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#52 Apr 05 2012 at 2:54 PM Rating: Decent
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Excellent comments! That thing about how boss mobs would debuff your buffs in order is why Shrunken Goblin Skull Earring that dropped in WW was so in-demand. The buff it provided was minor but being insta-click made it invaluable for raiders. I remember there were raiding guilds which made owning this, or something similar (and there weren't many) a requirement to join. A friend of mine camped the goblin fort for 3 days before he got his drop because he couldn't join one of the premiere raiding guilds until he had it.
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#53 Apr 05 2012 at 5:47 PM Rating: Good
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... that you can view the Stick Figure models any time?

That's right, it doesn't even have to April Fool's 2009 (I think it was 2009, lol).

Anyway, all you gotta do is paste this line into your eqclient.ini file as the top line, directly underneath where it says [Defaults]:

Quote:
StickFigures=1


So when you open your ini file it should look like this at the top:

Quote:
[Defaults]
StickFigures=1


It makes any PC race a stick figure and this reduces the amount of video lag your computer produces. So for some, it can greatly improve performance.

To go back to normal models, replace the "1" with a "0" (zero). (Remember to save the changes to the file)
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#54 Apr 07 2012 at 11:50 AM Rating: Decent
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Yther - I was thinking of the one time Dragon in Lake of Ill Omen.

Yes, it was one of the little salamander type dragons and it slaughtered scores of people. Difficult to see from a distance and by the time one was able to catch sight of it... LOADING. If memory serves, the FM zone line to loio was the makeshift res and raid rally point. I dragged quite a few corpses from the shore where the dragon was camped to the res-medics at the zone line. Brell server.

#55 Apr 08 2012 at 6:09 AM Rating: Good
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LuckyPoseidon wrote:
Did you know...

...that the bard songs "Song of Highsun" and "Song of Midnight" were originally castable during daylight and nighttime hours, respectively? In 2002, SOE decided to remove the restrictions and allow each to be sung at any time. I don't know of any other spells that had a time of day restriction.


Dance of the Fireflies can still only be cast at night. As I'm standing here looking at VS remains and unable to trigger the fight because it's daytime.
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#56 Apr 08 2012 at 1:06 PM Rating: Decent
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Did you know druids get a spell that can turn off the rain in an entire zone? I don't know of any other spell which can impact every single player in a zone. Wake of Karana is the spell an it consumes and opal when cast. Won't shut off snow, alas, so not much use in Velious. ;)

Edited, Apr 8th 2012 3:07pm by Sippin
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#57 Apr 09 2012 at 7:09 AM Rating: Decent
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Sippin wrote:
Did you know druids get a spell that can turn off the rain in an entire zone? I don't know of any other spell which can impact every single player in a zone. Wake of Karana is the spell an it consumes and opal when cast. Won't shut off snow, alas, so not much use in Velious. ;)

Edited, Apr 8th 2012 3:07pm by Sippin


And rain the rain start/stop feature in the game is random. I stopped the rain many times just for it to start right back up again within seconds of me casting the spell.
#58 Apr 09 2012 at 7:20 PM Rating: Decent
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Plane of Mischief used to be an awesomely fun zone. It was hard to get to, and had some really fun mobs/quests! I had so much fun there, and was very disappointed when they revamped it.
#59 Apr 10 2012 at 4:19 PM Rating: Decent
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Agreed about Mischief. Is there ONE player who was ever happy about THIS change? The challenge was getting TO the zone but that was FUN. There's really nothing comparable in EQ anymore. I knew players who would BIND in PoMischief and retain their bind there FOREVER just to avoid having to make that awesomely terrifying run through NToV another time! The only thing close was the Plane of Fear "break", trying to get to the North wall alive and then camp out to clear any persistent aggro.
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Sippin 100 DRU *** Max AA *** Firionia Vie
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My crew: 100 WAR ENC CLE MAG WIZ SHD BER RNG SHM Master Alchemist 96 PAL *** 70 ROG Master Tinkerer & Poison-Maker
#60 Jul 30 2012 at 3:10 PM Rating: Excellent
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Old thread, though I'd bump for the lols :)
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#61 Jul 30 2012 at 3:23 PM Rating: Decent
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Yeah, admins please waive any "necropost" consideration. ;)

