Forum Settings
       
1 2 Next »
Reply To Thread

EverQuest: Empires of Kunark-- expansion for EverQuestFollow

#27 Sep 09 2016 at 8:27 PM Rating: Excellent
Who here is planning to play in the beta for the new expansion?
____________________________
Allakhazam Developer and Admin

For real time update information on Allakhazam, follow me on Twitter!
https://twitter.com/gidono

Or join us via our Discord channel at https://discord.gg/zu9tTS7
#28 Sep 09 2016 at 9:06 PM Rating: Excellent
Sage
*
66 posts
I plan on it, would like to be able to report back to my friend that is considering a return that the content is decent.
#29 Sep 09 2016 at 9:12 PM Rating: Good
i plan to play some
#30 Sep 10 2016 at 4:56 AM Rating: Excellent
Sage
***
3,008 posts
gbaji wrote:
And a super convenient thing is the vet award banker. Makes it super easy to transfer stuff into the house.


This is especially convenient if you summon it in a zone where timers don't run, like PoK or your Guild Hall. You have your banker running around with you everywhere the whole time you're doing stuff!
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
#31 Sep 10 2016 at 6:51 AM Rating: Excellent
**
782 posts
Sippin wrote:
gbaji wrote:
And a super convenient thing is the vet award banker. Makes it super easy to transfer stuff into the house.


This is especially convenient if you summon it in a zone where timers don't run, like PoK or your Guild Hall. You have your banker running around with you everywhere the whole time you're doing stuff!


Wow, that never occurred to me. Nice tip :)
____________________________
Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
#32 Sep 11 2016 at 11:13 AM Rating: Excellent
Sage
*
66 posts
The talking about banks and how everyone has their items stored and sorted encouraged me to get mine cleaned up. Spent almost eight hours yesterday sorting, transferring, and deleting all kinds of items across my accounts. I will never again let it get that unorganized.

There were plenty of old quest items I had to look up just to see what they were for and 95% or better ended up getting deleted. I had to concede that I am a packrat when it comes to gear, having a good amount of old no drop items that had been upgraded years ago. Items that were really of no nostalgic value, no reason they should have been kept.

I started the process thinking I would spend about an hour or two getting everything straight. Definitely learned a lesson.
#33 Sep 11 2016 at 1:51 PM Rating: Excellent
**
782 posts
Rayder wrote:
The talking about banks and how everyone has their items stored and sorted encouraged me to get mine cleaned up. Spent almost eight hours yesterday sorting, transferring, and deleting all kinds of items across my accounts. I will never again let it get that unorganized.

There were plenty of old quest items I had to look up just to see what they were for and 95% or better ended up getting deleted. I had to concede that I am a packrat when it comes to gear, having a good amount of old no drop items that had been upgraded years ago. Items that were really of no nostalgic value, no reason they should have been kept.

I started the process thinking I would spend about an hour or two getting everything straight. Definitely learned a lesson.


Yeah, if you pick a system and stick with it, it's amazing how little overhead is needed to keep things organized. Grats on a good day getting things set up :)
____________________________
Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
#34 Sep 11 2016 at 3:35 PM Rating: Excellent
GBATE!! Never saw it coming
Avatar
****
9,957 posts
Rayder wrote:
I will never again let it get that unorganized.
Yeah, I've said that once or...eleventeen times.Smiley: laugh
____________________________
remorajunbao wrote:
One day I'm going to fly to Canada and open the curtains in your office.

#35 Sep 11 2016 at 5:17 PM Rating: Excellent
Sage
*
66 posts
Haha, I have as said something similar. However, this time I mean it, lol. This is definitely a case of I will believe it when I see it. This was a solid ten year plus clean up and is the most organized my characters have ever been, I just have to force myself to not be lazy and keep things cleaned up.
#36 Sep 11 2016 at 5:44 PM Rating: Good
Sage
***
3,008 posts
Yeah for old-timers it can be pain because you don't want to destroy items without checking. I sure wish I had kept my old Planes of Power flagging reward in order to do the Artisans Quest. I have the same problem, Rayder, spread over multiple accounts. I end up making mules, loading them up with 20-slot bags and moving as much of the no-drop stuff as I can so I can postpone the day of reckoning. Fortunately on FV it's easy to transfer almost anything thru the shard guild bank.
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
#37 Sep 29 2016 at 7:44 AM Rating: Good
#38 Sep 29 2016 at 11:49 AM Rating: Good
Sage
***
3,008 posts
tatankaseventh wrote:


OK, here's a quick run-down of my approach. First I'll note that all my houses are owned by my three mains that I box, and my three Bazaar merchants. All have a hotkey for /outputfile, and I just use the Cygwin app (UNIX like window with some nice functionality for the Windows PC) with a window open to my inventoryfile directory. A quick "grep" quickly finds where the mats are. And I have all 12 houses right in the same area, so that helps.

