Quest: Wild Leather Armor

Level: 45
Attain: 37
Profession: Leatherworking
Side: Alliance
Start:
End:
Category:
Starts in:
Experience:
Quest Chain:
Other Links:

Objectives

Bring 10 Thick Leather to Pratt McGrubben in Feathermoon Stronghold.

Description

<Name>, you're becoming quite skilled as a leatherworker! I know some patterns you might be interested in... Wild Leather armor! Wild Leather taps into the potent and chaotic properties of wildvines, found in areas of lush vegetation and on some of the creatures there. The armor made using it is second to none for people of your skill, guaranteed.

I'll teach this to you, but you'll be working for me for a while. The first cost is simply ten pieces of thick leather. After this, we'll talk specifics.

Progress

Like I said, you'll be working for me while you learn about Wild Leather armor. Because wildvines are both potent and chaotic, it yields a random but strong benefit to the already strong armor you will be making. This knowledge, however, was not easy for me to come by.

The initial cost to begin this process is ten pieces of thick leather.

Once that is done, we'll get to the work you need to do in order to obtain the patterns.

Completion

Well <name>, I'm glad to have you on board. You've made a smart decision as a leatherworker; those who wear leather armor will be clamoring to you once you learn how to make any of the Wild Leather armor pieces.

Let's get to work - where do you want to start?

Additional Notes


Tags:


Added: Oct 28th, 2004, Updated: Oct 1st,2009Send us a correction or info on this quest
12 Threads (Search Forums)
Travel Directions
Posted: Jun 27th 2009 8:00pm | IP: Logged | Reply to this
15 posts
Score: Decent
go to Feralas loc 43.43 to the docks and wait for the boat to take you. Get flight path when there.
Travel Directions
Posted: Jun 27th 2009 7:58pm | IP: Logged | Reply to this
15 posts
Score: Decent
to get to feathermoon stronghold go to Feralas location 43.43 at tyhe dock aand wait for the boat to brinng you there, get your flight path when there.
Concerning the Wild Leather quests
Posted: Oct 4th 2007 12:45am | IP: Logged | Reply to this
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332 posts
Score: Decent
I posted a little info on the Wild Leather series of quests on Pratt McGrubben's entry, including the correct amounts of all materials (I kept track the third time I did the chain). Rather than repeat them here, you should visit that page if you're interested in the quests.

I can confirm a level 37 logging the quest, but my LW skill was high enough for me to use a Salt Shaker on all three of the charas that did this: in other words, 250. I suspect that 225 (and maybe Artisan training) is necessary before you can log it.

As for getting to Pratt in the first place, all three of my charas that completed this quest chain swam down from Desolace. It's the safest route if you swing wide around the northern coast of Ferelas.
Posting from Philadelphia
Have Patterns
Posted: Feb 12th 2007 11:32pm | IP: Logged | Reply to this
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80 posts
Score: Decent
I have all the Wild Leather Patterns up for sale on Rexxar! If interested, PST or mail Konton
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Major Lazy But ^_^

[img]http://206.110.20.132/~mchin/images/sig.php.png[/img]
can do this as early as lv 30
Posted: Jun 8th 2006 11:37am | IP: Logged | Reply to this
11 posts
Score: Decent
Attained and completed entire quest line at Level 30 and 225 LW for 2900 exp each part. Reasonably safe, didn't die but lost Voidwalker once, to get to Feathermoon going south from Desolace.



Edited, Thu Jun 8 15:23:33 2006
Travel Directions
Posted: Mar 4th 2006 7:13am | IP: Logged | Reply to this
Mynde
Scholar
17 posts
Score: Decent
I completed the quest as lvl 38 NE druid, 225 LW. That said, after some sagely advise from higher druids, I was told I could probably make it in travel form, via Theramore Isle, Duskwallow Marsh, The Barrens, Thousand Needles, Ferals. Instead I chose to prowl in Cat form and enjoy the scenery & the elevator down to Thousand Needles.

All went well until I approached the Horde Camp Mojache in Feralas. I went to the left of the path, ran into a lvl 40 bear who saw through prowl and it went to hell and a handbasket from there. I went cheetah & managed to evade him, after narrowly avoiding a fall over a cliff with a waterfall, only to be done in by a group of wolves (Longtooth Howlers) that I couldn't outrun. They saved the killing blow, placing me right in the middle of their den area, making for a sticky corpse recovery.

