I was right! These carcasses you brought me belong to the baby bone worms. Do you know what that means? It means that somewhere out there is a big one! I think we can get it to come out if we can provide the right kind of food. Let's see... something big! Yes!
I remember seeing clefthooves east of here on the other side of the Bone Wastes. Get out there and kill a clefthoof. Once it's dead, use the drums. Hopefully the big one will come up to feed. If you manage to kill it, bring me its organs!
Update
Return to Dwarfowitz at The Bone Wastes in Terokkar Forest.
Progress
Take a friend with you!
Completion
Amazing! Look at this stuff! The thing-a-ma-whatever has some sort of dust inside its whatcha-ma-bobber. Bah! I won't bore you with all this scientific jargon. I did manage to pull a few teeth from the little ones to make these incredibly sharp knives. Want one?
This quest can be soloed. Below is a good strategy for doing it solo.
First, go to the southeastern most tunnel entrances the the dome. You'll be able to see the clefthoof from the entrance.
Second, pick 1 unlucky victim and pull him just close enough to the entrance where the white text flashes on the screen of where you are. NOTE: you must be "in" the bonewastes to activate the drum however the corpse of the clefthoof can be slightly closer to the tunnel.
Third, Buff, summon the worm, hit it once, then run like hell to the tunnel and stand there just out of line of sight of the worm
Fourth (the trick), KEEP AGRO, just because you have those little crossed swords doesn't me you're in combat. What you need to do and, how hard it is, is based on your class
Casters/hunters: Rank 1 ranged spell/attack or dot do this atleast once every 30seconds to keep agro
Melee: Ranged attack every 30seconds
Pally: step out from behind the corner and let the worm shoot you, hide and heal, rinse and repeat.
When done you should be able loot the corpse and laugh that you solo'd the worm
just solo'ed in under 1 min on my 67 unholy death night AFTER THE NERF! man this nerf sucks though, bone shield and icebound got reduced to 20% damage reduction, also gargoyle is down to 30 sec max, zombie form is 30 secs and has a 15 min cooldown, corpse explosion takes runic power and they weakened rune strike by 25%... but after all of that i still solo'ed. very easy all you do is put ur aoe's down and let ur pet attack stay back and ice him in till ur runes cool off rinse and repeat. good luck guys
Just tried to solo this as a 66 Unholy DK - didn't manage to do it (got him down to around 10% using every trick in the book) - however, I got lucky because when I ran back to my corpse, another DK had taken up the fight - and died - so I could finish off the beast and finish the quest =D
I soloed this as a 65 hunter no problem. Summon the elite worm. Play dead wait 1 min 30 seconds stand up and shoot it, heal as needed it dies at 2 minutes if you kill it or not
Why the playing dead route didn't work for me I don't know. Tried it but the worm didn't give any loot. Attempted 3 times. Running down the tunnel worked perfectly. You can bring the clefthoof practically inside the entrance of tunnel at 44,72 & still be in the bone wastes. Kill it, play drum, run around corner, send pet back & forth between mends to keep in combat. After 2 minutes it died & allowed me to loot.
Some1 showed this trick to my main and I just soloed with my 68 alt. I kept jumping in and out of combat, so I was worried, but it still went down after like 30-40 sec, all I did was hit him with the wand couple of times. Looted and completed, thanx hope that works for you too.
You people who said they solo'd this as low level 60s are either lying or bliz has made the worm an elite without the title. He purges / resists dots and the quest giver dies as well. Take a couple of people to help you with this.
Also take pots and bandages...Good Luck
----------------------------
Quote:
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine." Paper: "OMG, WTF, Scissors!" Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
OK, this quest is still soloable no matter what class you are. So heres how you do it. I will not be using coordinates because some people don't have them and that would not be over all helpful to them.
Second, pick 1 unlucky victim and pull him just close enough to the entrance where the white text flashes on the screen of where you are. NOTE: you must be "in" the bonewastes to activate the drum however the corpse of the clefthoof can be slightly closer to the tunnel.
Fourth (the trick), KEEP AGRO, just because you have those little crossed swords doesn't me you're in combat. What you need to do and, how hard it is, is based on your class Casters/hunters: Rank 1 ranged spell/attack or dot do this atleast once every 30seconds to keep agro Melee: Ranged attack every 30seconds Pally: stepp out from behind the corner and let the worm shoot you, hide and heal, rinse and repeat. I got bored so i ran up when he was burrowing and concecrated just so that i had agro at all times. NOTE: Divine Prot. is only bubble that works because his spit is magic based attack.
