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Hack??Follow

#1 Jan 13 2004 at 11:42 PM Rating: Decent
Ok I'm gonna explain the situation flat out. I was camping a NM and there were a few people there. Now that's no problem but after staying a while I noticed something extraordinary...This Paladin (at least lvl 73) was standing there like a statue then when a bat popped he INSTANTLY provoked it. After 10-20 seconds he decides to attack it. Hmm interesting... This went on for about 3-5 spawns. Then I decided to try something...I pulled a nearby goblin and disengaged it behind him...low and behold he provoked it INSTANTLY right when the mob turned back to yellow, waited a good 10-15 seconds again then attacked it. Now this seems weird and I don't have any LOGICAL explaination for why he sits there for 10-20 seconds and I surely don't think he can provoke instantly after a mob just got there even if it is macroed. What do you guys think of this? I'll gladly listen to any comment/suggestions and if any of you think he wasn't "hacking" or using a "bot" then please explain how he can do this everytime at different angles so efficiently...
#2 Jan 13 2004 at 11:49 PM Rating: Decent
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1,120 posts
Should have called a GM and let them figure it out. But yes, if someone knew enough they could program something for the game to do all that.
#3 Jan 14 2004 at 12:14 AM Rating: Decent
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149 posts
Might create this effect: Sit in one spot where you know things spawn at a medium rate. Set up a macro that targets nearest and then does a /ja "Provoke" <t>. Since you're using closest target to target something, you then have to find the critter after targetting it. This creates the delay time.

Also, 3rd person view, constant rotate the camera and tap tab until you see something pop up. Then attack it. Again, there would be a near instant lock, and a little lag before the attack
#4 Jan 14 2004 at 12:23 AM Rating: Decent
Quote:
Might create this effect: Sit in one spot where you know things spawn at a medium rate. Set up a macro that targets nearest and then does a /ja "Provoke" <t>. Since you're using closest target to target something, you then have to find the critter after targetting it. This creates the delay time.

Also, 3rd person view, constant rotate the camera and tap tab until you see something pop up. Then attack it. Again, there would be a near instant lock, and a little lag before the attack

You contradicted your statement. You said you have to find the critter then you said you can rotate 3rd person view which means it's already seen.

Secondly I caps locked INSTANTLY for a reason. No there was NO DELAY WITH THE PROVOKE BUT THERE IS WITH THE ATTACK. I was staring right at the spawn and when it spawned it was already enshrouded with the provoke effect...
#5 Jan 14 2004 at 1:21 AM Rating: Decent
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149 posts
eh... the second theory had some flaws. I admit that. Again, this was 'might do it'. I'm a WHM... why the hell would I be soloing except for spell practice?

As far as contradicting myself: I dunno about you, but if I rotate the view constantly it makes me a little dizzy. ^^ It will take me a second to stop the rotation and actually engage the target. I will also have to rotate back to it to see anything. Maybe that's just me.

Anyway, they're just ideas.

How about the first idea then, since you didn't say anything about it?
#6 Jan 14 2004 at 1:25 AM Rating: Decent
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183 posts
This one would be pretty easy:

1. Setup a loop to automatically attempt to acquire an npc target using the text command. After every attempt, check an area of the video memory to see a target was acquired (or if you know the memory addresses, look there). Loop the target acquisition as quickly as the system will allow (to get the fastest lock).

2. If a target is acquired, attempt to provoke. Check memory again to see if the provoke was successful. If not disengage the target and default back to the acquisition loop.

3. Wait a set period of time for the target to come right next to you. then active auto attack and "beat its ***."

4. Add script bits to occasionally cast cure, and regular /heal, and sort the inventory, etc.

You can get really fancy with this, but if the character is always staying in one place, it's really easy to program it to kill things. Especially if it's a mob that have almost no chance of hurting you. If you setup you character in a high-traffic-area, you could farm while you sleep...

This makes me both happy and sad.

Edited, Wed Jan 14 01:27:43 2004 by Averoth
#7 Jan 14 2004 at 2:53 AM Rating: Decent
I don't play with this anymore...however....by experince with previous online games which I have made utilities for, I will say it doesn't take a brain surgeon to figure out the code.... especially now we have a 'window' utility for ffxi. If someone had little to no skill but was determined to risk banishment for hard earned cheats, I'd give 1-2 weeks of effort to produce a working cheat. This is just a very general timeframe... depending on how serious that individual is about learning and executing. It isnt worth it.....
#8 Jan 15 2004 at 7:54 PM Rating: Default
What window utility? where can i get that?
#9 Jan 15 2004 at 8:24 PM Rating: Decent
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598 posts
You don't want the window utility. You could end up banned for using it.
#10 Jan 15 2004 at 9:32 PM Rating: Default
how would they ever know you have it?
and why would they ban you for having it?
#11 Jan 15 2004 at 10:17 PM Rating: Decent
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183 posts
Quote:
You don't want the window utility. You could end up banned for using it.


This is what we call an unreasonable blanket statement.

