| ||||||
| Permanently enchant a melee weapon to often chill the target, reducing their movement and attack speed. Has a reduced effect for players above level 60. | ||||||
| Effect 1: | Enchant Item Permanent: | |||||
| Skill | Enchanting (285) | School | Physical | |||
| Range | Self Only | Cast Time | 5.0 seconds | |||
| Global Cooldown | None/Unaffected | |||||
| Last Updated: | 2009-08-04 12:53:41 | |||||
| Item | Level | Type | Tags | Count | |
|---|---|---|---|---|---|
| Small Brilliant Shard | 50 |
Enchanting | static_drop | 4 | |
| Essence of Water | 55 |
Elemental | crafted, quest_item, world_drop | 1 | |
| Essence of Air | 55 |
Elemental | crafted, world_drop | 1 | |
| Icecap | 58 |
Herb | vendor, world_drop | 1 |
| Item | Level | Type | Tags | |
|---|---|---|---|---|
| Runed Truesilver Rod | 40 |
Enchanting | crafted |
| Item | Level | Type | Tags | |
|---|---|---|---|---|
| Scroll of Enchant Weapon - Icy Chill | 57 |
Item Enhancement | crafted | |
| Formula: Enchant Weapon - Icy Chill | 57 |
Enchanting | static_drop |

maybe thats just old school logic and maybe im showing m age a bit by saying it.... could be wrong :)
I first started using it on a Rune Sword (rare) in my off-hand. At that time I was almost always in Arathi Basin battleground. My main hand had a Dazzling Longsword (epic), buffed with Fiery Weapon. Fiery proc'd multiple times in combat, but Icy never seemed to proc. I tried putting it in main hand and using a shield, but it wouldn't proc in the BG. I'd stop after a fight and look through the combat log but it just never went off.
I took it out of the BG, used in main hand with a shield in off-hand, but same thing except I did see it proc maybe once or twice in 5-10 combats, very feeble. I'd read this thread and saw others as frustrated as I was with the lack of proc'ing, but then others who said it was doing ok, so I decided to try another configuration, and that's when it started working. What I did was put it in main hand and got another fast sword, but not Epic, only Rare, with Crusader buff in my off-hand. As soon as I did that (not in a BG though), the damn Icy sword started proc'ing almost every combat, and sometimes twice. The off-hand Hanzo sword also seems to proc Crusader about the same, almost every combat, sometimes twice in a combat. But when Crusader is in main hand and Icy in off-hand, Icy doesn't like to proc, just like before.
RECOMMENDATION: if Icy won't proc for you, make sure it's in your main hand if you're dual wielding. If you're not dual wielding, try it outside a battleground. Call me crazy, but I think being in a BG suppresses it somehow.
Hope this makes sense. If I find other clues to the Icy mystery, I'll update this post. For now, I'm keeping Icy for main hand when dual wielding, since Crusader seems to proc ok in off-hand.
But the only time this enchant's likely to proc from what I've heard is when I pop retal in a hard fight for quick hits, and that's the only time any cheap enchant could save my butt.
So does it slow attack speed?
Edit: Wait, the description at the top of the enchant info page says it does. Why hasn't this come up in the posts? Anyway I'm sold on it now, time to hit Silithus...
Edit Again: I saw it go off once. ONCE. It has a cool glow, but that's all it's good for.
Edited, Mar 5th 2007 9:58am by warudders
Edited, Apr 14th 2007 3:13am by warudders
First off, speed reduction debuffs do not stack,
Okay now that we have that set, lets take a look at the different melee classes, Rogue, Warrior, Paladin ( i would include shamans but i've mostly seen them Cast and not Melee in PvP, and i know nothing about shamans in PvE). Now lets take a look at what slowing effects rogues have, well for one they can kidney shot, for two they have crippling poison, which procs quiet often ( about as much as Fiery does at 52). Warriors get Hamstring, and some finishing moves, execute. Paladins do not get a slowing spell, however they do have hammer of wrath, works out just as nicely and has a large range. Now, i've just pointed out native ways that a meleer would slow someone down in PvP and PvEm why would you want to go with something over 40 extra damage, that procs about every third hit, two weapons with fiery that's 80 dmg every third hit ( that converts into +26 DPS). And if your a rogue, proc enchants are NOT what you want for PvP, you want stat enchants. You shouldn't be hitting a clothy more than 4 hits anyway.
And Fiery should be cheaper too.
P.S. Fiery can crit for 60 damage.
You're an idiot? I think anyone who read this gathered that.