Also, on a more useful side-note, I saw you say this above: "This sounds useful but I'd hate to have to keep zoning into different houses to dump my recently acquired mats". Yeah, I wouldn't have this setup if I had to zone in to the house to access mats. The good news is, you don't. You walk up to the house, but still in the neighborhood zone, and right click, and select "manage items" or something like that. It brings up the UI for accessing the items. So no zoning required. I actually zone into a house to place a trophy, or something like that, and many of the houses I have, I have never zoned into.

So, first, my philosophy. After housing came out, I saw a way to NEVER have to swap alts to access any mats I might need (or any other item). So I store NOTHING that might be needed by another char in any of my chars' banks or inventory. Everything is in a house or the guild bank. I have all my chars in my own guild, and set the houses to allow guild senior officers (i.e. all of my chars) full access. Banks only hold quest items, gear, NO DROP items, etc for that char. So, except for my three mains, a bank and inventory full of deluxe tool boxes works fine. Every chars also gets 1 Dream Weave Satchel (16 slot /claim), and if that char actually gets played to hunt/kill, they get 1-3 Extraplanar Satchels.

So, when I play (usually the three mains), the one char loots everything, and has three extraplanar satchels. Depending on what I'm doing, I can go several days to a week before I unload. Almost everything goes to the guild bank, because it's all stackable, and the GB stacks it for me. When a stack fills up, I take in to the houses to store. For more unusual items, that either don't stack, or are less common (lower level TS mats, because I don't hunt in lower level zones that often), I dump all of those to TS only bags in my bank, just to park for a bit. Once those fill up, I take those, and whatever full stacks I've made from the GB, and take it to the houses. I don't have a super strict way of organizing the mats, and certainly not by TS, but I follow an informal way of organizing them, and with being able to quickly search (grep) for what I want, it works pretty well, and doesn't take a lot of my time in overhead.

One lesser known advantage of using housing to store stuff is, you can keep NO RENT items there, and they don't poof. So, if you have a mage, you can make a bunch of gear and weapons, and put it in a house. Then if you have other pet classes who need pet gear, you just go and grab it :)

Tat


I kept forgetting to thank you for this writeup as it's very useful. As soon as I'm done with my Artisan quest I'm considering going this route. It still strikes me that the guild bank is a rather inefficient preliminary storage device since it really doesn't hold that much. Actually incredibly little when you consider it's supposed to serve an entire guild's worth of players.

I actually never realized you can access real estate contents without zoning into the zone. I should've known since I do see that window pop up when I'm outside. The whole real estate system always struck me as needlessly complicated so I've always tried to minimize my contact with it. But it does appear to be a huge and cheap source of extra storage so I should bite the bullet and make more use of it.

I've also been mulling over using the parcel system as temporary storage since I can send stuff to my mules and the parcels can sit there awaiting me to have enough time to log in the mule and accept the parcels. You can have a LOT of parcels "in transit" although I haven't checked yet if there's an expiration date. I wouldn't want a few stacks of blue diamonds to "poof" just because they've been sitting in a post office box for weeks...

Edited, Sep 29th 2016 1:51pm by Sippin
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
#39 Sep 29 2016 at 3:29 PM Rating: Excellent
**
782 posts
Sippin wrote:
I kept forgetting to thank you for this writeup as it's very useful. As soon as I'm done with my Artisan quest I'm considering going this route. It still strikes me that the guild bank is a rather inefficient preliminary storage device since it really doesn't hold that much. Actually incredibly little when you consider it's supposed to serve an entire guild's worth of players.


I'm glad you liked it! I've found it to be a very useful way to manage all the cruft of EQ :) Regarding the GB as a temporary staging area... for just one person, and if you're mostly hunting in the same level range, it works very well. Most everything that goes in there stacks, so it's very useful. Most anything that doesn't stack is quest related, and those things stay on the chars that loot them. There's about 300 slots in the GB, and an additional 40 slots in the deposit area. If you're swapping between chars in different level ranges a lot (and actually playing and looting mats in their level ranges), then the GB would run out of slots faster.

Sippin wrote:
I actually never realized you can access real estate contents without zoning into the zone. I should've known since I do see that window pop up when I'm outside. The whole real estate system always struck me as needlessly complicated so I've always tried to minimize my contact with it. But it does appear to be a huge and cheap source of extra storage so I should bite the bullet and make more use of it.


