yossarian wrote:
I will add I have had multiple people tell me that when charmed, you will (always or mostly) cast spell slot (either 1 or 8). Now, this could be wild rumor. Can anyone confirm or deny this? Since I play a rogue I have no idea what spell(s) get cast when charmed.
This may or may not have been the case a *very* long time ago. But it's not that way now, and hasn't been that way for a number of years. Back when my wizard was around 20th level, I was fighting with a friends warrior in Beholder (the Gorge). I got charmed. I typically keep my nukes in the last 4 slots and alt spells (root, harvest, BoF, Shielding, etc) in the top slots. I remember specifically (because this wasn't long before the last time someone asked this) that the nuke I used was in slot 7.
The AI would simply use your best nuke, your best heal, or your best debuff. That was back then. The AI is even smarter about choosing spells today then back then (they added lots of AI smarts sometime around LoY release IIRC). Now, AI's will use any of the spells you've got loaded and will mostly use them in an intelligent way (nuke when trying to kill something at a distance), root/snare if something keeps moving away, slows if they're going to melee, dots pretty much any time they feel like it.
One thing that did used to happen (but I can't confirm is still in effect) is that you spend mana like an AI when charmed. Back then, I was dropping my big spell (force strike I think it was). Usually, I could maybe get 6 or 7 of them off before running out of mana. After I killed the warrior with a few casts, I turned on the nearby level 50something ranger hanging around in the area. I nuked the guy like 10 times (and actually reduced his HPs by a couple bubs) before the charm wore off. I was at full mana afterwards...
That was obviously before the AI spellcaster changes, since back then the casters would pretty much hit for max regardless of level (which is why a level 20ish wizard was able to nuke a level 50ish ranger at all). Today, I imagine that wouldn't happen. Don't know about the mana thing though.
The best thing to do when your MT gets charmed is to handle him just like an add. Use CC tactics on him. Root him if that's all you can do. I'm amazed that you had a chanter in the group, but he didn't just stun/mez the MT. Problem solved. Use your second pally to continue fighting mobs until the charm and mes wear off.
The thing is that most people panic when someone gets charmed and they stop thinking clearly. Once you've had it happen a few times, you'll find it's just not that hard to deal with. In many ways, a PC is *easier* to deal with then an equivalent leveled mob. Just always treat a charmed character as an add and you'll do fine.