I love stuff like this. Give me a little while and I will come up with some more remembrances!
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#62 Jul 30 2012 at 3:42 PM Rating: Excellent
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you can still

/gem and play the game

Edited, Jul 30th 2012 6:02pm by Eubedyen
#63 Jul 30 2012 at 6:38 PM Rating: Good
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I'm still fascinated by the mystery of how/when Bilge Farfathom spawns in Dagnor's Cauldron. There's a post in his article here which purports to provide very specific info about placeholders and spawn timers but I'm not so sure that info is really solid. I've been after Bilge in various incarnations of druids in "live" and emu EQ and the mob's pattern of spawnage always strikes me as completely unpredictable. And the excitement a solo druid experiences when Bilge shows up on track! Ironically I've had him spawn when I was low in HPs or out of mana and he was anywhere from blue to red to me and then it's a real tough decision whether to tackle him immediately or hope to be able to wait long enough to heal and med up. Made all the more challenging when you know that other druids, rangers and bards might be tracking him at the same time.

Never forgot one time years ago I got him to spawn almost back-to-back and he had Pearl Kedge Totems both times. I was lucky enough to be able to run an alt down in time to loot the second one before it rotted or got "ninja-looted." The darn thing was worth far more than its weight in Platinum Pieces in those days! He displays the Totem when he has it so during the second fight I was struggling to log in the alt, an enchanter, and get her heading to DC with one hand while fighting Bilge with the other!

Edited, Jul 30th 2012 8:40pm by Sippin
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#64 Jul 30 2012 at 6:58 PM Rating: Excellent
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When I first started playing, my far clip plane was somehow set to 5%. I didn't know anything about what the far clip plane setting did, I ended up playing like that for about an entire year! I lost my corpse going through the zone just before the zone where druids hunted for their Elysian gear one time. You think corpse runs were bad, try doing them with seriously short visibility! Give it a try for kicks, set your FCP at 5% and play for a bit, that's what I dealt with for a full year thinking that was normal! When someone finally figured out that I could barely see in the distance and told me what setting to change, it was like a whole new game! But man did I feel stupid! =P

One other serious newb moment I had back then was when I decided to transfer some gear to an alt by dropping it on the ground and logging back in with the alt. I got back online just in time to see one of those rats in Qeynos eat my gear, had no idea that rats could pick up my stuff. ><
#65 Jul 30 2012 at 9:09 PM Rating: Good
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When I first started playing I had my gamma set rather dark and, of course, had no idea how to change it, nor that you even could. So once my dorf warrior reached about level 6, I wanted to journey out to the Butcherblock CROSSROADS, a legendary place I had heard about with unequalled hunting. Well, I got misdirected and lost on my trip, night fell and I found myself "trapped" on the side of a hill, pitch blackness all around. Rather than risk falling to my death or getting lost even worse I spent "the night" on the hillside, hearing strange noises and waiting a seemingly endless length of time for the sun to rise.

