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Deadwind Pass

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NameQuestLevelFlags
Archmage Leryda55 - 69Humanoid
Archmage Alturus56 - 70Humanoid
Deadwind Brute50 - 56Humanoid
Deadwind Ogre Mage50 - 57Humanoid
Sky Shadow50 - 56Beast
Deadwind Mauler51 - 57Humanoid
Deadwind Warlock53 - 58Humanoid
Wailing Spectre53 - 70Undead
Restless Shade54 - 69Undead
Unliving Caretaker54 - 70Undead
Damned Soul55 - 69Undead
Unliving Resident55 - 70Undead
Apprentice Darius56 - 68Humanoid
Spirit Healer60Humanoid
Gnimo
<Adventurous Tinker>
80Humanoid
Hakmud of Argus
<Traveling Trader>
80Humanoid
5 Threads (Search Forums)
Fishing at deadwind,
Posted: Dec 12th 2007 1:42pm | IP: Logged | Reply to this
19 posts
Score: Decent
What lvl fishing skill is required to fish here,i tried with 225 skill,and had lures and stuff that made my skill be up to 305 and still couldnt.
mobs..?
Posted: Aug 4th 2006 5:35pm | IP: Logged | Reply to this
4 posts
Score: Decent
what kind of mobs is between duskwood an the swamps..????
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realm: Nordrasil PVE
Char: Gnome Warlock 40: Caspmik
Posting from DK-EU-Azeroth
mobs..?
Posted: Nov 20th 2006 5:17am | IP: Logged | Reply to this
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56 posts
Score: Decent
If you stay on the direct path between Duskwood and the Swamp of Sorrows, you won't encounter any mobs at all. Look down either path to the south, though and you will see some level 55-ish Sky Shadow birds not very far off.
Isolated place to level 55+ and good cash
Posted: Jun 17th 2006 2:18pm | Edited: Jun 17th 2006 2:18pm | IP: Logged | Reply to this
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58 posts
Score: Decent
It's one of the most deserted zones in all of wow. There's usually always less than 5 people here, and most are just passing through to get to the other zones.

The ogres to the southeast of deadwind pass drop some nice loot and cash. The Birds hovering the road in deadwind pass drop vendorable loot that sells for 20silver or so, and stack.

All monsters are about level 55-57.

Edited, Jun 17th 2006 at 2:18pm EDT by calvindsx
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Non instance area
Posted: Jan 2nd 2006 5:14am | IP: Logged | Reply to this
34 posts
Score: Decent
There is a huge area that is protected by a gate near the graveyard that IS NOT an instance. I died and entered through as a ghost and explored, it is HUGE! alot of under water fighting areas. One under water area is called "Up-Side Down Sinners" I doubt that will be the release name though. I dont know if it is populated with mobs because I was in ghost form.

Non instance area
Posted: Feb 21st 2006 3:22am | IP: Logged | Reply to this
34 posts
Score: Decent
Did you notice that the interactive gates have names like "Doodad_EnervatedIronGate_01"

It looks like some sort of dungeon, no mobs though. Boss room will probobly be the Slough of Shadow.
Non instance area
Posted: Jan 18th 2006 7:33pm | IP: Logged | Reply to this
44 posts
Score: Decent
Room of Upside Down Sinners - reference to Chinese mythology as heard in that excellent movie - Big Trouble in Little China.
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Profundo Basso
Non instance area
Posted: Jan 15th 2006 9:55am | IP: Logged | Reply to this
2 posts
Score: Decent
I went in as a ghost and rezzed on the other side. Its indeed a big area, looks like some kind of dungeon with names which remind of same kind of hell. Like pauper's walk, Criminal's pit and Room of the upside down sinners

THere are no beasts on the other side whatsoever
Deadwind pass instance
Posted: Oct 8th 2005 4:58am | IP: Logged | Reply to this
11 posts
Score: Decent
Does anyone know what the instance is in deadwind pass and where to get the key?

Thanks
Deadwind pass instance
Posted: Dec 26th 2006 6:59am | IP: Logged | Reply to this
5 posts
Score: Decent
ive been there alive there is no mobs. dunno how i got there i just accidently walked through the gate but there is a underwater room waht was mentioned before where there are loads of corpses hangin upside down and there is also a big pile of bones like the one in RFD in another room
Deadwind pass instance
Posted: Sep 14th 2006 11:36am | IP: Logged | Reply to this
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73 posts
Score: Decent
I tried, but I can't enter it as a ghost...
Deadwind pass instance
Posted: Jul 13th 2006 7:42pm | Edited: Jul 13th 2006 7:43pm | IP: Logged | Reply to this
26 posts
Score: Decent
So I'm guessing it will be coming out with or after Burning Crusade expansion?

Nevermind lol clicked on the link above after posting.

Edited, Jul 13th 2006 at 7:43pm EDT by ShedaoShai
Deadwind pass instance
Posted: Feb 21st 2006 3:19am | Edited: Feb 21st 2006 3:19am | IP: Logged | Reply to this
34 posts
Score: Decent
I'm sorry but your description of Medivh's father is inaccuate.
For the true story on Medivh click the following link,
Medivh

Also the name of the instance is Karazhan. It will be a 10-man level 70 raid instance. For more info click the following link,
Karazhan

Edited, Tue Feb 21 02:21:31 2006 by Buzan
Deadwind pass instance
Posted: Jan 2nd 2006 5:13am | IP: Logged | Reply to this
34 posts
Score: Decent
There is a huge area that is protected by a gate near the graveyard that IS NOT an instance. I died and entered through as a ghost and explored, it is HUGE! alot of under water fighting areas. One under water area is called "Up-Side Down Sinners" I doubt that will be the release name though. I dont know if it is populated with mobs because I was in ghost form.

Deadwind pass instance
Posted: Dec 25th 2005 1:38pm | IP: Logged | Reply to this
9 posts
Score: Decent
it's a future instance in development. It's called Medivih's tower.
Medivih, son of a human woman and a god (or titan, don't remember) was a powerful sorcerer that hid own fate was cause havoc to his own race: the humans. He opened the dark portal allowing the orc invasion in both 1st and 2nd war, then on warcraft III he was the prophet who appeared warnong thrall and other stuff during the game.
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Yukkon - Human Warrior in Warsong
"Live for Honor, Fight for Glory"
Posting from Brazil
Deadwind pass instance
Posted: Oct 9th 2005 6:17pm | IP: Logged | Reply to this
8 posts
Score: Decent
currently there is no working instance in deadwind pass, just the portal

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