Very nice. Myself as 70 war and a 65 rogue tried this guy the traditional way twice, but his poison is just too much without some heals. Your strat worked perfectly, thanks.
Amazing strategy! I didn't find the exact spot you ran and hid, but I found a pretty good one, and only potted once due to panic (coulda bandaged, instead). Soloed all three parts to the chain as a 64 Rogue and got Shani's for my "trouble"!
Brilliant I did exactly as was posted here and totally solo'd the big bone beast:P as a 68 druid just summoned it by the tunnel let it chase to the base of the tunnel hid behind the wall and every 30 seconds or so blasted it then went behind the wall then when it died even though I hadn't taken even a 1/4 of its health, and was able to loot it...........great advice!!=D
The mob despawns / dies after a certain amount of time.... no matter where it is it still dies..
I pulled the Mob then feigned death (hunter). waited 20 seconds. ressed pet. Then killed the mob by healing the pet / autoshot the mob untill time ran out. Easy kill got the loot.
The Enormous Bone Worm (and the trash mobs if you are unlucky) will die 2 mins after you bang the drum.
Have a timer running and bang the drum take note of when 2 mins will be up and at 1 minute and 55 Secs pop your head around and use a spell or if you a melee fire off an arrow or put your self in combat anyway you can before 2 mins are up.
Actually, I accidentally learned to solo it with virtually any class....and was able to repeat it on an alt.
1) Try to get him to spawn as close as possible to the ramp that leads down to the center circle of Auch.
2) Hit him a couple times and then make your way towards that ramp. Make sure to stop and smack him a few times on the way if it is a long ways.
3) Once at the ramp, run down it and around the corner (out of line of sight). After a few seconds the mob just dies on his own and you can go loot him.
This was written by warfall on Thottbot and it really works.
I tried this a couple times but it seems Blizzard figured it out because although he does die, you cannot loot the corpse. Tried it 3 times and each time his corpse was unlootable.
This DOES work. All you need to do is pull a clefthoof to44, 72, marking sure you are still in The Bone Wastes. Then use the thumper and immediately start moving down and around the tunnel. You may get some other guys, but since I got him on the first time I'm just gonna assume you do to. The trick is to stay out of line of sight, and every few seconds use a very low rank spell to keep you both in combat. As long as you are still in combat you will still have loot privledges. You probably didn't stay in combat and that's why.
----------------------------
Quote:
RP-PVP just means when you get ganked the person who did it will say something like "I hath owned thou!" instead of "J00 sux0rz n00b!"
at the 5th try first time I tried to do the quest and got pwned. Second time I tried he appeared at 1st try.
----------------------------
I'm in your enrichment center... modifying your devices... ------------------------------------------------ So the suspect tells me, "I am innocent!" And I respond: "Glad to hear it, for in this world, innocence is a crime... and it's the guilty ones like me who form the police."
Well its easy had a hard time thinking how to make the quest but finaly i did it.With this post its easy to make.Just go at 44,76 where a lvl 62 elite questiver is.He'll help u out with the worm.Kill a clefthoof but try to kill him near the elite guy.Use the drumm on the dead clefthoof body.If the worm doesnt appear from first try, try the same again.When the big guy appears(hes huge!!!!!!!) the lvl 62 elite guy will help ya out :)
I would kindly ask ppl here to stop lying in hopes that they be cool. People come here for the RELEVANT info, and the TRUTH is that the elite's help in this Q is close to nothing. This DOES NOT WORK! The elite merely scratches the worm before the worm kills him. The one way i see this possible (maybe) is to be a healer and to heal the elite, watching your aggro.
other ways is to use your pet and heal it like mad, also watching aggro :) and prepare for a LOOONG fight.
Took him down as a lvl 64 affliction lock! Was a hard one cuz he cant be feared.. and hit DAMN HARD! he killed the elite dude and my pet but i finally killed him!
First u need to kill a clefthoof(big brown thing) then use the drum! Use it near the elite and he will help you.. used a pot and healtstone, if i shouldnt i would be dead.. he had siphonlife and i drain lifed him all the time.. so pot and healthstone for lock is nice:D
Solo'd as 66 BE Holy pally [with the help of the 70 NPC]. Man, those groups of 3 Mature Bone Worms are a PAIN! No need to LoH or bubble, or even use pots. Generally a fun fight when you have the Vindicator's help.