I never heard about rats eating gear. But I did know one enchanter who used to earn plat by wandering the zones offering her jewelry for sale in /shout. Evidently some low-life discovered that she would go to obscure parts of zones, drop some items she wanted to swap to/from alts, then log out and log back in on an alt. This could take a while with slow Internet so there would be an appreciable time where valuable items would be laying unattended on the ground. Evidently this low-life waited till the enchanter logged out and then stole everything left unattended. Must have been some nice items cuz the enchanter got so upset she quit the game. Never saw her again.
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#66 Jul 30 2012 at 9:45 PM Rating: Good
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I used to do the quick drop - log out - log in - pickup for what seemed like years. Beings as I played mornings, I had little competition, and never had a drop KSed. What i do miss though was dropping coin (for a variety of reasons) and planting weapons on NPC's. I used to totally deck out the orcs in EC for the group valiant enough to take them down. Totally unexpected loots from afar. Good times.
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#67 Aug 07 2012 at 3:01 PM Rating: Decent
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I remember a botton you could press that would send you to test server as a monster. You could not talk to anyone and it was random what you were. I remember being an orc in crushbone. The players there could tell i was not a normal mob by the way i moved i guess.
#68 Aug 07 2012 at 5:28 PM Rating: Decent
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Wow now that's really cool and I never heard that before. Anyone else remember this? That would be a fun role to play. I wonder if you could spawn as Emperor Crushbone or D'Vinn and really give players a shock!
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#69 Aug 07 2012 at 6:58 PM Rating: Decent
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It didnt last long. And no you could not be anything great. There were other zones you could spawn in. It was years ago i dont remember them all. It was a small M i think you pressed to log in as a mob.
#70 Aug 08 2012 at 11:55 PM Rating: Decent
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I remember when you could have Guild Wars, the 2 leaders would have to agree and it was game on PVP, My guild at the time was in 2 before they took it out . I had a blast running with a pack looking for kills. Even you were the target it was still fun
#71 Aug 09 2012 at 4:22 AM Rating: Decent
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No idea why they took that feature out. It provided a means for competing guilds to thrash out a problem without GMs getting involved.
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#72 Aug 13 2012 at 11:00 AM Rating: Excellent
Sippin wrote:
Excellent comments! That thing about how boss mobs would debuff your buffs in order is why Shrunken Goblin Skull Earring that dropped in WW was so in-demand. The buff it provided was minor but being insta-click made it invaluable for raiders. I remember there were raiding guilds which made owning this, or something similar (and there weren't many) a requirement to join. A friend of mine camped the goblin fort for 3 days before he got his drop because he couldn't join one of the premiere raiding guilds until he had it.


Bracer of the Hidden was another one.

Sippin wrote:
Agreed about Mischief. Is there ONE player who was ever happy about THIS change? The challenge was getting TO the zone but that was FUN. There's really nothing comparable in EQ anymore. I knew players who would BIND in PoMischief and retain their bind there FOREVER just to avoid having to make that awesomely terrifying run through NToV another time! The only thing close was the Plane of Fear "break", trying to get to the North wall alive and then camp out to clear any persistent aggro.


The people who whined and got it changed were probably happy. Or, more likely, once it was changed, they just didn't go (some people just don't like to see other people have access to stuff they can't get). I remember in the middle of NToV raids, half the raid force clicking on the castle and going to PoM before we had cleared the zone ("I'm just going to bind!").

Sippin wrote:
Wow now that's really cool and I never heard that before. Anyone else remember this? That would be a fun role to play. I wonder if you could spawn as Emperor Crushbone or D'Vinn and really give players a shock!


Project M

That was the "event" that preceded (and helped justify) the Discord server. Because it wasn't like EQ's PvP was critically acclaimed (that was DAoC's schtick back then). If I remember right, you actually got xp for killing n00bs as a mob. You only spawned as newbie mobs though, from what I recall. Like skellies in LOIO/FoB and such.


Did you know that early in EQ's life, it was riddled with "perches"? These were spots in various zones where you could attack and kill mobs but they couldn't fight back or get to you. There was one in (old) Freeport on the crosswalk across the entrance to West FP. If you stood on the little catwalk above the entry arch, you could attack guards and they'd run back and forth until they died. I remember watching wizards nuking guards down, untouched. There was one inside the stone bridge in North Karana too. Many people used it to kill Watchman Dexlin. Since he was on a different faction from the guards (and from what I was told, occasionally dropped the boots he gave the quest for), they wouldn't assist him.

