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Useful Tricks of the Trade!Follow

#1 Sep 12 2013 at 6:54 AM Rating: Excellent
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As a druid I haven't quad-kited in a long while, since our aoe spells did not keep up with content. But recently EQ seems to have decided to revive quadding since our 92-100 spells include 4 aoe spells, and these hit 5 mobs at a time. So I'm back to enjoying the "benefits" of killing 5 mobs real quick!

"Quinting" (as aoeing FIVE mobs is called) reminded me of the "Trick of the Trade" that I call the "Quarter-Turn."

Most players know that when a caster moves to a spot, stops, and then goes quickly to cast there's a good chance that his spellcast will be "interrupted", even though he stopped moving. This is because the EQ server doesn't "see" the stop yet and considers the caster to be still moving, and except for insta-cast spells we can't cast while running. This is a BIG problem during a quad/quint because the essence of that technique is to run around a pack of mobs nuking them down. The "trick" is to do a "quarter-turn" right after stopping. This just means using your mouse or movement keys to turn slightly to the left or the right just after stopping. I usually turn left and then immediately back to "straight ahead." This sends a position update to EQ's server which informs them that you are not in motion right before you cast a spell.

I'm sure most experienced players have run into this but it could be useful info for noobs and long-time returnees. I do the quarter-turn instinctively now, even when I'm just fighting at a fixed camp in a group and I have to move a short distance for any reason.

Anyone else got some useful "tricks" to pass on? I will post more as I think of them and find time. Even "obvious" tricks aren't always obvious to everyone.

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#2 Sep 12 2013 at 8:35 AM Rating: Decent
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Too bad the same trick doesn't seem to work while mounted. Mounts drift even when doing the quarter turn. Smiley: frown
#3 Sep 12 2013 at 8:37 AM Rating: Decent
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Yeah I never quad mounted. It used to be a big deal but with mana pools being so big and ordinary regen, even during combat, so good, it doesn;'t seem to matter much anymore.

The first few weeks after the introduction of mounts there was no slowdown/speedup when mounted so mounted quadding was incredible. Then they nerfed being mounted with the slowdown/speedup effects and it became far too inconvenient to quad while mounted.
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#4 Sep 12 2013 at 8:52 AM Rating: Excellent
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If you park a box way far away, to avoid exp sharing, which is also further than /follow will work, you can use them to /follow which will immediately stop you, even while mounted. It's a pain to have to box to do it, but only practical way, unless you got a friend that doesn't mind afk-ing at a safe spot in the zone, far enough from where you are going to kite.

Make it a very low level character, and the xp sharing won't matter either. :) I really should start doing that with my Shm, I just hate having a boxed window up, if I don't have to.

Yther Ore.

Edited, Sep 12th 2013 11:32am by Yther
#5 Sep 12 2013 at 9:03 AM Rating: Excellent
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Now, that's the kind of "tricks" I'm looking for! LOL. I've played 15 years and I didn't know THAT! :)
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#6 Sep 12 2013 at 11:50 AM Rating: Good
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Isn't there kinda no point to kitting of any kind while mounted? Unless you're actually using the mount for run speed, I don't believe you gain anything from it. You only get sit mana/hp regen if you're mounted *and* not moving *and* not attacking or casting when the "tick" goes off. I suppose you might pick up a random tick here or there, but probably not enough to make doing this while mounted worth doing. Slower turns, drift, inability to cancel spells, all are problems IMO.

But whilst talking about tricks of the trade, and since I mentioned ticks... Regen occurs on the tick. I'm sure most people have noticed that when recovering between fights, you get jumps in hp/mana at regular intervals (every 6 seconds). Unless they've changed this (haven't actually tested recently), the game engine checks your status just at that point in time. Meaning that if you are say a spell caster and using a mount, you can time your spell casts to occur between ticks and get increased mana recovery.

