The Eye of Nerub
Binds when picked up
Two-HandPolearm
251 - 378 DamageSpeed 3.70
(85.0 damage per second)
+30 Agility
+22 Stamina
Requires Level 60 Equip: Improves hit rating by 16.
OK as stated previously you dopn't really need this pole-arm.
It's a very nice upgrade and the skills clearly point towards the hunters, but the fact remains you don't really need the skill increasment for x-bows/guns/bows.
As I'm currently have 5/8 T1 and 3/8 T2 with the Rhok'Delar bow it's needless for me to get this item at this very moment. I get from my gear and hear my words 11%, yes you hear it right 11% hit chance on my character. This includes the ZG enchants woch gives 24 RAP/1% hit/10 sta.
As said the staff is nice, but you can manage perfectly with the dw Hakkari from ZG. It gives rougly calculated 128 RAP, seeing 1 agi = 2 rap. Stat wise the pole-arm is nice to have, but I would prefer DW none the less cause it just have more beneficial. When I go into mleee I have 3 hits on a person instead of 2 hits. This using Raptor Strike and Wingclip in a combo.
With the new changes you'd be hard pressed finding any Dual Wielding combo to break the attack power you get from this polearm. Depends on the situation, but I keep a Fang of the Faceless and Silithid Claw for % crit encounters and my polearm for pure attack power as I lose about 1.25% crit, even with the +25 enchant.
if you don't think that this is a hunter weapon or whatever here... http://i72.photobucket.com/albums/i179/razrok/hunterweapons.jpg this is all data collected from in game and math, it all matches up if you feel like testing it yourself so feel free to do so.
and if you don't think that this is a hunter weapon or whatever here... http://i72.photobucket.com/albums/i179/razrok/hunterweapons.jpg this is all data collected from in game and math, it all matches up if you feel like testing it yourself so feel free to do so.
I got it last night on our first Loatheb kill. Highest Raptor Strike I've gotten is 1587 so far. Looks hell of a lot better than Barb of the Sand Reaver too. I'll post a screenshot in a bit.
This could go either way. Just cause it has +skill doesnt mean its for a specific class. If your in Naxx. I wouldnt take this anyways as a hunter. A Hatchet of Sundered bone and FoF combo still beats this polearm by 6 attk power and almost 1% crit.
Everyone who says this is a hunter weapon I agree it is, but its not solely a hunter weapon. Most of the people who are calling other people noobs assume this is because it has agility and ranged skill, probably cause thier main is a level 50 that has only cleared ST. And if your a good hunter you will have +3% scope on your wep so you only need 2% hit other places making skill pretty useless anyways because of the fact that after 5% hit it doesnt count towards your shots anymore.
Although if your guild is this far and probably has cleared Aq-40 by now you will have a shot at Dark Edge of Insanity <http://thottbot.com/?s=Dark+Edge> which is nearly as good as this polearm. (For a warrior.) 1% Crit, 70 attk power, some stm. I would say who ever has more dkp. If I was a warrior though and I still raided Naxx, I would save my dkp for the Mace of Kel'thuzad.
Anyone who continues to say this is a hunter weapon ONLY should reroll paladin and never raid again.
just to touch up on your math, you dont get more RAP from FOF and hatchet of sundered bone, assuming you have 15 agi enchants and LR the FoF and HoSB:
130 attack power 2.66% to crit Piddly raptor strikes, and below average melee dps for loser hunters who think they can melee.
Eye of nerub with 25AGI enchant:
161 RaP 1.7% crit .16% to hit (from ranged skill) something like 2.45% to dodge (not exact) 220 health Monstrous raptor strikes when needed, considering intelligent hunters only melee long enough to raptor strike and wingclip, the white damage is not pertinent, although it would be significant.
plus, there are a dozen purple 2 handers (and a couple legendaries) with dps close to or better then this and stats that benefit a warrior only, several of which a warrior would bag the eye of nerub for. There is no better 2 hander for a hunter currently in the game, and no duel weild alternatives that are clearly better either (although some come close).the bottom line is that marksmen hunters benefit more from +crit gear (duel weilding) and survival hunters benefit more from agi (eye of nerub or barb of the sand reaver).
Think what you want, it is useful for both warriors and hunters. the stats would add about 2 crit and 220 health for a warrior, as well as the fact it has great top end damage. This alone makes it plausible for a warrior to win a roll on this.
