Probably a bit late to reply to this but before WOTLK less than 10 lvl 70s in kara gear could do it. Now with wotlk a few lvl 80s with decent gear could do it. Only a matter of time before someone solos it legitimately. May have have been done already.
Numerous Holy Paladins have already done it with fire resist enchants, pots and aura up. FR out the wazoo. His physical attacks, however can still deal 300-400 per shot.
Just an update on the guy that posted below me. We use the 2-4-2 technique with a modification. 4 Mages sheep the 4 healers while 4 tanks OT the elites. While the 4 healers are sheeped kill elites 1 and 2 (the inner two are easiest to do first for this strat). Then DPS elites 3 and 4 to 20% each, pull them off to corners and leave them there for a bit. As soon as the 4th elite is at 20%, break one healer from sheep, pull him to the top of the ramp while DPSing and finish him there (less than 100k on the healers, they drop fast). Repeat with healer 2, be ready for the other two healers to break sheep by having warriors standing there with taunt ready. As soon as healer 2 is down, immediately kill the 2 remaining elites (usually only have about 6-8k health left at this point and drop in seconds). This leaves you with only two healers that should be very easy to down fast. Just keep them split and it's smooth sailing from here.
Good luck and thanks to Immortality of Skullcrusher for input on this strat for my guild. You guys rock!
It takes your Raid 10 mins to ress?! We get ours up in less then 4! And we are 2 small Guilds with some Pick ups. The thing is to ress all the other ressers so they can share the ressing TASK, AND QUICKLY REBUFF...very simple.
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"When on surrounded ground, plot...when on deadly ground, fight!" - Sun Tzu
So, if I blatantly steal content from other sites and use that to attempt to get people to cough up cash for a paysite full of other presumably stolen strategies, would my posting karma go up too?
Ok here is the strategy we used to down Majordomo:
In this encounter you will fight 4 Elite Walkers + 4 Priests + Majordomo. Two things to note:
1. Priests can be sheeped or stunned and they can continue to be sheeped and stunned until there are less than 4 adds. Up to that point, they will resist polymorpoh or stuns. 2. Majordomo will yield once his Walkers and Priests are defeated so don't bother dps him. FYI he has over 65,000,000 HP points.
The Priests have Shadowbolts and Shadowshocks spells that do roughly 800 - 1500 shadow damage.
The Walkers have Fireball, Fireblast and Blast Wave techniques that hit you around 800 - 1300 fire damage.
In battle Majorodomo will cast AOE buffs to these mobs which have these two type of counters spells:
The purple shield will reflect a portion of physical damage on them.
The white shield will reflect all magical damage.
Periodically, Majorodomo will teleport the nearest target to him to a pit which will cost 700 fire damage while you are in it. At that point, his aggro list will clear and he will target the healers. It is very important to assign a back up tank to take over aggro at that point.
I'm sure there's a lot of more details walkthroughs out there but here's the skinny on killing Domo...
You need 5 good tanks and at least 3 mages. The tanks engage Domo and his four Flamewalker Elite. Meanwhile, the mages each focus on a separate Flamewalker Priest to keep sheeped. Take out the Priests one at a time with massive DPS while the others remain sheeped by a designated mage. Keep them all reasonably separated as there is lots of AoE damage from the Flamewalker Priests. Make sure you keep the warriors tanking Domo and each of his Elites healed too. Once you kill all the priests, then move on to each of the Elites. You don't have to kill Domo and damage against him is a waste of time as once the last of his entourage is killed, he submits.
man its MC too wow jesus get a life ibet your about the age of 12 years old core hound tooth is better left to rogues and its unique so dont claim you got both of em cause you didnt dickface @#%^er mother@#%^er sh*t bag twat bag
Judging from your unnecessary swearing, incomprehensive sentence formation, sh*tty grammar, and lack of punction, I conclude that YOU are 12 years old.
I would also like to point out two things:
1) You're retarded. 2) When he said that Core Hound Tooth dropped x2, he meant that TWO dropped from the chest. He didn't specifically say that he himself looted two of those items. Learn to think, half-wit dick-brain.
I've read somewhere, that he will respawn at his starting point if you dont meet him at ragnaros within 2 hours or so? and this means you have to kill him again.
What my question is, if you have to kill him again, does the Cache of the Firelord respawn too when youve killed him a 2nd time during the same instance save? :)
No - you will only get the Cache of the Firelord once. Which is why it's usually a good idea to have kill Majordomo & then go for Ragnaros on the same night.