Here's something some might not know, regarding progress. In the years since defiant armor was introduced, there are mobs that are no longer nearly as frightening as they once were, even at their intended level. One that comes to mind is Queen Velazul Di'Zok. As a warrior in one of the few guilds at the time who could do Chardok Royals successfully (consistently), I remember her AE (Flamesong of Ro) essentially requiring a zerg strat. Back then, getting well over 200 in any resist was somewhat rare and since that AE essentially subtracts 100 from your FR before the resist check is done, it was brutal. Also remember, at that time, the best tanks in the game buffed to about 7k hp (and I was not even close to being among the best tanks in the game. I was only level 54!!!). I died for my Ancient Blade (and quickly!). Nowadays, she's a pushover because her AE barely hits people in today's gear, even at her level. Another example is Trakanon. I remember much of the (non-tanks in) guild farming the Tower of Frozen Shadow for Gnomeskin armor just to have a chance against his Poison Breath. I did Trak a few days ago on my 65 wizard and saw a lot of 'You resist the Poison Breath spell!' and she's in defiant with some period pieces (Grieg range, XTC shield, etc).
#73 Aug 14 2012 at 5:42 AM Rating: Decent
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The Discord server you mention is a great "do you remember" item. I wish they would do this again. It was a special new server with a limited life. It was PvP and when you died, that was it, your toon was permanently dead, or maybe you could start over with the same name but you'd be level 1 and I think with no gear. The goal was to be the highest-level toon when the server closed, and there was some kind of nice prize which could be transferred to your main on a regular server. The cap then was 50 or 60 and IIRC the highest surviving toon was a 30-ish cleric. I think there was one player above him who got ganked a day or two before the end.

I do believe you had to log in so many hours per day so you couldn't jump level up and then camp your toon till the deadline.

Anyone got a link to a copy of the original ruleset, though? Most of the above is conjecture or guesswork on my part.

That would be a BLAST to do again and since they did it once surely they could repeat?



Edited, Aug 14th 2012 7:43am by Sippin
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#74 Aug 15 2012 at 3:23 AM Rating: Good

Wow Sippin, your memory is on point.

The highest level person was a cleric who got into the mid 40s but was killed the day before the contest ended. The eventual winner was a level 37 cleric.

Here are the rules: http://www.vgln.com/pc/107186172465029.shtml

And a related thread on FoH.org: http://www.fohguild.org/forums/mmorpg-general-discussion/9987-discord-server-ruined-exploit.html

A thread here too: http://everquest.allakhazam.com/forum.html?forum=1&mid=107292483049765139&h=50

#75 Aug 16 2012 at 5:20 PM Rating: Good
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That offline chat was extremely useful. I remember getting buffed up for Vox / Naggy raids, then having to log out while the rest of the raid got buffed. THen, the RL would signal us all in the offline chat to log back in and go to town. Buffs were sooooooo short lived.

Edited, Aug 16th 2012 7:21pm by nazggul
#76 Aug 21 2012 at 4:34 PM Rating: Decent
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Rangers could heal themselves using "Skin like XXXX" due to the added HP. So each cast was worth the amount of HP the spell added to your total. Ghetto heals

Enchanters could charm the Priest of Discord and use him to kill guards in Faydark (probably in other areas but only saw it in Fay)

There once was a program that ran in Linux that would display a map of the zone you were in complete with all the MOBs, NPCs. Characters and their level in relation to yours (green, blue, white.. etc)

There used to be a trick where you could steal something from a vendor by clicking on it and backing away until the vendor window closed. Then the item would appear on your cursor (can't remember if you had to be inspecting it or what)

Swimming could be raised by swimming into a corner. With your head above water you could swim there for hours (while you slept) and raise swimming to max quickly.

High level toons could be sold on Ebay for serious money.
#77 Aug 21 2012 at 11:46 PM Rating: Excellent
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I don't think the named item prizes for the Discord contest ever made it into the game. As I remember, there was so much shadiness going on (hacks and stuff) that the whole prize thing was just sort of dropped.

Heh, I remember characters being sold on eBay. Something like $400-$500 for an epic equipped cleric.
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#78 Aug 23 2012 at 11:27 PM Rating: Decent
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jdholbrook33 wrote:
Rangers could heal themselves using "Skin like XXXX" due to the added HP. So each cast was worth the amount of HP the spell added to your total. Ghetto heals

Enchanters could charm the Priest of Discord and use him to kill guards in Faydark (probably in other areas but only saw it in Fay)

There once was a program that ran in Linux that would display a map of the zone you were in complete with all the MOBs, NPCs. Characters and their level in relation to yours (green, blue, white.. etc)

There used to be a trick where you could steal something from a vendor by clicking on it and backing away until the vendor window closed. Then the item would appear on your cursor (can't remember if you had to be inspecting it or what)

Swimming could be raised by swimming into a corner. With your head above water you could swim there for hours (while you slept) and raise swimming to max quickly.