The weapon skill is just there to make sure that hunters are at least allowed to roll on this, since on many other weapons, people are selfless jerks that do not allow hunters to roll over warriors (aka ashkandi, spinal reaper, etc)
OMFG ur the biggest noob ever, WHY would u even THINK of giving this to a warrior compared to how much it can help a hunter...
what i hate is EVERYONE says a good 2h dps wep is for warriors...NO ITS NOT...how often does a warrior shoot a ranged wep, almost never because HUNTERS are doing all the pulling
*sigh* You obviously did not understand what I wrote. I said it is a good choice for both. The weapon would give 3 crit altogether to a warrior. What is bad about that. It also has awesome dps. To say that a hunter is more beneficial is true, due to the skill enhancements, but it is also a good weapon for a warrior.
+0.16% chance to crit +0.16% chance to hit -0.16% chance the mob will dodge -0.16% chance the mob will block -0.16% chance the mob will parry +12% more glancing blow damage (ranged attacks don't have glancing blows)
Weapon skill is good. This is why you may see a fury warrior using level 44 epic gloves on end game boss fights.
Edited, Sep 7th 2006 at 4:21am EDT by ArcturesMengsk
I got it today and I must say its sweet. Raptors between 1000 (on plate) to 1600 (on cloth), aswell really good for ranged. With survival it gives me ~80 AGI which translates to 160AP and about 1.6% crit, weapon skill adds another 0.16% crit, all in all 1.76.
Previous dualwielding weapons was hakkari in MH and harbinger in offhand. Loose basically 1% crit, but gain about ~60 AP, well worth it IMO.
I hope you are joking. You claim you are killing 12 bosses in naxx as a hunter, and in the same post you say 45 agi becomes 80 agi with LR?
Some maths:
45x1.15=51.75 agi
51.75 <-> 80
notice the difference?
51.75 agi is ~0.98 crit, and 103.5 RAP, if you add the weaponskill you get..
1.14% crit / 103.5 RAP / 0.16% +hit / 22 stamina
Compared to your prevorious combo (why on earth would you use harbringer anyway)
2 crit 13 agi (5 more from enchant) - 15 with LR = ~0.29% crit and 30 RAP) 1 hit 28 AP 8 stamina
Sums up to 2.29% crit 58 RAP and +1% hit.
Comparing the two, it's..
1.15% crit / 0.84% +hit VS 45.5 RAP / 14 stamina
ofcourse, you'll also massively increase your raptorstrike damage with TEoN compared to WotH in MH. You will also gain higher dodge/armor, but thats mostly irrelevant for raiding. The hit is useless, as a hunter that has access to this polearm has access to cryptstalker, and a huge excess of +hit from gear. Anyone can see that 45 RAP+14sta > 1.15% crit, in terms of pure DPS and survivability.
You are right, it's an upgrade, but seeing such 'maths' makes my eyes bleed and my brain rot, I had to correct you. Now, l2p and you might be able to kill the 4 horsemen. (Nihilum brought 1 hunter btw..)
As the previous replyer stated, ofcourse I use the 25 AGI on the polearm, and quite frankly, I didnt think I had to point that out since its so obvious it hurts.
Regarding using Harbinger. I was upping my crit to the highest possible percent as an experiment, Harbinger and Brut blade (which I dont have and wont get, since we never do MC anymore) are the only weapons (except Kingsfall) with agi and crit. I was also playing around with TSA spec which gave me 8 hit without the harbinger.
And regarding my math, yeah it was a bunch of guesstimates, didnt really feel it was necessary to break it down, but thanks for doing so.
In all truths, I'd go with Barb of the Sandreaver. If you're a SV Hunter with LR then by all means take this weapon, you'll get more out of it than a MM Hunter. While ranged attacks are not affected by Glancing Blows, Increased weapon skills still raises your chance to hit slightly and chance to crit by 0.04% each point. You're losing 9 stamina over gaining just 4 agility vs Barb, but at least your Raptor Strikes will be deadly. Its still good Hunter weapon, but I really wouldn't mind seeing a Warrior pick it up.
5/31/15, at least I'm still going to benefit from the 31 stamina on Barb more than this.
the +4 on Ranged is perfect for Hunters because of the chance2hit. I can see the difference between the Chromm-Crossbow and the Questbow as a troll (305 bows) so this will be a nice thing especially for bossfights. 45 Agi is nice but it will not be the best item for Dmg when you all take a look at the other naxx-dropps so keep cool and don't hurry. It will not be the wua big boost for dmg but it means fewer misses with tranq when the raid needs them...