Oh. And the trick? if you open your inventory window, there's a class symbol in the middle. It runs an animation on each tick. You can use that (or use a UI that displays that class symbol all the time), to time stuff. This isn't as big a deal today with all the massive mana/hp regen available in the game, but back in the day, you weren't playing your class properly if you didn't know how to do this.
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#7 Sep 12 2013 at 12:04 PM Rating: Good
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gbaji wrote:
But whilst talking about tricks of the trade, and since I mentioned ticks... Regen occurs on the tick. I'm sure most people have noticed that when recovering between fights, you get jumps in hp/mana at regular intervals (every 6 seconds). Unless they've changed this (haven't actually tested recently), the game engine checks your status just at that point in time. Meaning that if you are say a spell caster and using a mount, you can time your spell casts to occur between ticks and get increased mana recovery.

Oh. And the trick? if you open your inventory window, there's a class symbol in the middle. It runs an animation on each tick. You can use that (or use a UI that displays that class symbol all the time), to time stuff. This isn't as big a deal today with all the massive mana/hp regen available in the game, but back in the day, you weren't playing your class properly if you didn't know how to do this.


Does the animation line up with the server tick or you just have to figure it out. The regen on the tick usually only works for 1 partial, then it quits working if you continue to do stuff, like /stand then immediately /book again after the first time doing it and getting the benefit of medding for that first tick. At least that's how it used to work, I too haven't tested it for years. So you can get one tick every once in a while, but not chaining them, even if mostly sitting / medding, if you're also standing or moving during each tick.

I'm with ya, it's to much trouble for the most part, and doesn't work while meleeing or casting or moving, and why most people only use it in groups to get extra med time between casts, and during pulls, and the like. Plus with out of combat now, you can extend it.

It does help a little bit, 'cause whenever you're not fighting or casting or moving, you are getting med rate (2x normal combat rate) mana regen; Not the super fast out of combat regen though.

And I guess I was thinkng more of root rotting than actual kiting, at least for myself. I hate kiting with passion. Last time I enjoyed it was in EQ2 kiting hard named reds so I could solo them.

EDIT: Bah, I meant to ask about the icon matching the server tick to use it time when to run past see invis mobs. I've been lucky several times to get past them every once in a while, but without knowing exactly when the server tick it's more of a guessing game.

Yther Ore.

Edited, Sep 12th 2013 2:06pm by Yther
#8 Sep 12 2013 at 12:10 PM Rating: Excellent
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Sippin wrote:
Anyone else got some useful "tricks" to pass on? I will post more as I think of them and find time. Even "obvious" tricks aren't always obvious to everyone.


Yeah this game has those areas where players with experience don't think about the "obvious" stuff, but to a new player the obvious is anything but. You know, as an aside, it's kind of amazing to me how everything I read about this game, including these threads and discussions about "what ruined this, that" "this is too powerful" "that class is unbalanced" all of this stuff is pretty much identical to the AD&D discussions taking place in the 70's/80's. I mean, to a tee. All that's different is the names Norrath instead of Greyhawk; Planes of Power instead of Manual of the Planes; Beastlord instead of Cavalier, etc.

But yeah, it's the obvious stuff that is toughest to find out, because everyone with experience never mentions it because "it's obvious"
#9 Sep 12 2013 at 12:11 PM Rating: Decent
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Oh one questio,n Yther menioned "box" and I see people talking about "boxing character"- what does this mean to "box"?
#10 Sep 12 2013 at 12:18 PM Rating: Good
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First, Congratulations on Guru, broonsbane! To box, is to play a second account, either on the same computer or another computer. I only box on the same computer any more, 'cause the other ones are too far away. I used to box on a second computer, and occasionally, 2 box on the fast one, and 3rd box on the other slower computer.

Anyway, # box, means that many accounts open at the same time. 6 boxing is about the most anyone does, since raid experience bites even at only 7 people compared to group experience with 6 people. It's less common with mercs, since if can 6 box, then 3 boxing is relatively easy and mercs can do the other 3 spots.

EDIT: Oh, and sorry, I thought I answered that before when you asked. Must of just thought it, and never done it.

Yther Ore.

