Using the Beacon Torch, mark each tower in Andorhal; you will need to stand in the doorway of the tower to successfully mark it.
Once all four towers are marked, return the Beacon Torch to Commander Ashlam Valorfist in Chillwind Camp, Western Plaguelands.
Through the use of a magical device known as a beacon torch, we can mark targets of our choosing for future actions by our troops. To that end, we think the Scourge are using Andorhal's watchtowers as a means to control their troop movements.
Your mission: breach Andorhal's defenses to plant beacons at all four watchtowers. You'll need to be in the doorway of each tower to plant the beacon; it will then proceed to mark the tower. There are only five charges on the beacon torch, so use them wisely!
Once the towers are marked, they'll become top priority targets for our attack on Andorhal. I suspect that once we neutralize the towers, the main threat of Andorhal will emerge. From that point on, we'll have a straight-up fight for control of the city!
You're back to report success, yes? Don't forget the beacon torch as well; we must maintain control of our materiel.
My priests are reporting that our beacon trackers are picking up extremely strong signals on all four towers! Dare I say it, but I believe you've executed another mission with complete and total success! Well played once again, <name>!
With the towers marked, our preparations for the attack are now in place. The time has come to take the fight to the Scourge!
+63 reputation with Ironforge
+63 reputation with Gnomeregan Exiles
+250 reputation with Undercity
+63 reputation with Darnassus
+250 reputation with Stormwind
+63 reputation with Alliance
+63 reputation with Exodar
tower 1 - 40,72 tower 2 - 42,66 tower 3 - 44,63 tower 4 - 46,70
42,66
44,63
47,71
kill the non-elite guard outside the tower then get close to the door then right click on the beacon. Don't have to kill the elites. Easy to solo quest
<Faded>
"Of course you should fight fire with fire. You should fight EVERYTHING with fire!"
Servant to the Shadows
Defiler of Light
Just kill one or two of the normal enemies and stand right beside the guardtower entrance. That is all ...
I was able to do it with my Level 53 Mage, there was no problem
Ignorance and arrogance. Great combination.
Tool.
except tower 3.. but the 44, 63 coords are correct
The torch can not be used while you are in combat.
A simple trick for a hunter. Wait for the elite to move back from the door way. Walk up and stand in the doorway. Then tell your pet to attack as you light the torch.
You will not be in combat when you start and the pet will keep the mob off you long enough for credit. You can then run of and turn pet to Passive so it runs off and does not die on you.
tower 2 - 42,66
tower 3 - 44,63
tower 4 - 46,70
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