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WHERE SHOULD A 9 CHANTY FIGHT TO GET TO 20 EASILYFollow

#1 Feb 24 2004 at 7:50 PM Rating: Decent
[b][/b]Where should I fight for a 9 chanty? I have a wizzy friend who is level 6 and we're trying to get to 20. We are on the server, Firiona Vie!!! We need help fighting your FAV place to fight till 20 or 2 favorite places!!!! We are currently fighting at crushbone till 14 then goin to unrest
#2 Feb 24 2004 at 7:51 PM Rating: Default
ANY BODY THERE GAHHHHH I CAN WAIT ITS ALREADY BEEN 4 SECONDS!
#3 Feb 24 2004 at 7:51 PM Rating: Default
ANY BODY THERE GAHHHHH I CAN WAIT ITS ALREADY BEEN 4 SECONDS!
#4 Feb 24 2004 at 8:21 PM Rating: Good
Steamfont, in Windmill Valley - every thing that moves.

Butcherblock Mountains - goblins and bandits (plus orc camp).

Dagnors Cauldron. Snakes - Skeletons - Goblins - rats. Start near the friendly NPC camp (down on the lake cliff edge to your right after you zone in) then go across to the island in the centre.

If you are brave you can also try Lesser Faydark. There are some great camps there, bandits, orcs, undead, brownies, pixies. But be warned, there is a very aggressive black horse Shadowknight who occasionaly roams around, plus some Brownie Scouts (Druids), also very aggressive who roam through the middle of the zone.
#5 Feb 24 2004 at 10:25 PM Rating: Good
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744 posts

Since all you care about is speed, Paludal Caverns is the only logical choice. The XP multiples are insanely good there and there are limitless mobs in various parts of the zone which will take you from about level 6 all the way to 24 or so.
#6 Feb 25 2004 at 9:44 AM Rating: Default
what's wrong with lvl 10-19???
#7 Feb 25 2004 at 10:15 AM Rating: Decent
You're on FV? Good, now I know which server to avoid. Getting levels fast will only hurt you later on. You should really solo until 15-20 to get your Defense and Dodge skills up. Later on you WILL get aggro and anything to help you avoid attacks helps. I regret not doing that with my mage and have forced my cleric to do that. At 22 her Defense and Dodge are maxed so she can take hits from healing aggro, no hotkey screaming "Cleric is getting hit! Help! Help! Help!".
#8 Feb 25 2004 at 10:59 AM Rating: Good
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4,596 posts
Either Kurn's tower or Paludal Caverns.
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#9 Feb 25 2004 at 11:48 AM Rating: Decent
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500 posts
Crushbone to Unrest or North Ro and then onto Oasis was my path at your level. Then Ogres on Island in Tim Deep. PC though would be faster once you get uppper teens.
#10 Feb 26 2004 at 8:16 AM Rating: Decent
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531 posts
Unrest is SWEET but dangerous exp. You can hunt yard trash there to get up to 17ish pretty easy. I'd head over to Ill Omen from there. You can go from 17-30 at a nice pace, the Overthere to 40 and Finally Dreadlands to hit 51. That's the formula I use for most of my characters. Till I hit 10 I'm usually fighting Skeletons near the gears in Steamfont. (you can get to 14 off them, but I'm talking about the faster exp of hunting yellows.) You should have at least 1 other person grouped for safety though.
#11 Feb 26 2004 at 9:40 AM Rating: Decent
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Quote:
You're on FV? Good, now I know which server to avoid.


Was that comment necessary?

What server are you on so that we can all avoid you? There's nothing wrong with levelling at a decent rate (or even a high rate). You can always duel someone's pet or spend time getting up skills later on.

Grady
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I saw the best minds of my generation destroyed by madness, starving hysterical naked, dragging themselves through the negro streets at dawn looking for an angry fix, angelheaded hipsters burning for the ancient heavenly connection to the starry dynamo in the machin ery of night.
#12 Feb 26 2004 at 11:34 AM Rating: Decent
Why do you want to GET THERE QUICKLY?


Too many people miss the beauty of the game by getting there quickly

click on my link below for another way to play EQ and really enjoy it
#13 Feb 26 2004 at 3:06 PM Rating: Decent
Yes the comment was necessary. I have met too many upper level people with no basic class skills. Monks that don't know how to FD pull, rangers that think rooting a running mob is better than snaring, necromancers that don't lich, shamans that don't canni, mages that don't hand out mod rods before an adventure, wizards that nuke on incoming, rogues that fight from the front...should I go on? Basic class stuff that only by actually playing and not rushing to become uber you learn and can use to its fullest benefit.

And since you asked, I am on Seventh Hammer.
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