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Bad Groups or No GroupsFollow

#1 Jan 12 2004 at 1:27 AM Rating: Decent
Drama Nerdvana
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Yet another rant on bad groups. Im not going to say why they were bad, i dont care. They were just bad group. People in group great but there is lack of good healers on my server. Of course thats if i can even get a group. Ive been trying for 3 weeks now, ill log on wait 20-30min for group and get nothing most of the time and just log out. One lvl in 3 weeks.

I havent been in good group with my lvl 22 Monk since before Xmas and ive logged quite a few hours since then. Im a experienced MMORPGer, im used to the grind, used to bad days even weeks but this is awful.

And its not like i can even go solo, at least in other MMORPG i could solo half decent, in this game once you hit lvl 12-15 its pretty much a waste of time. Ive talked to a lot of people who have had same prob who have just taken to a craft to keep busy.

I dunno i love game but dizamn starting to get frustrated, after 3 weeks of trying to lvl my Monk and lvling up my BM solo i think im being tempted back to DAoC by old guild mates.

I dunno maybe Qufim just hates me.

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Bode - 100 Holy Paladin - Lightbringer
#2 Jan 12 2004 at 1:45 AM Rating: Decent
Drama Nerdvana
******
20,674 posts
Rargh!!! im frustrated and angry and venting by whining like little girl but damn this sucks long and hard and i dont want to ***** in game because no in there deserves it and its not the people its the situation /game

Edited, Mon Jan 12 01:46:34 2004 by bhodisattva
____________________________
Bode - 100 Holy Paladin - Lightbringer
#3 Jan 12 2004 at 2:23 AM Rating: Decent
I feel your pain man. I am in the same situation; and I am also in Qufim. I am thinking about canceling my account. So far it has been log on, wait for 30 mins, find no groups, or find a group of people that don't know what they are doing.
#4 Jan 12 2004 at 2:28 AM Rating: Decent
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227 posts
Seriously, there are more game options than leveling in Qufim. Limit your options and you limit your results. Course, if you're dead-set on the leveling grind, maybe you are better off leaving now, before the game *really* gets ya down.
#5 Jan 12 2004 at 2:29 AM Rating: Decent
Qufim is the great land of lvl 20 newbies. My brother was having the same problems you were for a few weeks, then he found a spot in a great party one day and shot up like 2 levels. Then he was right back in the clutches of addiction.

There are so many people in Qufim that you just have to bounce around trying to meet people who are decent and then stick it out with them. Make buddies with someone, save a spot for them in a group, they'll find you spots in a group. Make people have a good time and show them how to make good xp and you shouldn't have a problem making your way through the Qufim wasteland of boredom. Don't be afraid to ask (or even tell) people that they could be more efficient playing their class a different way. If you can show them that it's better for everyone involved, maybe they'll learn and there'll be fewer lvl 20 newbies who don't know how to provoke running wild across the plains.
#6 Jan 12 2004 at 2:49 AM Rating: Decent
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135 posts
Well, I've had about 2 good pts in qufim, and countless bad ones. With the last (and first) pt I've organized for myself, we've chained up to 6 Land Worms in every turn, which we got about 180 exp from. This party was cool, and fun for everyone, but absolute luck for me to get.

Yesterday, though, it was hell on earth. 3 parties; 2 of them thought that clippers would give heavenly exp (60-80 exp, rarely more than 120, no chains), and the last one with a leader from my LS, who I guess will never talk with me again.

First, we made up a meeting point; I-8, in front of the tunnel exit. Everybody was there, a Land Worm spawned, I did a macro for pulling and attacking... nobody reacted. Remember, they stood right beside me! I thought somebody would join in, nothing. I had about 120 hp left (from 405), when I decided to run. The Land Worm started to cast Stone II, 2 seconds later the whm of the pt seemed to have noticed me, tried to heal, but I've already been hit.

Ok. **** happens. So I ask for someone to shout for a raise. No replies. Then I see them fighting snippers. I ask again. No replies. I ask one more time. Answer: "Aw come on, just respawn". Ok. 500 exp lost, who cares. Should be made up quite quick with a pt like this.

10 Minutes later. Guess what we were fighting? Bingo! Clippers. Just to add a little horror, in a Giant spawn zone. In the EVENING. Right before the WIGHTs spawn. Get my point?