High level toons could be sold on Ebay for serious money.



The linux program still exists. Its called ShowEQ and it's highly against the EULA.

Anyone remember EQWindows? The only way to play eq in a window before SoE implented it? I prefer WinEQ2 myself due to the Eqplaynice feature. =) Keeps from CPU happy.

Cat room pic:
[http://www.blogcdn.com/massively.joystiq.com/media/2009/03/image01_catroom-sms-0309.jpg

According to http://massively.joystiq.com/2009/03/04/a-decade-of-norrath-qanda-with-everquests-kevin-burns/, Kevin Burns....the environmental designer made this room and plastered the walls with his cat named Mittens. Smiley: grin

Edited, Aug 24th 2012 1:34am by WoodElvenDruid
#79 Aug 24 2012 at 8:59 AM Rating: Excellent
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EQ Zone Viewer was a different program than ShowEQ. ShowEQ provided things like current mob locations, spawn tables, etc and was basically a cheating program. [Edit: My mistake there, I thought you were confusing them. You weren't; I was confused about you instead Smiley: grin ]

EQ Zone Viewer read the zone files on your hard drive and let you move around the zone. It didn't show anything stored server-side (mobs, doors, etc) and didn't connect to the server at all -- you could run it with your computer offline. It may have still been against the EULA but it wasn't much of a cheating tool since it only showed the zone geography and nothing else.

I know EQ Zone Viewer worked as late as LDoN; I looked at some of the dungeons and they were impressively enormous when panned out. I'm not sure if I still own it though; I think it got dumped at some point when I took EQ off my hard drive.

Edited, Aug 24th 2012 10:01am by Jophiel
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#80 Aug 24 2012 at 11:06 AM Rating: Decent
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Fell into that cat room when I tried to zone into the Warrens, but hadn't updated my game and it didn't "exist" ...Smiley: banghead

Still, was kinda of a cool experience.
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#81 Aug 24 2012 at 3:30 PM Rating: Decent
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Jophiel wrote:


Heh, I remember characters being sold on eBay. Something like $400-$500 for an epic equipped cleric.


That was CHEAP once upon a time! Epic clerics were in big demand. I believe EQ toons have sold as high as $4000 back around 1991-1993. I used to have a guildie who I know paid $650 for a level 56 cleric withOUT his epic around that time and this toon wasn't even max level (cap was 60 then IIRC.) He just wanted to be able to rez his main toons "on demand" without having to beg other players for the favor. Yeah, seems crazy today but XP came slowly in those days and he'd rather spend the money than have to re-earn the lost experience.

I used to have printouts of eBay auctions for top EQ toons but I threw them all away during one of the several times I quit the game "for good." This was before Sony complained to eBay that sales of toons violated the EULA and eBay started deleting character auctions as soon as they were posted.

Edited, Aug 24th 2012 5:35pm by Sippin
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#82 Aug 24 2012 at 4:44 PM Rating: Excellent
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Sippin wrote:
Jophiel wrote:


Heh, I remember characters being sold on eBay. Something like $400-$500 for an epic equipped cleric.


That was CHEAP once upon a time! Epic clerics were in big demand. I believe EQ toons have sold as high as $4000 back around 1991-1993. I used to have a guildie who I know paid $650 for a level 56 cleric withOUT his epic around that time and this toon wasn't even max level (cap was 60 then IIRC.) He just wanted to be able to rez his main toons "on demand" without having to beg other players for the favor. Yeah, seems crazy today but XP came slowly in those days and he'd rather spend the money than have to re-earn the lost experience.

I used to have printouts of eBay auctions for top EQ toons but I threw them all away during one of the several times I quit the game "for good." This was before Sony complained to eBay that sales of toons violated the EULA and eBay started deleting character auctions as soon as they were posted.