Need to Know: - There's a 62 Elite Questgiver at 49,76 (southeastern bonewastes) with clefthoof's near him. Hell help you with the fight if you summon near him. - Hai'shulud is on a timer, approx 2 minutes, after that time he dies. - Yes its soloable I did it as a 66 huter but afterwards (with the above advice) a 64 Hunter did it
Essentially hit him a few times, let the 62 elite take him, let the elite die (I didnt do this first time and couldnt loot the mob later), then concentrate on staying alive.
Just nuked that 66 elite solo with 65 lvl night elf feral droo.
how it went:
loc[49.77] tried with one 65lvl hunter to spawn it for about an hour - pulled clefthhoof by clefthoof near NPC, killed and use drums on it. no success. only 3-4 sand gnomes, or 3-4 warms [ those hit damn hard ~ 1000 dmg - i dont think doable in solo] after the hunter left.. just for fun pulled one mob again, used drums - and prayed for that elite. and then it started.. that mob is under 30000 hp, with average BR - 500. Beared him and aggroed untill my life got 30% then stopped to aggro, and the NPC took it on him. Healed up to 100% turned again [ while doing that NPC got about 15 % life :]. Aggroed again and finished with 15% of life. the feeling was wonderfull :] jumped from my chair. no pots, not scrolls. just tactics. good luck
For those who're having trouble with this quest. there's a 62 elite questgiver down there at 49,76. You can pull the clefthooves to him easily, and he will help with whatever pops up. He was the only reason that the trios of worm spawning wouldn't kill my wife and I while doing this, and likely the only reason we managed to down the big one. Hopefully this helps someone.
Good tip. I really got lucky with this quest. Not only did I manage to attract the Elite worm on the very first try, but there was also a nice horde player hanging around the vicinity who gave me a helping hand.
Even so, I had great difficulty with this quest as a level 65 warrior with green/blue equipment. I used a potion and popped Retaliation but I still won with a mere smidgen of health. I dunno what I'm gonna do with this dagger, but I'm keeping it as a momento of this crappy, crappy quest. :-/
In the Dune series of science fiction books by Frank Herbert, a crysknife is a weapon made from the tooth of Shai-Hulud, the giant sandworms (collectively) that live below the sands of the desert planet Arrakis.
This quest reward is further proof that somebody at Blizzard was eating fungi when they designed TBC quest rewards. Three daggers? Whut? What if they put in a quest with three blue guns ... sheesh.
On the bright side ... it was a quest ... it was fairly quick ... and it did give xp.
TBH-- Warriors, rogues and hunters are the only classes able to use guns. Daggers can be used by rogues, warriors, hunters, warlocks, mages, priests, shamans and druids... Or for short: any class but paladins. I think that can be called 'fair' at least.
Please take a moment to wiki "crysknife" and I think you'll understand.
Just to make it simple:
wowwiki wrote:
In the Dune series of science fiction books by Frank Herbert, a crysknife is a weapon made from the tooth of Shai-Hulud, the giant sandworms (collectively) that live below the sands of the desert planet Arrakis.
65 hunter and 64 paladin. It took more than 10 tries before he spawned. In a few of those tries the smaller worms got bugged - they totally disappeared but kept casting the 1000+dmg spell on us - it was obviously very annoying and killed us a couple of times.
This quest does suck. As everyone stated before, you have to summon until you get lucky with the big elite worm.
Do your self a favor and ask a hunter to help with the summons. If the gnomes appear, FD will make them vanish. If non elite worms spawn, FD will allow you to walk away without kill'n them.
We must have summoned over two dozen stupid Gnomes and bugged worms. Finally after reading through this thread, I found one small detail and it worked perfectly: Make sure you target the Clefthood corpse and then beat the drum while having the corpse as your target! Goodluck cause this quest SUCKS.
Targetting the corpse makes no difference at all. My group tried it this way several times: three regular worms emerged each time. I don't think there's any trick to getting him appear, you either get lucky or you don't.
I have to agree with everyone on this page that this quest is indeed annoying, and the non-elite worms that show up, bugged. They are capable of shooting their ranged Poison attacks from below ground and at insane distances: each of these poison hits can easily deal more than 1k damage regardless of your armor type. With three of them hitting the players with that kind of damage every other second, you may want to pack yourself with a full group and a whole lot of patience. And that is before you actually even get to the elite worm.