Ok, we could have made that... but... there was no renkei, there were no tactics, and there was definetly no common sense. I've asked a few times for renkeis and weapon skills, got no reply, except one that made me losing my temper (and using the word "f*ck" way too often) after 6 hours of idiotic arguments:

"I'm always doing WS for you, so stop trying to command me, I'm playing as I deem it right!"

That was too much. Are there only idiots in Qufim? I replied that those f***ing WS would be useless if my TP weren't full, that liquifaction (the only renkei I could do with his WS) would have nearly no effect on water-property-monsters, and how he supposed me to react in time if there was simply no macro for the WS (btw., nearly nobody in the pt had macros for pulling or whatever). The guy said "Ok that's it, I'm out, bye" and went off.

After that, I had a little "discussion" (me asking without getting an answer) with my pt leader; why there were no renkeis, no macros, no tactics, why we were fighting the most ineffective monsters in the whole area, in a dangerous area... and got kicked from the pt.

Don't get me wrong, I'm playing this game since little more than a month, and you can't refer to other mmorpgs, as they are normally incompareable. But I try to learn. And I've learned that a pt is way more effective when there is a plan, a tactic, or at least a renkei. So why is it so hard for people to organize a normal pt?



Sorry for my bad english, it's 8:30am over here, sitting in the VBscripting class right now, plus I'm from Germany. Bear with me ^^
#7 Jan 12 2004 at 2:55 AM Rating: Decent
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1,332 posts
Ouch.. VB Scripting class? That's gotta' hurt more than I can imagine.

I think I'll be joining in on all the Qufim group fun soon. Never had a problem in Valkurm (but then again, people from the Ramuh server have had it pretty good lately. Haven't heard of any problems.)
#8 Jan 12 2004 at 3:05 AM Rating: Decent
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135 posts
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Ouch.. VB Scripting class? That's gotta' hurt more than I can imagine.

In fact I've already asked some friends to get Amnesty International over here. VBScript is by far the most boring, irritating, lethal thing on earth.
#9 Jan 12 2004 at 3:33 AM Rating: Default
I am North American, Canadian to be exact. I am so sick of the complete moron idiots that are my fellow NA's that I am getting to the point of turning down all groups except Japanese. I think the FF title has too many new players too the MMO scene. It's getting out of hand. There are so many ignorant, idiotioc and just plain sad english speaking players that I'm even to the point that i dont want to group with them.

#10 Jan 12 2004 at 3:39 AM Rating: Decent
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324 posts
Valkurm and the Qufim is the haven of bad players, I truly believe this. thats why now when I got to qufim as my DRG, I set up my own party, of only people that seem competent ( IE above Rank 2, maybe adv job, or at least with a good and leveled subjob) and set up tactics and chains before we even start fighting. so far with this method I have gone from 16-22 in 2 days with about 6 hours of play time each day (and not the whole time fighting)

I find myself required to be picky now adays. I used to hate "job-*****" and people that were picky like I'm being but it's practically REQUIRED to weed out the people that will get me killed or doom me to the nightmare of non chained 40xp mobs.

I try to help people, but I can't force them to be good players, I can only suggest, and few seem to want to listen. it's very depressing. (and no I don't just level grind, I capped my fame in all the cities [even Norg] and am rank 5)
#11 Jan 12 2004 at 3:40 AM Rating: Decent
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1,120 posts
Cecilx wrote:
I am North American, Canadian to be exact. I am so sick of the complete moron idiots that are my fellow NA's that I am getting to the point of turning down all groups except Japanese. I think the FF title has too many new players too the MMO scene. It's getting out of hand. There are so many ignorant, idiotioc and just plain sad english speaking players that I'm even to the point that i dont want to group with them.



And this is based on the assumption that somebody wants to group with you?
#12 Jan 12 2004 at 5:19 AM Rating: Decent
i've had some bad experiences but mostly good. the best experience i had was with a group of jp players. no deaths, no wasting time, fast pullers. :)
#13 Jan 12 2004 at 5:21 AM Rating: Default
Quote:
And this is based on the assumption that somebody wants to group with you?


maybe people will take you seroiusly on these boards when you stop trolling with your babble. gg nooblet.

Edited, Mon Jan 12 05:22:48 2004 by Cecilx
#14 Jan 12 2004 at 6:31 AM Rating: Default
In most cases you just skip the people with retarded names and you'll have a much more mature and skilled party.