Edited, Sep 12th 2013 2:19pm by Yther
#11 Sep 12 2013 at 1:58 PM Rating: Excellent
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Oh, Yther. As far as I know, the animation does line up with the update ticks. At least it used to. I remember using this a lot back in the day. You'd wait for the animation, then stand, cast, then sit. If you completed that before the next animation you'd get med regen for that period of time. I'm not sure if they've "fixed" that now, but I absolutely know that this used to work. Since you had the inventory window up, you also were looking at the numerical values, and no one had much in the way of regen or FT items, so it was an easy matter to just watch the numbers increase and see that you were getting sit regen.

And yes, this should work on running past mobs as well. The server checks certain stuff on that tick, and initial agro check is one of those things. Used to do this all the time to run past certain mobs. As far as I know, it should still work.
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#12 Sep 12 2013 at 2:03 PM Rating: Excellent
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Cool. Last time I checked alternating between medding via /book and /stand only the first tick you'd do the combo in would count, then every one after wouldn't, until you stayed medding a full tick, then you could do another partial tick and get full credit. It's been a few years since I checked it out though (probably right before or right after out-of-combat regen being implemented).

Yther Ore.
#13 Sep 12 2013 at 2:28 PM Rating: Good
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It's entirely possible that they did "fix" that somehow, and it makes sense that it would have happened when they put in the ooc regen stuff (take something away and give something back). And let's face it, give any of us a choice between the ooc regen and being able to sneak med time in between ticks and we'll take the ooc regen every single time.

I do think the "running past mobs" stuff should still work. Since I've come back I still notice the same delays before mobs first detect you, and have run past mobs without them agroing. So you should be able to time that.
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#14 Sep 12 2013 at 3:09 PM Rating: Excellent
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Quick thoughts from my necro:

-do more like a 1/2 - 3/4 turn on the mount and it's almost as effective as the 1/4 turn running. Most of the time my necro just unmounted.

-use shift-t (the title window) as a "rearview mirror" when wanting a fast look at what is chasing you

-alternate clickies with your spells as the cooldowns don't overlap. This is more obvious with the more recent implementation of the hotbar access for most clicky items.

-turn pet taunt off if you are kiting. I'd let the mob get to 80% health before sending bones in (recasting pet was more time lost then being careful with it).

-under filter settings for your chat windows... make sure "worn off" goes somewhere you will see it. Snare/roots breaking are more important than 99% of the other combat spam (in my view).
#15 Sep 12 2013 at 4:31 PM Rating: Good
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It is possible to get a top speed mount using Gold Tickets that you can get from loyalty points (Crowns). There is pretty good info here: https://everquest.allakhazam.com/db/item.html?item=25424#m1309882640120722447

Frankly, unless you are into houses (or are Gold subscribed so you can use the Bag of Platinum) there is very little I care to use my Loyalty points for. Maybe the bags. So, I took all the Silver accounts I have access to and converted all the Crowns to Gold Tickets one a time (they are Lore but tradeable) and farmed Glowing Back Drums for all my characters.

I didn't think it would matter, but they are fast! and I find myself using them for travel everywhere and I end up kiting on them, often.

In my experience (never tried the /follow trick) if you let off the "forward" button and do a spin, the mount keeps going away (in a big mushy turn). No amount of spin will prevent the interrupt. You have to wait for a complete stop. Also, it's frustrating that you can't move "down" while mount (I am basically always Levitated so this bites me, often). But the speed is so nice!
#16 Sep 12 2013 at 6:48 PM Rating: Excellent
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Yther wrote:
First, Congratulations on Guru, broonsbane!


Oh yeah lol I just noticed that. Thanks. I can still shave and bathe though right? jk

Quote:
To box, is to play a second account, either on the same computer or another computer. I only box on the same computer any more, 'cause the other ones are too far away. I used to box on a second computer, and occasionally, 2 box on the fast one, and 3rd box on the other slower computer.