From reading your earlier comment, it sounded like you didn't realize that zoning in was unnecessary. And to be complete, using housing is huge and cheap, but it's also WAY more flexible. You >never< have to swap chars. Anything any char wants is always accessible to that character. If you're running on an SSD box, zoning/swapping chars may only take 5-10 seconds, but for most of us, it's 30-45 seconds, at least.

Sippin wrote:
I've also been mulling over using the parcel system as temporary storage since I can send stuff to my mules and the parcels can sit there awaiting me to have enough time to log in the mule and accept the parcels. You can have a LOT of parcels "in transit" although I haven't checked yet if there's an expiration date. I wouldn't want a few stacks of blue diamonds to "poof" just because they've been sitting in a post office box for weeks...


Again, the main limitation here (other than the expiration issue), is that if the item is in the parcel queue for character A, and character B needs it. You have to log in A, get the parcel, and then put it somewhere that B can get it, and then log in B. Too many steps for me.

Not sure what your Loyalty currency situation is, but for me, it's usually close to maxing, with me looking for something to spend it on to keep it from capping. But even so, if you're a long time sub (which I assume you are), you get 120 loyalty a week, and houses cost (I think) 432. So, every four weeks, you can get a house. And if you're maxed (5760), you have enough to buy ~12 houses.

Tat
____________________________
Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
#40 Sep 29 2016 at 9:14 PM Rating: Good
Sage
Avatar
**
756 posts
tatankaseventh wrote:
If you're running on an SSD box, zoning/swapping chars may only take 5-10 seconds, but for most of us, it's 30-45 seconds, at least.


Wow!, on my ancient laptop, it's 2-3 minutes, sometimes more. If the old 7 minute corpse decay was still in effect, there would be very little chance for me to log a char out and another in to loot a No Trade item.
#41 Sep 30 2016 at 5:12 AM Rating: Excellent
**
782 posts
Yeah, I was probably being a bit optimistic. It's probably more like a minute. And that's not counting the 30 seconds you have to wait, if you're not in an "immediate log out" zone (PoK, GL, etc).

Tat
____________________________
Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
#42 Sep 30 2016 at 6:46 AM Rating: Good
Sage
***
3,008 posts
However I supposed with 12 houses you still have to do a fair amount of running around your real estate zone which might be comparable to zoning time. Sure, you can use some anchors to help but we don't get 12 anchors.

This could all be made so much easier by just giving us expandable bank space, maybe like WoW does (or used to do, it's been a long time for me) where if you spend increasing amounts of currency you can greatly increase your storage.
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
#43 Sep 30 2016 at 2:37 PM Rating: Excellent
**
782 posts
"However I supposed with 12 houses you still have to do a fair amount of running around your real estate zone which might be comparable to zoning time. Sure, you can use some anchors to help but we don't get 12 anchors."

Not at all. They are all literally right next to each other. For the two houses which are farthest apart, I can run between them in less than 10 seconds. Nowhere near the time taken for zoning, or swapping chars.

If you can't find a zone where you can get as many plots as you want all together, spend some time learning how the intra-zone port pads work in Sunrise Hills. If you get plots which are all near each otherthese port pads, then you can use that to hop back and forth very quickly.

I do also use anchors. Every char I have has a primary anchor in the guild hall, and the secondary anchor amongst the various house plots. That's so every char can get to the houses/guild hall quickly, without needing my druid main on to port them. My GH is actually in a different part of the zone from all of the houses, but I'm rarely needing to make that trip more than once at a time (so the anchors are sufficient). For the rare times that I do need to hop back and forth between the GH and the houses, on a char who can't port themselves, using the intra-neighborhood port pads lets me make that trek in less than 20 seconds.

Regarding WoW banking, I see your point, but the amount of storage in one house is more than you get in one bank in WoW, after paying to expand it. Of course, EQ has TONS of crap, so I guess that's a necessary evil :(

Tat

Edited, Sep 30th 2016 4:40pm by tatankaseventh
____________________________
Tatanka Wolfdancer, 115 Wood Elf Druid, 9 x 300+ Master Artisan, 7 maxed trophies (dang research! :)
Michone, 115 Troll Shadowknight
Anaceup Mysleeves, 115 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 112 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)
#44 Sep 30 2016 at 4:56 PM Rating: Excellent
Avatar
****
4,580 posts
They could make a new feature in an expac called the "personal vault" which is just a giant bank with the UI list functions similar to guild bank that is sorted into 10x10 rows of 100 slot containers (so it all overlaps nicely in the UI).

Personal Vault would open like the current inventory window.


Or, they monetize this as a $50 per character marketplace unlock. I imagine it would be profitable.
1 2 Next »
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 120 All times are in CST
Anonymous Guests (120)