Edited, Mon Jan 12 06:31:52 2004 by Alfaragon
#15 Jan 12 2004 at 7:42 AM Rating: Decent
Some rough guidelines especially for Qufim groups. They are no guarantee, but it helps most of the time:

1. check out if friends in zone and ask them for an opening in PT instead of accepting random invites.
2. if you get an invite, check the guy that invited you. Does he have a maxed out subjob? Good. He has an advanced job? Even better, then he gone through Qufim lev 20-30 and should know the zone well. Is his nation mission rating 3 or higher? Also a good sign for an experienced player.
3. ask the inviter for the group setup and never join the PT immediately. If he says something like "we have some monks, some warriors and a blm/whm healer" or "we have 4 mages and a thief/whm tank" then better not join. Rule of the thumb for flowing exp against kinda hard hitting mobs in Qufim is at least 2 healers (whm + assistance healer at least), one big tank and one secondary voker.

Again, even following this basic guidelines, you can land in a bad PT ... a bit luck is needed too!
#16 Jan 12 2004 at 7:56 AM Rating: Default
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122 posts
Marrnos wrote:
Some rough guidelines especially for Qufim groups. They are no guarantee, but it helps most of the time:

1. check out if friends in zone and ask them for an opening in PT instead of accepting random invites.
2. if you get an invite, check the guy that invited you. Does he have a maxed out subjob? Good. He has an advanced job? Even better, then he gone through Qufim lev 20-30 and should know the zone well. Is his nation mission rating 3 or higher? Also a good sign for an experienced player.
3. ask the inviter for the group setup and never join the PT immediately. If he says something like "we have some monks, some warriors and a blm/whm healer" or "we have 4 mages and a thief/whm tank" then better not join. Rule of the thumb for flowing exp against kinda hard hitting mobs in Qufim is at least 2 healers (whm + assistance healer at least), one big tank and one secondary voker.

Again, even following this basic guidelines, you can land in a bad PT ... a bit luck is needed too!


Umm... having two healers is not always necessary. I've been in plenty of parties as the sole White Mage where we've gotten a ton of Exp. off.

I don't like acting the leader, but if the leader hasn't set up a skill chain, I'll ask what weapon everyone is uing, and check my chart for the longest one. If they won't listen, I'll threaten to leave. As much as I hate doing that, it's most effective when the White Mage threatens to leave.

All in all, if you don't like the exp you are getting, it would be better to try to get the group's act together, or quit if they won't listen. Don't spend 6 hours just arguing, it's not worth it. And yes, I just got to Qufim, and I already abhore the place. ^_^
#17 Jan 12 2004 at 8:42 AM Rating: Decent
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1,178 posts
Marrnos wrote:
Rule of the thumb for flowing exp against kinda hard hitting mobs in Qufim is at least 2 healers (whm + assistance healer at least),


I agree with Marrnos except this little bit. I was in a group last night, and we had 2 RDM/WHM, 2 MNK, 1WAR, and 1PAL.

Most people on the board wouldn't call this effective except that my friend and I (both the RDM's) play together quite often. With a combination of Enfeebs, Regens, and Cure's we kept the tanks going well into XP chain 3 before we needed some rest.

We even managed to handle a IT pop as we were taking another IT with Renkei's, and the MNK 2 hours.

Sure we could have gone well into chain 4, or 5 if we had had a WM instead of one of the RDM's, however the moral is don't rule out a party with no Main healer out of hand.

Thanks for reading
#18 Jan 12 2004 at 10:37 AM Rating: Decent
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4,575 posts

esp in qufim and dunes, sometimes you need to come in just a little bit earlier/later to get groups. eg in my time zone, waiting for a group between 10pm-12am is a few mins (most jobs) b/c that's when people are just starting up and wanting members. after about 12am, these groups are still together or some leave, but now you have a few more people sitting around waiting for a group, and the groups can be pickier about who they take.

