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Level 65 and ExpFollow

#1 Feb 23 2004 at 8:19 PM Rating: Decent
Don't know if this was noticed or posted on before, is an intended part of the game, or is something recently new (and I just did not pay enough attention to my exp) and is a bug. A group of friends and I, go do the exp grind and I've noticed a large discrepancy in the ammount of experience that I get versus the ammount they get. I was alway under the impression that since the level 65 toons brought more to the table, that they get a larger percentage of the group experience. This however does not seem to me to be the case. Group consists of 64 Druid, 65 Necro, 62 Necro, 63 Mage, 60 Beastlord and me 65 Shaman. Each of us, not 65, that are doing full AA exp are getting those AAs up to 50% faster than us that are 65. Was this intended to lower the AAs that we get over a given time once reaching level 65, or is it a bug where we are not getting the ZEM bonus, as it seems to be a bit different for different zones we visit.
Thanks in advance for replies or explanations
Ashinaw
#2 Feb 23 2004 at 8:31 PM Rating: Good
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1,817 posts
isn't AA exp based off a certain level of equivalent exp advancement? I know nothing for certain but heard it was somewhere in the ballpark of L51, 55 or somewhere between. If that is true, the lower level would advance faster in AA exp gain. Thats why I work my AAs with level instead of waiting until 65 to push them.
#3 Feb 23 2004 at 9:03 PM Rating: Decent
You should all be amking the same exp amount if everyone is doing AA. With these exceptions. Does leader have leadership exp on. If so he is losing about 20 %. Then Race modifiers. These effect you depending on your race. This is a rough list and does not include all races. Halfling +5%, ikky -25%, troll, barb, ogre all have a penalty also. If I forgot a race sorry. Also Grammar and spelling is bad but I hope you get the point.
#4 Feb 23 2004 at 10:01 PM Rating: Decent
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170 posts
1 AA point takes the same amount of experience and levelling from 51 to 52. Since you can fight mobs that give you more experience more easily and quickly at level 65, in general you should get AAXP much more quickly then.

In this case, there are a few things that could be happening. First, it is possible that if a mob is light blue to the 65s and not to the lower levels, there will be an experience penalty. This is probably not the case though.

You didn't say where you were fighting...but it could be due to how the High Con Bonus is calculated. Basically, if a mob is level 55 or higher, and the player is level 50 or higher, then the player gets an experience bonus which is almost double unless the player is more than 5 levels above the mob, in which case the player gets the experience without the bonus. I don't know for sure, actually, if this is 5 levels inclusive or not. That is, level 65 players killing level 60 mobs (such as in PoV) might not get the bonus, while a level 64 character would. Or perhaps you're in a ldon where the mobs are levels 59-61. In that case the 65s could get bonuses for all the mobs except the level 59 ones, which could account for the discrepancy. Especially if the level 60 mobs don't count either.

Disclaimer: I haven't done any AAs at all myself yet, I'm just passing along what I've learned from reading many, many message boards while I should be working.

Game on,

The Oneiroamancer
#5 Feb 24 2004 at 3:51 AM Rating: Decent
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1,251 posts
Quote:
I'm just passing along what I've learned from reading many, many message boards while I should be working.


same here... Smiley: glasses

when I started playing EQ, a mate said, it should be named EverCrack...he was right, what an addictive game Smiley: grin
____________________________
Still a noob. :-P
Characters on Drinal, Povar, EMarr, Firiona Vie.
#6 Feb 24 2004 at 6:30 AM Rating: Decent
I'm alil confused on if your talking about EXP or AA's but I always thought AA worked like EXP in that each level was different. I'll try and explain it the best way I know how. Each level gets a different amount of exp per kill. I remember when 50's were know as HELL levels because it seemed as though you got very little exp per kill. Also there are other factors as meationed that go into it. LVL, race, group avg. lvl, ect. Say at lvl 30 you get 10points exp for killing mob X, at lvl 31 your going to get less, maybe 9 points. From what I have read in past interviews, sony has yet to totally explain the EXP calculations. Hope this helps.

#7 Feb 24 2004 at 11:14 AM Rating: Good
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170 posts
Someone else recently asked about how experience was calculated and I posted the formula. I'll do it again, since this board doesn't really have a good search function. All exp, may be calculated by the following formula (as inferred by others, not given out by Sony as far as I know):

The basic formulas for xp go as follows -

Where -
ZEM = Zone Experience Modifier
ML = Mob Level
GB = Group Bonus (1)
HCB = High Con Bonus (2)
N = number of players in group
S = sum of levels in group
PL = player level
B = Base mob xp (3)
XP = Xp awarded to player (4)

(1) For (N=1, GB=1.0; N=2, GB=1.2, N=3, GB=1.4;
(N=4, GB=1.6; N=5, GB=1.8; N=6, GB=2.16)

(2) HCB = 1 if ML < 55 or PL < 50 or PL-ML > 5
else
HCB = 1.95 + ((ML - (PL-5)) * .13)

(3) B = ML*ML*ZEM*GB

(4) XP = B * (PL + 5) / (S + (N*5)) * HCB

Now, as far as I know, AAXP is indeed calculated in the exact same way as normal experience above; however, whereas for normal experience the amount of EXP you need gets higher and higher every level, for AAXP you always need the same amount to get 1 AA point. It's just that depending on your level and the levels of the mobs you are killing, you can get it faster in certain places than others...just like normal EXP, but it can be much more noticeable.

Hope this helps.

Game on,

The Oneiromancer
#8 Feb 24 2004 at 4:55 PM Rating: Default
oh crap! that... looks like.... maths, can feel... brain..
meeeelltttinnggg!
#9 Feb 25 2004 at 4:57 PM Rating: Decent
AA is not effected by race modifiers, both the BL and I are Vah Shir. I do not have GoD. First time I noticed the discrepancy was the 4 named camp in Droga, all roughly level 53-55 mobs. Everyone, under level 65, working AAs would get 3 AAs per my 2. I would have considered as we worked deeper into Droga that the BL may get more experience since mobs at the king are 59-61, but the same 50% discrepancy, between us 2 level 65s and the rest, existed throughout Droga (not killing any light blues). I noticed something in LDoN. One group with one person under level 65, full adventure (LGuk) netted me 1/3rds of an AA, while a full group of 65s killing roughly the same number of mobs (Ruj) netted me 2/3rds of an AA. So, now I wonder if we are being penalized for grouping outside of our level. Going to test this solo, and have the BL solo the same level mobs, in the same zone, and see the outcome.
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