Edited, Aug 24th 2012 5:35pm by Sippin



1991-1993 O.o?
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#83 Aug 24 2012 at 5:15 PM Rating: Excellent
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LOL I was thinking the same thing.

They may have been in the four digits though. I was never in the market to drop the price of a used car on a video game character.
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#84 Aug 24 2012 at 7:06 PM Rating: Decent
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Oops! Off by a decade. I plead brain fart! But my point is clear, methinks!
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#85 Sep 07 2012 at 10:57 PM Rating: Excellent
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#86 Sep 10 2012 at 11:55 PM Rating: Good
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If you were a Rogue or a Monk you could sell and buy from KoS merchants by using sneak and going behind them.

If you used feign death without turning off attack in melee range it would sometimes fail.....took me many deaths to figure this out.

There were many tricks to getting through locked doors that still work today. IE shrinking then using an illusion, then clicking the illusion off while running into the door. Another trick is getting a mob that can summon to 96% or below and then fearing him, they warp through the door then summon you.....use to do it in VT all the time.

Quillmane is actually extremely easy to spawn if you have a tracker with you, it is on a separate spawn cycle. You pull all the mobs around the spire and to west of it then aoe them down, the first one to pop up on track is the ph. (The spawn cycle with Quillmane on it has a quicker respawn then all the others) It can also be used to spawn Brother Qwinn.

In the old bazaar you could actually levitate a trader and "push" them into the arena then kill them.

There is a Solusek C zone, it was implemented right around the time they added Chardok B and was originally suppose to be temporary.

The original gods are all named after the domain that they rule (Xegony-Oxygen; Tunare-Nature; Fennin Ro-Inferno; The Rathe-Earth; E'ci-Ice)






Edited, Sep 11th 2012 2:01am by Nadrilfv
#87 Sep 11 2012 at 8:35 AM Rating: Decent
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Nadrilfv wrote:
If you were a Rogue or a Monk you could sell and buy from KoS merchants by using sneak and going behind them.

In the old bazaar you could actually levitate a trader and "push" them into the arena then kill them.


The original gods are all named after the domain that they rule (Xegony-Oxygen; Tunare-Nature; Fennin Ro-Inferno; The Rathe-Earth; E'ci-Ice)



You can still use sneak to buy from a KOS vendor, or bank with a KOS banker.

The second trick is interesting... LOL. I know there was some aoe buff you could cast which would push traders off the trading platforms and pop them out of trader mode but I don't remember what that was exactly...

Yeah, and Qeynos means Sony-EQ. But I never figured out who TROPEERF was..... ;)

Edited, Sep 11th 2012 10:39am by Sippin
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#88 Sep 11 2012 at 1:54 PM Rating: Excellent
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You could loot "other" dead corpses
#89 Sep 17 2012 at 2:13 PM Rating: Decent
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Sippin wrote:
Yeah, and Qeynos means Sony-EQ. But I never figured out who TROPEERF was..... ;)

Edited, Sep 11th 2012 10:39am by Sippin



Yeah, yet people still argue how much SOE ruined the game....Verant and Redeye were always run by SOE they were just scapegoats for SOE to break into the MMORPG market.

Edited, Sep 17th 2012 4:13pm by Nadrilfv
#90 Sep 19 2012 at 3:54 PM Rating: Excellent
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Back in the day when you able to "accidently" nuke a fellow player
#91 Sep 19 2012 at 4:17 PM Rating: Decent
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In one of the editions of the Erudite newspaper (sold by the herald outside the bank in Erudin) there is a story about Gayle Weaven providing a reward for any information regarding her missing housecat. I searched Erudin high and low and there is no housecat. There is however a secret cat room in Befallen. The room is wallpapered with housecat heads and one wall reads "COOR -76, 6, 6". Could this be the location of Gayle Weaven's missing cat??? (Incidentally the cat's name is also Toby, the same name as the missing baby in the movie Labyrinth. It is perfect if the cat is in Befallen.)