#19 Jan 12 2004 at 1:43 PM Rating: Decent
29 posts
Qufim is eh... interesting to say the least. Had a few dragoons that thought "renki's all talk" and some still do -.- And thieves that try to make parties and disbanding them in the middle of a battle. And then, there's the other end of the spectrum where everything goes right :) The key to making a good party is to make friends, friends and more friends. I am a whm, so getting into parties is pretty easy (and that comment about 4 mages and a thief, well, add a galka pally in the mix and you have lots of dead crabs O.o), so I guess I am fortunate. But the thing is, regardless of class, if you make friends with smart ppls that listens (I had several newbie parties, and we did pretty well, just weed out the occasional idiots and educate the rest ^^). Cause you never know when you will bump into them. There were a LOT of players that will grab you into their party if you have a good rep. and vice versa (like a certain thief and dragoon that is still lvl 22 somewhere after 3 weeks ^^). Personally, I have too big of a friendlist that I don't know what to do with. But if you are a whm, be warned when you hit 25, use /anon, otherwise you will have a list of idiots that wants you to revive half their party, etc... help those that deserves help, ignore the rest, that's my motto as whm, served me well too ^^ Next I will be a bard, so no more insane amount of reviving! XD (Yhaotor + whm = 50+ raise in a day >.<)
#20 Jan 12 2004 at 1:55 PM Rating: Decent
You know we were having a debate in our LS about this and i stated that Square should make one class that can solo atleast decent, i see nothing wrong with that anyways. The problem i do encounter is people stating "then go play a offline game" or "this isn't called a MMORPG for soloing". Some people get lucky when it comes to grouping namely whitemages, since they are always in high demand after that is the warriors turn. But i've listened to a guy in the LS last night stating he was there for awhile and when i say awhile i mean probably more than an hour shouting and seeking a group. Now me that would seem like a waist of valuable time to us players who don't have alot to begin with. Just hang in there bhodisattva i'm sure you will find that group that will take you to the higher end game!
#21 Jan 12 2004 at 2:16 PM Rating: Decent
Imaginary Friend
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16,112 posts
Quote:
just weed out the occasional idiots and educate the rest ^^).


Words of Wisdom

I Never try to force my ideals on sombody. I always politly suggest things.. and lt them know that I will Not hesitate to run straight to Zone when some catastrophy happens that could have been avoided by listening to me..(of course I usually don't and am usually the last one to run.....but also the first one to yell RUN WAY!! RUN AWAY!!)

i'm done with taking chances...... but I'll always be willing to tutor a few n00bs... and if they die from not paying attention... well that's a lesson in itself... dearly bought.. and I laugh out loud when it happens..

i still ahve yet to totally unleash my temper on people.... All it does is drive them farther away form listening to you or anyone... most of my tounge-lashings are in the form of dramatic silences that all can feel...
It'll happen one day though I'm sure....

EMPATHY NOW!!
____________________________
With the receiver in my hand..
#22 Jan 12 2004 at 2:29 PM Rating: Decent
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1,120 posts
Lets put a positive spin on this. Qufim is the point in the game when you better know your job and how it works in parties. Those who do will get through no matter how frustrating and move on to the next tier where you have a much better class of players. Those who dont will leave us and never bother us again.
#23 Jan 12 2004 at 2:37 PM Rating: Decent
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1,747 posts
LINKSHELL



LINKSHELL





LINKSHELL!


thank you.
#24 Jan 12 2004 at 3:12 PM Rating: Decent
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110 posts
Yesterday afternoon I was in a group with 2 rdm, a couple wars and a dragoon i think. The rdm REFUSED to cast spells. They wanted to conserve their mp. They wouldn't help me with enfeebling or healing. I wound up having to be the primary nuker, enfeebler, and healer. And Im a whm/blm (was 19/9 at the time). I tried being nice about asking them to help me debuff, and one of them replies what is that? So I said cast blind/paralyze etc. on them. Still nothing. We then get this bard in our party who started saying the same thing to them. Still they did nothing. Then the war decides to cast cure on himself when an elemental spawned next to him. Between that and the rdm refusing to cast, it was obvious that this party was not the greatest.

