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What is the EQ economy question!Follow

#1 Feb 29 2004 at 8:58 AM Rating: Decent
I have heard people talk about the Economy being messed up (meaning EQ not real life). Can someone explain this to me? How is a games economy messsed up? I dont get it. Do these places that sell platnum mess it up? PLease answer. I am very ignorant to this topic. Thanks!
#2 Feb 29 2004 at 9:21 AM Rating: Decent
My simple understanding of this is such:

In a normal economic model, there are two halves.. goods and money.
If people earn enough from their financial activities, they can then spend that money on goods, retailers are happy and can continue to produce goods for people to buy....

So In everquest, people might loot furs, and sell them to people who have looted enough to buy them - it is in concept a closed economy - the goods in EQ generate the finance for the purchase of thiose goods.

However, what has happened, is that through various exploits, a source of income has appeared which has no relation to the "normal" market forces. It is a bit like a goverment printing money....

So, what has happened, is that there are certain people who have ridiculous sums of money and are paying inflated amounts for goods - above and beyond the developers ideas of what they are worth.

In short, there has been an injection of cash (through IGE and other greedy people) which has pushed vast amounts of plat into the market - hence the glut of pp around which is causing prices to go higher and higher.

Whats the solution ? - difficult - perhaps, only pay what you feel is really the correct price, or ideally, go and quest/kill/loot whatever the product..

just my opinion ?
#3 Feb 29 2004 at 9:54 AM Rating: Decent
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The problem with the economy is goods and money flood into the market, but very little is ever removed. Goods never decay - items efectively last forever. Money also flows pretty heavily into the economy, and only money spent on NPC merchants ever really leaves. Money echanged between players stays in the economy.

THe tribute system appears to be designed to try and remove some items and money from the economy, and the casino system is also apparently designed to remove money. My prediction is that both systems will prove to be rather ineffective in accompishing these goals.

[Dark Age of Camelot uses a system where items degrade over time and must be repaired or they become useless. Eventually items are no longer repairable. This has the effect of taking items out of the system eventually.]

The net effect of the closed EQ economy is that items that used to be worth thousands of platinum are now worth tens or hundreds or platinum because there are so many of those low level items. With the vast amounts of money in the game items at the high end command vastly inflated prices.

Another more serious issue is there have been, and probably still are, some people who find ways to expoit the game and duplicate items or create vast amounts of platinum. A lot of this platinum is sold for real money outside the game. This contributes to the inflation of high end items.
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#4 Feb 29 2004 at 10:14 AM Rating: Good
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I am figuring that with this new expansion Sony has made a very big effort to get money out of EQ. One quest requires you to pay 25k for a key mold. The GoD high end armor quests require a solvent that sells for 14k ish and some armor is said to require more than one solvent. Then there's the tribute system. Notice a theme here? alot of the higher end quests at some point requires you to give a NPC a large sum of money.

Plat selling sites make money from using exploits to get large amounts of plat in a very short period of time. Who knows how they do this and I really don't care. But what this does is allow a false flow of money into a already flooded market. When people buy large amounts of plat and then go on a shopping spree in the bazaar it drives the prices of items up. This is where it begins to effect normal people who don't buy plat.

Awhile back there was a serious issue with the economy. Several exploits were found and people were making huge amounts of money fast. Many items essentially doubled in price over the span of a few day's. This was really hard for me personally because I had just spent a month farming to buy a ornate tunic pattern which used to sell for 125k. The price of the tunic pattern at that time shot up to 300k and was selling well for that which essentially destroyed any chance of me getting one with my hard earned money.
#5 Feb 29 2004 at 8:12 PM Rating: Decent
These "casinos" that I hear about - They are just other players asking you to roll a dice right? Does EQ have computer run casinos someplace?
#6 Mar 01 2004 at 5:57 AM Rating: Good
There was a NPC driven Casino in Shadow Haven. It is located in the basement of Shandlers Roost (spelling?) However, last I heard they took it out (twice now). How it works is you pay around 110pp for a token. You then give this token to your class specific NPC. The NPC will then tell you if you have won anything. From my experience it worked out something like this 80% of the time I got nothing, 10% of the time I got some worthless stat food. 5% of the time I got more tokens. This leaves another 5%, 4% which is made up of junk items like race illusion potions, fireworks and other lousy items. There is a chance that you can win a gold ticket which can be turned in for some uber item that no longer drops in the game (i.e. Guise of the Deceiver). I hear they also had some BS rule that only allowed 1 gold ticket per 24 hours, so if this was true 99% of the people playing were just wasting their money (if the ticket had already been won). I've heard tell of people who have droped hundreds of thousands of plat and got nothing. I have also heard that someone bought 1 token and got the gold ticket on the first try. I blew about 10K and got 5 loaves of bread and 4 pots of stew. If anyone feels the need to waste money, I suggest they just give it to some poor newbie. At least something constructive would come by it.
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