1. They may not collect information from or about your computer and send it to their servers without your consent.

2. Windowing out of the game is not the same as using a third party utility to control your character unattended.

This has all been covered ad nauseam.
#12REDACTED, Posted: Jan 15 2004 at 10:21 PM, Rating: Sub-Default, (Expand Post) 50 posts!!!
#13 Jan 15 2004 at 10:28 PM Rating: Decent
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183 posts
And posting about how many posts you have (instead of staying within the context of the thread) just made your rating worse. ;)
#14REDACTED, Posted: Jan 15 2004 at 10:30 PM, Rating: Sub-Default, (Expand Post) ok that was not cool!!!!!!!
#15 Jan 15 2004 at 10:39 PM Rating: Decent
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71 posts
Sure, it's theoretically possible to set up a bot for that. The aforementioned windowing program doesn't really do anything for its application, though. It would not be substantially more difficult to set up a bot that didn't rely on a windowing function than one that did.

As to how it might be completely valid... well, macro's make life easier and instantaneous, but the actual engaging and attacking would take longer, as well as active attention. The player might have been bored, and just hitting the

--
/targetnpc
/ja "Provoke" <t>
--

macro over and over again. I mean, honestly, farming is boring. Who knows what he was doing. ^^ While fishing, for example, I sometimes get bored. I have a macro for the line /fish. That's it, because hitting CTRL-1 is easier than going through the menu or typing /fish out. So I can cast it while bored, but occasionally in the monotony of it all I'll miss a hook. I'm not using a bot, but I'm also not very responsive.

Quote:
ok that was not cool!!!!!!!


Also, it would help if you took those links out of your signature. Ew.
#16 Jan 15 2004 at 10:42 PM Rating: Decent
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183 posts
Quote:
Also, it would help if you took those links out of your signature. Ew.


Damn, I didn't even notice he had those. >:(
#17 Jan 15 2004 at 10:54 PM Rating: Decent
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787 posts
I know a friend who created a bot program for Farming Leaping Lizards.

It simply does this, Targets any nearby monster, and if It happens to be "Leaping Lizard" then attack.

Now this bot that the Paladin is using sounds a little different, but it's almost definitely a bot. No one has that fast reflex time, and then has to wait 10 seconds before attacking, It just must be an error with the code.

And yes the windowing utility is against your User agreement, and it's better to not try to cheat SquareEnix and just live without it....Who knows, it may come out in an Expansion
#18 Jan 15 2004 at 10:56 PM Rating: Decent
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1,031 posts
Quote:
Sure, it's theoretically possible to set up a bot for that. The aforementioned windowing program doesn't really do anything for its application, though. It would not be substantially more difficult to set up a bot that didn't rely on a windowing function than one that did.
But by using the window app if a GM sends you a /tell asking you what you're doing because your provoke is creating a command error (no target selected) you can just jump out of FFXI and stop the hack so you can act like a *normal* player. Without the window app, you'd have to "crash" the game (i.e. Alt+Tab on purpose) to avoid talking to the GM.
#19 Jan 15 2004 at 11:05 PM Rating: Decent
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71 posts
Quote:
But by using the window app if a GM sends you a /tell asking you what you're doing because your provoke is creating a command error (no target selected) you can just jump out of FFXI and stop the hack so you can act like a *normal* player. Without the window app, you'd have to "crash" the game (i.e. Alt+Tab on purpose) to avoid talking to the GM.


Well... sure. Yes. If in the event you are running a bot, are not AFK, and your scenario occurs, you might have to do that. It shouldn't be too difficult to set up a key that would shutdown the bot from inside the game, but that wasn't really my point. My example was based on the assumption that you're not at the computer while using the bot, else why are you using a bot in the first place?
#20 Jan 15 2004 at 11:16 PM Rating: Decent
Where can you get the window utility?
i dont want to cheat i just want to talk to people on AIM while playing!!!
#21 Jan 16 2004 at 12:00 AM Rating: Decent
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183 posts
http://www.governmentissue.net/GILaunch.aspx
#22 Jan 16 2004 at 12:07 AM Rating: Decent
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843 posts
I have seen bots on other games that immediately exit on site of a GM (either goes by name or something, if you had GM in your name they would auto leave)
#23 Jan 16 2004 at 12:51 AM Rating: Decent
This IS a bot, and it DOES exist. There was one camping the dual-NM spawn in Ghelsba Outpost on Unicorn that a LS member got booted. She was able to prove to a GM that he was botting by dragging a bat into his range.

So basically, know this exists. If you see it, report it. Don't use it, or those of us trying to kee the place clean will bring you down.
#24 Jan 16 2004 at 2:20 AM Rating: Decent
Ok yea I think I've comfirmed that he is using a BOT I was on at 7am PST and he was still there doing this "thing" I logged went to bed and got up at around 2pm which he was STILL THERE doing the same thing. I left and did some quests and came back at around 12 midnight and he was still there doing the same thing. I went to bed again and came on at 8am at which he was still there I do not think he is able to do this simultaniously unless he has a friend to log on his account but he was still standing there perfectly still provoking every spawn instantly and a delay in his attack at about 10-15sec. I have heard from LS that when they went another theif was with him and they were both doing the same thing...
#25 Jan 16 2004 at 2:54 AM Rating: Default
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1,120 posts
So call a GM?
#26 Jan 16 2004 at 2:56 AM Rating: Decent
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207 posts
Its Not As Bad As My Flying Galka I Posted About.... NOW THATS A HACK
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