First off, speed reduction debuffs do not stack,
Okay now that we have that set, lets take a look at the different melee classes, Rogue, Warrior, Paladin ( i would include shamans but i've mostly seen them Cast and not Melee in PvP, and i know nothing about shamans in PvE). Now lets take a look at what slowing effects rogues have, well for one they can kidney shot, for two they have crippling poison, which procs quiet often ( about as much as Fiery does at 52).
Crippling poison procs more off of the Main hand, than the offhand due to Sinister Strike/BackStab&Ambush.
It is a 30% flat rate chance to proc.
What does execute have to do with icy? I'm surprised you didn't mention Deadly Throw, or Eviscerate when you were talking about rogues.
Paladins do not get a slowing spell, however they do have hammer of wrath, works out just as nicely and has a large range.
What does that have to do with Icy?
Icy is good simply because it slows your target down, which allows you the upper hand when it comes to movement.
Translation:
If you hit them, and they get slower they're easier to hit.
Pulling numbers out of your ass is pointless.
Also: 40 damage is pretty trivial once you get past your 30s.
I'm 44 now, and my instant point procs for 67-85 damage.
Yes, because rogues can't kill anything other than Mages, Warlocks, and Priests.
And Fiery should be cheaper too.
P.S. Fiery can crit for 60 damage.
Fiery is crap.
The damage you get from it is neglible, it's only good for twinks... and even then, there's better things out there for twinks.
In conclusion: You're an idiot.
PS you might just not notice it proc in pve a lot, but it does!
What is it? Why, Why its a, what the heck is this... oh this is crap! -Brudder
http://www.ugoplayer.com/animation/wowwhengnomesfly.html
Watch your back in the shadows ... >:)
Crusader Enchant ftw ;)
I do think it procs a little more often than I thought it would, but unless I'm staring at the targets status bar, I can't tell when it goes off.
Kojaktwo>>>>60 Paladin
Mynertwo>>>>38 Warrior
Eclipsetwo>>29 Warlock
PKaetwo>>>>>25 Hunter
Felontwo>>>>14 Rogue
Hushtwo>>>>>20 Priest
the proc. chance is (as mentioned before) INSANELY low.. I would say fiery wep. enchant is better AND cheaper :P but the icy chill glow looks sooooo much better then the normal demonslaying/fiery glow..
so it's a look-good enchant ;P (not for use on very slow weapons, like 2 handed ones, due to the low procc. rate)
Barbapappa 54 hunter
Bloodfeather EU
on the other hand, i have Fiery Weapon on another polearm, The Needler with 2.20 speed, and DAMN but that one goes off all the time, at least several times per fight!! and it looks better imo... =)
later,
Rock.
Frostbite: Gives your Chill effects a 3%-15% chance to freeze the target for 5 sec.
Master of Tradeskills
It used to be 40g on AH (formula), but i guess it's more like 10g now. damnit. ;)
60 NE Rogue
25 Tauren Shaman (nerf shamans)
FFXI
Aerix 58 Elvaan Paladin -Retired-
Edited, Sat May 7 19:51:53 2005
For me, the proc rate seems a bit slow,
and to note, the length of time the spell lasts on the mob is about 10 seconds, if that.
Also, if you have a weapon that has a natural proc, you can enchant this to it and have two procs. but not two enchants.
hope that helps.
Silent Fang
Binds when picked up
Main Hand Sword
45 - 85 Damage Speed 1.60
(40.6 damage per second)
Durability 90 / 90
Requires Level 57
Chance on hit: Silences an enemy preventing it from casting spells for 6 sec.
Sells for 5 Gold 68 Silver 80 Copper to vendors
The enchantment glows a VERY VERY BRIGHT WHITE!
It slows the targets movement by 70% and slows the targets attck speed by 20%. The proc goes off at least once a fight I have found. I have had it go off the most 4 times in a fight. Its extremly useful and I like it very very much.
THE ONLY WAY YOU CAN GET THE ESSENCE OF AIR, is to have a very high alchamist transute an essence of water into an essence of air. If you cant find one look to pay anywhere from 30 to 50 gold for one essence of air. Yes they are that rare.
Member of Excessive
60 Paladin on Gorefiend
300 Enchanter 300 Skinner
Actually you can farm Essence of air from the air elementals in Silithus =)
Sold one tonight.
Maaya - 60 Undead Mage (Ner'zhul)
As I was saying.. Huh ?
Life wasn't meant to be easy, but who put me on the Hard setting ?
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