Each time you use the drum you get either 2-3 sand gnomes, 2-3 worms, or the elite worm that gives the quest item. The elite spawned the 12th time I used the drum.
It doesn't hit very hard and as a 70 holy/disc priest a shield + renew every 15 seconds kept me at full health. After about 2 minutes, with the worm at 60% health and me at 80% mana, the worm abruptly dropped dead. If you're a healer I wouldn't waste any mana on harming the worm, just keep yourself alive and outlast it.
I soloed this as a 65 Rogue. I summoned him, fought to the death, ran back rez'd out of combat reach, healed then went back at him. He is on a timer so if you can out last him you will get this one easy.
----------------------------
Shampoo is better, it goes on first and cleans the hair. Conditioner is better, it leaves the hair silky and smooth.
so i wasnt paying attention to the fact that it was (Group), and half my armor was down to 0 durability, and this guy popped...i stayed alive for a while (67 feral druid) but since my armor was broken i wasnt doing enough damage to him...after about 2-3 minutes, couple bashes and self heals, he was down to 75% and i realized it wasnt going to happen...i run away, and am very thankful to see "Leaving Combat" pop up on my screen. I turn around to see if the worm is still wandering or if he despawned, and to my surprise he is dead and i can loot him. now unless 5 fire mages ran by and PoM pyroblasted it in the 8 seconds it took me to leave combat, he died on his own when i left combat. im not complaining, i finished the quest :)
he autodies after about 2 minutes so really u dnt hafta kill him just keep his attention on u as a 64 mage i used the thottbot strat and easily got him down to 60% be4 he died and all i used was fire blast and arcane blast
----------------------------
(\_/) (O.O) (> <) (")_(") AHHHH EVIL BUNNY paste him in ur profile to help him achieve world domination!!!!
This is one of the worst quests in the game. You have to kill clefthoofs, use the drums, and pray that he spawns. If he doesn't, you kill 3 annoying mobs that give no exp. These mobs can sometimes bug out and attack you from insane distances. After killing over 20 clefthoofs and not spawning him, my group decided to abandon. It just wasn't worth our time.
FInished quest with a 65 shadow priest and a 63 pally. Pally healed and shadowpriest done damage. Courds 44.76 were dead on. +to attack power dagger sells the best. just be sure you kill a clefthoof target it's body then bang the fumper he will definatly spawn.
First of all this quest line is available at level 63 not 64 as stated in first part of quest line. Myself a 62 rogue with so-so gear and my wife(a 63 rogue) with a 64 hunter did this with no problem. You have to go east of camp where you original obtained the quest line and find what looks like wooly mammoths and kill them. once the wolly mammoth looking thing is dead use the drum to see if it summons the elite worm . it took us 4 kills for him to spawn. He was a 66 elite and at first the hunter almost died but once the wife and I got into a groove of keeping it stunned by taking turns kidney punching( yes some how they stuck to him) it with 5 combo points the worm never had a chance. the hunter was able to heal up using first aid once we got the kidney punches sticking . My wife got the dagger for her and the hunter got his reward and when i hit level 63 we are going back so i can get the quest line and do it again so i may obtained the nice dagger upgrade for my 63 rogue.
This quest seems to be occationally bugged as stated earlier. Some worms that spawn before the boss spawn underground and are impossible to target and thus impossible to kill. They can however kill you quite easily with their nasty poison DoT.
The fact that the boss does not spawn right away is not a bug. Keep trying to pound that drum and he will eventually spawn.
Senior Content Manager
Wow.allakhazam.com
FAQ (Support) | FAQ (Forum) | Forum Rules
Summon the elite worm.
Play dead
wait 1 min 30 seconds
stand up and shoot it, heal as needed
it dies at 2 minutes if you kill it or not
Just did it..^_^
Edited, Jan 16th 2008 12:35pm by DarkestAngel
http://www.playonline.com/ff11us/information/060209.html
EVERYONE CHECK THIS LINK OUT
http://www2.hawaii.edu/~dokihara/meetingagain-en.swf
always remember if life gives you lemons then find a skill lvl 30 cook and have them make lemonade. +40 smiles YAY (wow that was dumb)
Also take pots and bandages...Good Luck
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."
