I'd get the toons to
65 so you can group with the 95 Rng, then have the Rng kill anything it can. If it's not great at toe-to-toe you can use Headshot
on alot of stuff, depending on if you're maxed in it or not. As long as the Rng can kill what would be red to the lower toons (i.e. 70ish level mobs for a while), the lower toons will get great exp. Headshot of course, as you probably already know, is not as great as is it once was with no non-targetted mobs getting a chance to be headshotted using AEs like Hail of Arrows. It's still ok, if you you're fighting light blue to the Rng cons and can't take them down easily / fast enough meleeing them.
Killing anything that's not grey to the newer toons will get them regular exp. Killing anything not grey to the Rng, will get the newer grouped toons AA and/or LAA exp if you turn it on. Field of Scale sarnak's and iksars should be pretty good exp, especially after the newer toons get upto about 70+. Direwind is probably one of the best places to start at 63, being a hotzone, tons of humanoids, lots of quests they can do for extra exp (or AA exp) and items, and descently higher level mobs for several levels. Feerrott the Dream will probably be the last stop and good place to grind them some AAs, since the mobs won't be grey. This assuming you're maxed on Headshot at 22 ranks.
I don't have personal exp PLing using a Rng above level 80, but HoH worked well for 50s (getting them HoH flagged via PoJ trial and killing AD in PoV) to about level 70 (really starts slowing down alot around 64 or so), and alot of AAs, if they stayed around long enough to get AAs. The system works descent, however, with the single-target Headshot fix (or nerf), it's basically slower than just meleeing them (being green and barely light blue cons), but without taking any or much damage. At 95, it should be better, since you can kill almost dark blue cons with Headshot, making it easier and better to PL closer to your level (i.e. should be fast upto about 90 or maybe even slightly higher).
Another technique with the Rng that may work well for a while longer, while the Rng is out of group, is loading the Rng up on DS, and using the AE root to keep the mobs centralized then repeatedly sitting in the middle of them after the newer toons have damaged them. It may not be more efficient than the technique you're are currently using however. I find at 80, it starts becoming ineffective by 50, and just keeping the toons buffed and healed works better (i.e. faster) due to the mobs HPs going up so fast around those levels. With a bard DS, however, it may work better to get them to 63. Just be sure to have non-dmg items in your primary and secondary slots so as not to riposte the mobs.
That's about all I have atm. Sorry, I couldn't give any solid info from personal exp at the higher levels.
EDIT: Bah! I wanted post #1701 to be something about Star Trek Enterprise .. oh well ..
Yther Ore. Edited, Feb 6th 2012 12:25am by Yther Edited, Feb 18th 2012 11:42am by Yther