It was made up for shortly after when I started up my own party and was able to screen the people. Had a warrior that refused to provoke, so he was removed in favor of someone else that would. If I'm in Valkurm I now try to put together groups with people with advanced jobs or with a sub-job already. It's not that I won't play with newer players, I'm more than happy to help, but it's the people that do not listen to advice that are the problem in my mind.
#25 Jan 12 2004 at 3:29 PM Rating: Decent
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722 posts
FFXI is my first FF and my first MMORPG. I have done online chat (IRC and such) for years and am fairly good with normal RPGs, so I know the basics about etiquette, lingo, etc.
I got the game at the October release and (basically) just levelled to 30 by early December. Since then, I've been working a little on my ADV job and mostly on quests, crafting skills, and getting the other ADV jobs, so I haven't partied a whole lot in actual combat areas.
Recently, tho, I was working on helping people get keys or subjob quest items (I'm a THF/RNG, so I can help fairly well with this). This means combat (albeit "easy prey" or less for me, most of the time) with a party, the whole puller/healer/tank deal.
A 35 or so BLM and I were helping a bunch of 25s or so. It became apparently, relatively quickly, that the 25s never really paid attention to what the other people in the group were doing; they just did what they thought was the next "logical" move, without asking whether everyone else agreed or not. This is very much a "solo" mentality and not a party mentality.
For example, I was down to less than half my HP, the BLM was down in HP and almost out of MP, and one of them runs off and grabs a cursemaker, in the process aggroing two fighters he didn't see. Now, we'd said to wait; we'd said we needed to heal; and I'd even pointed out that, as a RNG, if I stood somewhere and pulled to me, there was probably a legitimate reason, such as not wanting to aggro other mobs. If I told them to wait in a spot so I could pull, they'd chase after me.
When people with this mindset party together, no one notices that anything is wrong; they all do the same thing. When they party with people who don't have this mindset, friction arises and, usually, someone gets frustrated/dead/disbanded - if not worse. A difference in assumptions and expectations will cause more grief or frustration than anything else.
With a large influx of people who really don't understand "our" party dynamics and with whose dynamics we don't agree, communication and explicit planning become very important. When you get into a party, ASK how they pull, who is tank, who is main healer, what the renkei are, etc. If people don't know what you're talking about, or don't seem to care, tell them there is probably a more efficient way to party than they are doing. If they don't want to hear it and it's really important to you, leave and wait for another party. It may seem rude, but you can simply say, "Sorry, I don't agree with your party methods, so we're both better off if I don't join you."
Too bad there isn't some kind of shorthand we can use to designate JP/Halloween style parties and the less-organized version. Like, when looking for parties, "/shout THF30/RNG13 puller lfg P/N/T/H" to specify a puller/nuker/tank/healer group. This can let people know that 1) you know what those roles are and 2) if they don't, you may not want to join them. If someone doesn't know the roles, you know that, if they join your party, they should probably not be in a major positions and would probably do better as back-up healer or melee. P/N/T/H may not be the right terminology, but I can't think of a more generic but still unbiased way of requesting it.
It isn't so much that we know more than they do, or an "us" vs "them". It's just a difference in styles. It is, however, enough of a difference to cause the kinds of rants that started this and countless other threads.
Oh well. We got the 25s their keys, and I hope some of them learned from the experience, but I'll just have to wait and see.
#26 Jan 12 2004 at 3:58 PM Rating: Decent
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90 posts
Umm.. here goes!

For every 3-4 good parties I have one where either I'm forced to take charge or shut up and try not to die b/c it's the only party in town. The Quifim zone as well as the Jungles of Kahzam were pain on ice. As a fragile BLM I absolutely hated each subsiquent zone with a passion. But I held in there and have LVL 30 to show for it, and I can go level my Advanced class in peace without the *big 30* benchmark there to taunt me.

1) If your party is unresponsive/untalkative (and they're of the same language you are) leave. No coordination = Waste of time. If they're the only PT in town and you can keep yourself alive.. well.. leave at the first opportunity ok? ^^

2) If you can't find a group but there's like 5-6 people standing around with LFG flags, make a group! If neccicary weed out the idiots, but I've had some amazingly good 'straggler' groups thrown together at the last second. Yes, in doing this you may end up with a party with no WHM main and maybe one guy subbing as a WHM. See what monsters you can handle in the zone. If you can handle 1-2 critters without coming near death by trading off aggro then consider it. If you cant? Leave zone and hunt somewhere lower for now.

3) Try to find a party from people in other areas if need be. Play with the search commands and start looking for people a zone or two over. Especially now since you're at the part of the game where most groups start in Jueno anyway.

4) Consider EXP per hour versus EXP per kill. If you're with a group that is taking on super-high mobs for that coveted 200XP wonderful.. if you're spending 30minutes running from trains or waiting for party members to raise... not so wonderful. Might wanna go back to Pugil chaining.

5) Quifim is NOT THE ONLY ZONE TO LEVEL IN! There are entire zones on the ragnarok server that if you wanted to be TOTALLY alone you could! THe Marshes for example is probably the least hunted zone on the server. Check level charts, see what areas have mobs of similar ranges to Quifim if you're getting burned out there. Remember the EXP per hour thing. If you can chain 10 critters together before having to do a total party heal that just may be more EXP than hunting 3 clippers, healing, hiding from banshees, etc..

Kahzam will break you. If you're having PT trouble in Quifim, figure out methods of fixing them that work for you before you get those three golden keys to the airship. Otherwise you're probably going to quit the game. I almost did. It was a learning experience and I hope others don't have to go through that struggle.
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