Alla's Arena/PvP forum - http://wow.allakhazam.com/journal.html?user=359343
First, go to the southeastern most tunnel entrances the the dome. You'll be able to see the clefthoof from the entrance.
http://i97.photobucket.com/albums/l202/wildjeffd/WoWScrnShot_011608_122124.jpg
Second, pick 1 unlucky victim and pull him just close enough to the entrance where the white text flashes on the screen of where you are. NOTE: you must be "in" the bonewastes to activate the drum however the corpse of the clefthoof can be slightly closer to the tunnel.
Third, Buff, summon the worm, hit it once, then run like hell to the tunnel and stand here http://i97.photobucket.com/albums/l202/wildjeffd/WoWScrnShot_011608_120547.jpg
just out of line of sight of the worm
Fourth (the trick), KEEP AGRO, just because you have those little crossed swords doesn't me you're in combat. What you need to do and, how hard it is, is based on your class
Casters/hunters: Rank 1 ranged spell/attack or dot do this atleast once every 30seconds to keep agro
Melee: Ranged attack every 30seconds
Pally: stepp out from behind the corner and let the worm shoot you, hide and heal, rinse and repeat. I got bored so i ran up when he was burrowing and concecrated just so that i had agro at all times. NOTE: Divine Prot. is only bubble that works because his spit is magic based attack.
When done you should be able loot the corpse and laugh that you solo'd the worm :D
http://i97.photobucket.com/albums/l202/wildjeffd/WoWScrnShot_011608_120547.jpg
side notes: he melee hits for 600-1000 on a lvl 66plate wearer and the spit hits for 700-1200
http://www.playonline.com/ff11us/information/060209.html
EVERYONE CHECK THIS LINK OUT
http://www2.hawaii.edu/~dokihara/meetingagain-en.swf
always remember if life gives you lemons then find a skill lvl 30 cook and have them make lemonade. +40 smiles YAY (wow that was dumb)
[40 Hunter] Bukama (Dwarf) <HelpingHands>
[45 Priest] Damer (Human) <HelpingHands>
[40 Druid] Dalgn (Night Elf) <HelpingHands>
[40 Paladin] Egeanin (Human) <HelpingHands>
[70 Warrior] Gharr (Dwarf) <La Familia>
[40 Rogue] Gnott (Gnome) <HelpingHands>
[40 Mage] Halima (Human) <HelpingHands>
[45 Warlock] Hardlock (Human) <HelpingHands>
[40 Shaman] Someshta (Draenei) <HelpingHands>
I pulled the Mob then feigned death (hunter). waited 20 seconds. ressed pet. Then killed the mob by healing the pet / autoshot the mob untill time ran out. Easy kill got the loot.
Labmag Aerie Peak 70 Mage
Robemaster Aerie Peak 40 Priest (now 70)
Shamera Aerie Peak 51 Shamen (now 70)
Drooda Aerie Peak lvl 16 Druid (the small ones count too) (now 66)
Swiftslay AP lvl 42 Rogue
This does work.
The Enormous Bone Worm (and the trash mobs if you are unlucky) will die 2 mins after you bang the drum.
Have a timer running and bang the drum take note of when 2 mins will be up and at 1 minute and 55 Secs pop your head around and use a spell or if you a melee fire off an arrow or put your self in combat anyway you can before 2 mins are up.
Loot.
1) Try to get him to spawn as close as possible to the ramp that leads down to the center circle of Auch.
2) Hit him a couple times and then make your way towards that ramp. Make sure to stop and smack him a few times on the way if it is a long ways.
3) Once at the ramp, run down it and around the corner (out of line of sight). After a few seconds the mob just dies on his own and you can go loot him.
This was written by warfall on Thottbot and it really works.
Edited, Dec 28th 2007 5:05pm by BrollyLSSJ
or
Kagomé - Human - Warlock
depends on upload ^^
Bleedy (70 Paladin - Holy)
Allas (70 Paladin - Prot)
Second time I tried he appeared at 1st try.
------------------------------------------------
So the suspect tells me, "I am innocent!"
And I respond: "Glad to hear it, for in this world, innocence is a crime... and it's the guilty ones like me who form the police."
other ways is to use your pet and heal it like mad, also watching aggro :) and prepare for a LOOONG fight.
First u need to kill a clefthoof(big brown thing) then use the drum! Use it near the elite and he will help you.. used a pot and healtstone, if i shouldnt i would be dead.. he had siphonlife and i drain lifed him all the time.. so pot and healthstone for lock is nice:D
im an hunter 65 (marks) and did it in one shot alone...
just healed my pet all the time but he did not die
Actually doing what I'm always saying, I healed something to death. Just stood there for 3 minutes spamming flash heal.