Scouting the area as a ghost, the area looks impossible from the right side, so I scratched my travel plans & rezzed myself and made a quick dash back towards 1K Needles & picked up the flight path at Thalanaar, which I missed on the way in.

If you choose to go this way, before you take the grassy pathway leading into Feralas, look to your left and you will see a small grouping of NE's with the flightmaster & Caryssia Moonhunter, the quest giver for Tribal LW. Get your flightpath first.

Logically it didn't make sense that this should be so hard at an appropriate level. I'm convinced that how I completed this is the way the quest was designed to be completed...by the sea. Since the Tribal leather is primarily for druids, this way uses the druid's skills the best...swimming, prowl, etc.

I used http://mapwow.com/ to determine where a good entrance was and started swimming the sea wall at The Zoram Strand in Ashenvale. I'd hoped to go on land at Stonetalon Peaks to pick up a flight path, but I never found an opening.

Continuing on to Desolace, there was a beach clearing in the beginning of the zone. You will see an island to the right & a shipwreck that are associated with various quests. Naga's (Slitherblades) & assorted crustaceans are in the water. On land I only saw a far away elemental & hid from a passing giant (Deepstrider Searcher) who returned to the water. Figuring there would be less conflict on land, I went cat form & prowled across the beach and stayed that way on the sea wall, until I came to Shadowprey Village. I wasn't out far enough as I entered their cove & I think a sandbar popped me out of the water & suffice it to say the Horde village people made fish bait out of me. So when you enter this area, DO NOT enter the cove, swim as straight across as possible.

I rezzed myself as far out in the cove as I could and seal formed my way out of there. As you continue on the wall, you will come to one area quite close to the wall when your fatigue bar pops up. Continue to swim on the wall, the fatigue period is short enough to make it without dying.

As you enter the Feralas zone, you will eventually pass a couple of brown beach areas & & a couple of coves. At the point when the beach area becomes brown & forested again, and before it begins to veer to the left, you are a direct swim straight across to the Feathermoon docks. Stay on the first compass setting (32,x) and you can't miss it. There is a dock veering further to the left that has a boat that also goes to Feathermoon, but the swimming distance is almost equal to get to either points. In ghost form I noticed a campfire area by the Feralas side dock & I didn't want an encounter with any more Horde characters.

Once you hit shore by the docks, you'll find Pratt McGrubben on ground by the docking building, to the left of the Flightmaster. Don't forget your 10 thick leathers!

Posting from arizona
Travel Directions
Posted: Mar 1st 2007 10:54pm | IP: Logged | Reply to this
43 posts
Score: Decent
Too much details... but that adds the drama to the game : D
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There is no face like gnome. There is no face like gnome. There is no face like... yay! Mum! I'm a gnome now!
Travel Directions
Posted: Jan 1st 2007 11:33am | IP: Logged | Reply to this
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61 posts
Score: Decent
Loved this entry it makes me feel SO much better knowing I wasn't the only one who couldn't get past Camp Mojache. I was coming the other direction, from the beach, standing just outside the aggro range of the gate guards at the entrance to the camp, trying to peer over the edge of the cliff to see if i could pick up the road on the other side of the camp and continue to my goal, the flight point at Thalanaar. When I saw the level ?? horde priest player trying to sneak up on me from the floor of the valley I got the willies and hearthed out. I'll get the FP coming the other way through Thousand Needles it's easier to avoid Horde and see where you're going, also lower level mobs.

To get to Feathermoon Stronghold just do what he said and swim down from Desolace, only a few mobs to easily avoid, stay on the wall when you see the fatigue bar, avoid the village, and it's a cinch. Oh, and the campfire on the beach by the boat pier is a goblin trader with a quest, he's harmless.

If you don't get the FP at Thalanaar then when u use the FP at Feathermoon to go to Gadgetzan it takes you way north back past Nijel's Point, and around Ratchet. With the Thalanaar FP it should let you fly straight across to Gadgetzan, saving beaucoup time.