The Hunter and Priest drop are a 100% chance to drop in the chest BUT only a lvl 60 hunter or priest can see them they are like the Scourge stones and if you are not using your argent dawn commision you cant see them BUT they are there. Just allow a Hunter and a Priest to check the chest after you have and they should be able to link it.
Challenging fight. Basically, everyone must stay alive for a long time if you are to stand a chance. Any early deaths will result in an almost certain wipe.
Gotta love the goofy mace, though. ;)
Socom Spirit Odyssey @ Emerald Dream
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Luck is my middle name. Mind you, my first name is Bad.
It's hard to explain it's located near blackrock depths but you're gonna need an army to head into MC.And when I say army I mean army.A Full raid of level 60's
It is sayd a chest spawns when he dies, wich have a 50% chanse of a epic hunter drop quest, and 50% for a prist chest... anyone have more info on this?!
Actually, it's a smaller chance...it can drop the priest or the hunter epic quest items, but it's not guaranteed to drop either(we defeated him a few nights ago and his chest contained niether).
Alliance 80s - Ilya, Dawnchanter, Teonum, Muranum
If we do this boss always hunter item drops
only thing im disappointed about is the drop table..no warrior love >< (the greaves arent so good)
http://eu.wowarmory.com/#character-sheet.xml?r=Ravencrest&n=Tarjin
Good luck and thanks to Immortality of Skullcrusher for input on this strat for my guild. You guys rock!
Daved - 60 Paladin Skullcrusher
Dark Entropy
www.darkentropy.com
Molar - L60 Druid, Earthen Ring (EU)
In this encounter you will fight 4 Elite Walkers + 4 Priests + Majordomo. Two things to note:
1. Priests can be sheeped or stunned and they can continue to be sheeped and stunned until there are less than 4 adds. Up to that point, they will resist polymorpoh or stuns.
2. Majordomo will yield once his Walkers and Priests are defeated so don't bother dps him. FYI he has over 65,000,000 HP points.
The Priests have Shadowbolts and Shadowshocks spells that do roughly 800 - 1500 shadow damage.
The Walkers have Fireball, Fireblast and Blast Wave techniques that hit you around 800 - 1300 fire damage.
In battle Majorodomo will cast AOE buffs to these mobs which have these two type of counters spells:
The purple shield will reflect a portion of physical damage on them.
The white shield will reflect all magical damage.
Periodically, Majorodomo will teleport the nearest target to him to a pit which will cost 700 fire damage while you are in it. At that point, his aggro list will clear and he will target the healers. It is very important to assign a back up tank to take over aggro at that point.
Edited, Thu Nov 10 22:23:46 2005
You need 5 good tanks and at least 3 mages. The tanks engage Domo and his four Flamewalker Elite. Meanwhile, the mages each focus on a separate Flamewalker Priest to keep sheeped. Take out the Priests one at a time with massive DPS while the others remain sheeped by a designated mage. Keep them all reasonably separated as there is lots of AoE damage from the Flamewalker Priests. Make sure you keep the warriors tanking Domo and each of his Elites healed too. Once you kill all the priests, then move on to each of the Elites. You don't have to kill Domo and damage against him is a waste of time as once the last of his entourage is killed, he submits.
thanks
Wos 60 Shaman (Orc)
lot of other charachters
Fireproof Cloak
Core Forged Greaves
Core Hound Tooth x2
4/8 Might yummy!!!
lvl 60 Tauren Warrior
I would also like to point out two things:
1) You're retarded.
2) When he said that Core Hound Tooth dropped x2, he meant that TWO dropped from the chest. He didn't specifically say that he himself looted two of those items. Learn to think, half-wit dick-brain.
I've heard 5 minutes. Is this correct? My guild is just about there.
I've heard 5 minutes. Is this correct? My guild is just about there.
What my question is, if you have to kill him again, does the Cache of the Firelord respawn too when youve killed him a 2nd time during the same instance save? :)
Gotta love the goofy mace, though. ;)
Socom
Spirit Odyssey @ Emerald Dream
http://koti.mbnet.fi/arathorn/wowscreenies/domo.jpg
Edited, Sun Jul 17 14:33:08 2005
http://wow.allakhazam.com/db/object.html?wobject=430
Edited, Wed May 18 01:55:07 2005
Feyna - lvl60 Undead Priest - EU Frostmane
Edited, Tue Apr 26 04:47:16 2005
http://www.worldofwarcraft.com/patchnotes/patch-05-07-04.html
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