to pull, you will get chased til you either kill the mob, die trying, or zone.
Edited, Thu Jan 15 14:28:52 2004 by Nugsie