Anyway, # box, means that many accounts open at the same time. 6 boxing is about the most anyone does, since raid experience bites even at only 7 people compared to group experience with 6 people. It's less common with mercs, since if can 6 box, then 3 boxing is relatively easy and mercs can do the other 3 spots.


Oh okay I didn't know I could do that; interesting. Thanks.


Edited, Sep 12th 2013 8:49pm by broonsbane
#17 Sep 12 2013 at 10:28 PM Rating: Good
broonsbane wrote:
Oh okay I didn't know I could do that; interesting. Thanks.


Edited, Sep 12th 2013 8:49pm by broonsbane


It's not easy, especially in the beginning. However, there are tools (allowed by SOE) that can make it easier. For example, picture-in-picture makes it easy to "see" through the eyes of all of your characters being played at that moment. Clicking a window makes that character active so you can cast/use skills before moving on to another character.

No idea if this is still viable but back in the day, it was possible for a rogue to score backstabs even while tanking a mob, before Chaotic Stab became available. It involved using the old FPS circle-strafe. You don't have to be fully behind a mob to be in backstab position. You only need to be not in front of the mob. Using a 360 degree (circle) view with 0 degrees being right in front of the mob, if you're in the area between 91 degrees and and 269 degrees, that's backstab territory.

Edited, Sep 13th 2013 12:29am by Remianen
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#18 Sep 18 2013 at 8:38 AM Rating: Excellent
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OK back on track Smiley: smile

Here's a neat trick which I post here for everyone's benefit but for mine too since I keep forgetting it:

POSTING FROM CLIPBOARD INTO GAME

You can post text from your Windows clipboard into any game chat channel box. Click ALT-O for the OPTIONS window then pick the KEYS tab. Look for PASTE FROM CLIPBOARD. By default it has no keypress assigned to it. So assign a key of your own! If it displays as RED the key or key-combo is already in use so keep trying till you find something not in use, like CTRL-ALT-LSHIFT-TAB-~. (I kidding, pick something you can remember!)

Now go into Windows and copy any text using the Windows default of CTRL+C. Then put your cursor into the chat box entry line and press your personal pre-selected PASTE FROM CLIPBOARD hot key and the text should magically appear in the EQ chat channel.

I'm told there's a 400-char limit to how much you can paste which seems reasonable since you don't want to be spamming guildchat with content from your personal diary. I don't think!

Now is there a way to cut and paste from EQ to Windows?

Well, you can export your inventory and spellbook contents to a text file with these commands:

/outputfile inventory
/outputfile spellbook

Beyond that, I don't think so.


Edited, Sep 18th 2013 10:39am by Sippin
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#19 Sep 18 2013 at 8:45 AM Rating: Decent
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Most players know this by now but not so much noobs (/looks at broonsbane). You can open most general utility windows from anywhere in the game now. These include:

/bazaar
/barter (to see what people want to buy)
/LFgroup
/LFguild (saves a trip to the Guild Lobby and the recruitment boards)

There may be more, those are what come to mind. You cannot enter selling info (/trader) or buyer info (/buyer) other than from the selling and buying platforms in the Bazaar, which makes sense, altho it would be nice to be able to enter prices and amounts while passing time at a camp somewhere. I haven't looked too deep into it but I think you can edit prices from "anywhere" by opening the related text files in your EQ directory but not sure you can add new items since EQ probably needs to validate you actually have the item in your trader bags (for selling purposes.)

Edited, Sep 18th 2013 10:46am by Sippin
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#20 Sep 18 2013 at 6:14 PM Rating: Excellent
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See https://everquest.allakhazam.com/db/quest.html?quest=5553&mid=1332166461147923993#m1332166461147923993 for a complete list of /outputfile options (guildbank, realestate, etc.)

Yther Ore.
#21 Sep 18 2013 at 6:44 PM Rating: Excellent
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Gonna post this, its a long list of things people have found in game (The old DID YOU KNOW? thread), some may be relevant this late in the game, some may not be, I'll let you choose which.


https://everquest.allakhazam.com/forum.html?forum=1&mid=1332475122275942362
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