Final note, it's similarly easy to swim from the dock at the fortress in Dustwallow Swamp to Tanaris, then run from the beach to Gadgetzan, except there are NO mobs once you clear the fortress harbor. If a thresher tags you in the harbor just keep swimming southwest to the first point of land, then continue south unhindered. OBTW, what might appear to be breaks in the wall of mountains offering passage inland are just dead-ends.
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Trust me on this. If I did it, you can do it. Seriously.
Posting from New Mexico
Travel Directions
Posted: Jul 16th 2006 11:16pm | IP: Logged | Reply to this
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73 posts
Score: Decent
Or you can fly to Nijel's Point in Desolace and follow the road south...
Travel Directions
Posted: Aug 1st 2006 4:58am | IP: Logged | Reply to this
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203 posts
Score: Decent
Which is so much easier, but have fun if you run into Rexxar and Misha. Nice to know that there's a hunter out there that can 1 shot anything in the game...
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Dwarf Hunter
NE Druid
NE Warrior
Tauren Shaman
Posting from Italy
Travel Directions
Posted: Dec 14th 2006 9:38am | IP: Logged | Reply to this
9 posts
Score: Decent
Rexxar and Misha are neutral. They are part of the Horde yes, but if you don't touch them they don't touch you.
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"Everyone has a right to be stupid; but some people abuse the privilege."
Posting from Puerto Rico
level requirements
Posted: Nov 10th 2005 2:11am | IP: Logged | Reply to this
31 posts
Score: Decent
This can definitely be done at lvl 35 with 200 leatherworking, as that's what I was earlier tonight - was only there to grab the flightpath whilst doing the artisan fishing quest, hadn't expected to find a leatherworking quest chain as well!
Posting from Scotland
Hmmm
Posted: Sep 25th 2005 4:56pm | IP: Logged | Reply to this
5 posts
Score: Decent
Is it really worth it to do the quest when it takes so much effort and material? I mean the sh*t u learn aint good
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//Synthaxia
Cured sickly deers since 2005
Posting from SWEDEN
RE: Hmmm
Posted: Mar 13th 2006 8:42pm | IP: Logged | Reply to this
48 posts
Score: Decent
LOL! of course this is worth it...the vest and helm are extremely easy to make. The type of armor you can make with the 3 specializations is increadable...some are great epix with fire resistance...read up a little bit on the patterns you can get i think you will have a slightly different opinion.
RE: Hmmm
Posted: Oct 20th 2005 5:26pm | IP: Logged | Reply to this
3 posts
Score: Decent
I'd like to know the same thing... is it really worth the materials for what you get in return??

Rathran
RE: Hmmm
Posted: Feb 19th 2006 10:22am | IP: Logged | Reply to this
2 posts
Score: Decent
You have to complete this quest in order to get Tribal Leatherworking later on. (I don't know about the other specialties)
Posting from Durotan
prereqs
Posted: Jun 18th 2005 8:19pm | IP: Logged | Reply to this
14 posts
Score: Decent
I just picked up this quest and I am a level 39 Dwarf Hunter with leatherworking 243 and skinning 273.
http://wow.allakhazam.com/profile.html?106887
RE: prereqs
Posted: Sep 4th 2005 10:30am | IP: Logged | Reply to this
1 post
Score: Decent
I got and completed this at level 35 with 200 leatherworking.
RE: prereqs
Posted: Jun 19th 2005 4:01pm | IP: Logged | Reply to this
1 post
Score: Decent
I got the quest at lvl 37, not sure if you can get it lower than that though. I had leatherworking up to 250 at the time though. One fun fact though, I came down from Desolace and was sniffing around looking to expand my map...bad move. I found a group of rough characters and one hit and 2500 hit point shot later I found myself in the graveyard, just as well since it was where I needed to be anyway for the quest, just a few silvers to fix a bit o armor.
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Studrui
Re: How does this startup?
Posted: May 9th 2005 3:51pm | IP: Logged | Reply to this
9 posts
Score: Decent
you will need lvl40 and Leatherworking at 225 to be abl to do this quest.
I learned Artisan L/W (reached lvl 239 & Skinning at 300) before starting it so found no problems.
wow lots of mats....
Posted: May 3rd 2005 9:34pm | IP: Logged | Reply to this
12 posts
Score: Decent
For all of the wild leather quests you need...
200x Thickleather
144x turtle scales
18x Silken thread
12x Heavy Silken Thread
7x Wildvine....

wow...lotsa stuff...
*runs off to farm*

oh and yer leatherworking needs to be 225 i think...
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Lvl 56 Druid Night Elf
Posting from California
How does this startup?
Posted: May 1st 2005 8:44pm | IP: Logged | Reply to this
10 posts
Score: Decent
Hmmm. I'm lvl 42 dwarf, but about 187 leatherworking, I did the yeti hide turnin quest for this npc, but he's not offering any other quest. Where's or when does it startup? Need higher leatherworking before he'll start it?
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Stronteum of Saryrn
70 Dark Elf ShadowKnight
http://www.magelo.com/eq_view_profile.html?num=509466&resize=true

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