Odus Chronicle Vol.9 No.1
http://everquest.allakhazam.com/db/item.html?item=61900

Gayle Weaven (at the Erudin docks)
http://everquest.allakhazam.com/db/npc.html?id=522

Befallen's cat room
http://www.bonzz.com/strangeness.htm
http://everquest.allakhazam.com/mediabox/befallen-cats.jpg
#92 Sep 19 2012 at 4:24 PM Rating: Decent
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I guess this page should be listed all on it's own:
http://www.bonzz.com/strangeness.htm
#93 Nov 29 2012 at 9:57 AM Rating: Excellent
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bumping for fun facts.
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#94 Nov 29 2012 at 4:33 PM Rating: Decent
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Didya know that at one time Sony kept a page on their website with info on every character that paid to change servers and/or change their name?

The idea was that if some player with a toon having a bad rep decided to pay for a "makeover" other players could still track him down so he wouldn't be able to start all over again ripping people off or otherwise making a pest of himself.
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#95 Nov 29 2012 at 5:31 PM Rating: Decent
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Sippin wrote:
Didya know that at one time Sony kept a page on their website with info on every character that paid to change servers and/or change their name?

Did you know that "Rhayannon", Guild leader of Resolution (one of the oldest and most prominent guilds on the Firiona Vie server.. now defunct) was on that list (now defunct ;p).
#96 Nov 29 2012 at 6:15 PM Rating: Decent
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Didya know that the wurmslayer (which looks like a giant safety razor attached to the end of a staff) started out a 1HP (piercing) weapon but was later changed to its present class of 1HS? I'd like to know how you could "pierce" an opponent with that big weapon!
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#97 Nov 30 2012 at 10:06 AM Rating: Excellent
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I love miscoded item stories..

Back when I first used Zlandicar's Heart as my primary, it looked like a sword (now it's a red flashing light). And I looked like a Dark Elf Druid: www.obsessionmatrix.com/felicite_miss_1.jpg

Did you know that for a while, when you meditated in skeleton form that you sat instead of collapsing into a pile of bones? www.obsessionmatrix.com/felicite_miss_2.jpg
#98 Dec 03 2012 at 2:25 PM Rating: Good
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how about the old druid rings and wizard spires, where if enough people went afk at the zone in spot, you would take falling damage and die.
And how dumb I was on my druid to bind in that exact spot in common lands just to hit gate, go afk and come back to a pile of my own corpses.
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#99 Dec 03 2012 at 3:15 PM Rating: Good
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kuruogi wrote:
how about the old druid rings and wizard spires, where if enough people went afk at the zone in spot, you would take falling damage and die.
And how dumb I was on my druid to bind in that exact spot in common lands just to hit gate, go afk and come back to a pile of my own corpses.


Ohhh I remember my Uncle had a friend who bound himself in Temple of Cazic Thule... fell asleep... died... a lot lol
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This is a game for a mature player, you want easy, want to curse a lot, want to grief, cheat, pretty much ruin the game? Go play World of Warcraft, cause we don't want you.
#100 Dec 04 2012 at 1:34 PM Rating: Decent
-in order to make new chat windows you had to type in the dimensions, size and color of the box

-you only got 6 hot buttons and only 1 page

- there was a UI that text was on a scroll like paper and monsters the same level conned "black"

-mod rods did not have timers

-it would take 60 minutes to go from Kelethin to Everfrost (if you made it)

-track had no sort ability or color fuction

-casters would get spells every 4 levels, priest every 5ish, and hybrids every 9

-a game was released in 1999 that forever changed the standard of gaming, inspired some, trapped others, but never failed to entertain, and still does today, albeit on a different level

Edited, Dec 4th 2012 3:10pm by Loweball
#101 Dec 04 2012 at 5:07 PM Rating: Decent
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Grand Master Alchemist Loweball wrote:


-it would take 60 minutes to go from Kelethin to Everfrost (if you made it)



Or from Rivervale to Faydark. I used to always level my halflings in Butcher, Faydark and Crushbone and it was always a serious challenge to make that journey.
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My crew: 100 WAR ENC CLE MAG WIZ SHD BER RNG SHM Master Alchemist 96 PAL *** 70 ROG Master Tinkerer & Poison-Maker
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