- There's a 62 Elite Questgiver at 49,76 (southeastern bonewastes) with clefthoof's near him. Hell help you with the fight if you summon near him.
- Hai'shulud is on a timer, approx 2 minutes, after that time he dies.
- Yes its soloable I did it as a 66 huter but afterwards (with the above advice) a 64 Hunter did it
Essentially hit him a few times, let the 62 elite take him, let the elite die (I didnt do this first time and couldnt loot the mob later), then concentrate on staying alive.
how it went:
loc[49.77]
tried with one 65lvl hunter to spawn it for about an hour - pulled clefthhoof by clefthoof near NPC, killed and use drums on it. no success. only 3-4 sand gnomes, or 3-4 warms [ those hit damn hard ~ 1000 dmg - i dont think doable in solo]
after the hunter left..
just for fun pulled one mob again, used drums - and prayed for that elite.
and then it started..
that mob is under 30000 hp, with average BR - 500.
Beared him and aggroed untill my life got 30% then stopped to aggro, and the NPC took it on him. Healed up to 100% turned again [ while doing that NPC got about 15 % life :]. Aggroed again and finished with 15% of life. the feeling was wonderfull :] jumped from my chair.
no pots, not scrolls. just tactics.
good luck
of course i went to the guard for some assistance
in all honestly i used up a soulstone on him, but! got the shiny dagger
;)
Wonderful to see Dune-based quests. Chani, Reverend Mother, Mua'dib. Oustanding.
Even so, I had great difficulty with this quest as a level 65 warrior with green/blue equipment. I used a potion and popped Retaliation but I still won with a mere smidgen of health. I dunno what I'm gonna do with this dagger, but I'm keeping it as a momento of this crappy, crappy quest. :-/
Trade Skills FAQ | my characters | del.icio.us WoW links
On the bright side ... it was a quest ... it was fairly quick ... and it did give xp.
:P
Just to make it simple:
Trade Skills FAQ | my characters | del.icio.us WoW links
It took more than 10 tries before he spawned. In a few of those tries the smaller worms got bugged - they totally disappeared but kept casting the 1000+dmg spell on us - it was obviously very annoying and killed us a couple of times.
Edited, Apr 19th 2007 8:57pm by taisnissen
worms were bugged
2nd try gave us some bugged worms..was kinda annoying
Do your self a favor and ask a hunter to help with the summons. If the gnomes appear, FD will make them vanish. If non elite worms spawn, FD will allow you to walk away without kill'n them.
Good luck.
My group tried it this way several times: three regular worms emerged each time. I don't think there's any trick to getting him appear, you either get lucky or you don't.
I have to agree with everyone on this page that this quest is indeed annoying, and the non-elite worms that show up, bugged. They are capable of shooting their ranged Poison attacks from below ground and at insane distances: each of these poison hits can easily deal more than 1k damage regardless of your armor type. With three of them hitting the players with that kind of damage every other second, you may want to pack yourself with a full group and a whole lot of patience. And that is before you actually even get to the elite worm.
Edited, Mar 24th 2007 10:12pm by nerethia
It doesn't hit very hard and as a 70 holy/disc priest a shield + renew every 15 seconds kept me at full health. After about 2 minutes, with the worm at 60% health and me at 80% mana, the worm abruptly dropped dead. If you're a healer I wouldn't waste any mana on harming the worm, just keep yourself alive and outlast it.
Conditioner is better, it leaves the hair silky and smooth.
(\_/)
(O.O)
(> <)
(")_(") AHHHH EVIL BUNNY paste him in ur profile to help him achieve world domination!!!!
duo'd it with another rogue (68 and 66), was a fun fight, got us both to 10% (after pots and vanish/bandages) :)
The fact that the boss does not spawn right away is not a bug. Keep trying to pound that drum and he will eventually spawn.
- Othniel, lvl 65 Human Paladin [Trollbane - EU]
- Thira, lvl 70 Night Elf Druid [Trollbane - EU]
- Bree, lvl 61 Night Elf Hunter [Trollbane - EU]
- Mifune, lvl 61 Troll Shaman [Burning Blade - EU]
Beast Spec'ed
Free account required to post
You must log in or create an account to post messages.