After all, it is just an item and when you kill the boss you will have to take a look at the dkp to see who gets the weapon.
Even ranged weapons get glancing blows...or I guess it would be called something different cuz its a projectile...but anyway the +skill reduces the damage reduction from a glancing blow or shot. So, vs a boss you have a 40% chance when you attack to glance for 70% of normal damage. +4 skill would probably bring that up to about 82% of normal damage. +skill makes a difference for melee...so I assume the same case is true for hunters.
And this is like the only +ranged weapon in the game or something...if there is other +ranged gear then all I can say is it's pretty rare...Blizzard has been pretty lax with the +skill itemization.
Ranged attacks are not subject to glancing blows. Or dodges or parries. The only damage mitigation (other than armor) that ranged attacks suffer from is misses and blocks. That's why there aren't a whole lot of +ranged skill items out there -- it's not that necessary.
If you have ever played a hunter you obviously haven't paid much attention to your combat log. Ranged attacks from ranged weapons are subject to dodges AND parries. Spells on the other hand are not, but may be resisted completely or partially.
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<i>That's right, I hit him so hard he fell off the internet</i>
Adonzo , this item is not for paladin, that hunter' weapon , look the stats first :) , hunter will crit you with aimed shot for 1800-2000 and now he will kill you and in melle . with 1000 danage critical with this polearm
lol 1000-2000 crits, is what i get in full tier1 with fangeof the faceless and brutality blade, with that polearm and full tier 2 and maybe some 2,5 you will easally crit +3000. I get +3000 crits fully buffed. So rethink what you just said please.
Well, isn't all it should be.. white damage is only mariginally increased from +weaponskill. We don't have glancing blows with ranged, it just adds 0.2 hit and 0.2 crit straight up.. waste of itemlevel.
You are fcking stupid. This weapon is amazing for hunters, and even if you were going to vendor it for some stupid reason, you might as well shard it and get 2 nexus crystals. You are a moron.
Looks like a direct hunter upgrade from Barn of the Sand Riever. 4 more agility might make it a valid improvement over many 1H combos, although, I fear, 1H combinations often stolen from warriors and rogues will still be the way to go for maximum damage output. Even for Survival specced hunters.
For skill lvl below 300 - +1 to weapon increases crit rate by something very close to 0.04. If this carries into ranges about 300, which it rather likely, this weapon might be even better than it seems.
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"My doctor says that I have a malformed public-duty gland and a natural deficiency in moral fiber, and that I am therefore excused from saving Universes." - Life, the Universe, and Everything
Weapon skill to ranged weps? Weapon skill improves your damage on glancing blows. Ranged attacks does not have glancing blows!
5 weapon skill also increases your chance to hit by 0.2%, here you get +4 weapon skill for a smashing +0.16% weapon skill. All hunters alrdy have +8% to hit anyways regardless.
(immiedetly after patch 2.0)
http://www.youtube.com/watch?v=pUEgg2he7yQ ; )
fantastic hunter 2hander for pvp, the best in the game thus far.
It's a very nice upgrade and the skills clearly point towards the hunters, but the fact remains you don't really need the skill increasment for x-bows/guns/bows.
As I'm currently have 5/8 T1 and 3/8 T2 with the Rhok'Delar bow it's needless for me to get this item at this very moment. I get from my gear and hear my words 11%, yes you hear it right 11% hit chance on my character. This includes the ZG enchants woch gives 24 RAP/1% hit/10 sta.
As said the staff is nice, but you can manage perfectly with the dw Hakkari from ZG. It gives rougly calculated 128 RAP, seeing 1 agi = 2 rap. Stat wise the pole-arm is nice to have, but I would prefer DW none the less cause it just have more beneficial. When I go into mleee I have 3 hits on a person instead of 2 hits. This using Raptor Strike and Wingclip in a combo.
For here I rest my plee.
Realyan <Knights of Steel> on Sylvana's
The new 1agi = 1atk pwr conversion hurts.
The Sentence Above is False
Elyndir, 25 Night Elf Rogue > > http://wow.allakhazam.com/profile.html?2004042
Limiter, 26 Gnome Mage > > http://wow.allakhazam.com/profile.html?2004039
Neimi, 24 Night Elf Hunter > > http://wow.allakhazam.com/profile.html?2022180
where you kicked int the head as a child?
http://i72.photobucket.com/albums/i179/razrok/hunterweapons.jpg
this is all data collected from in game and math, it all matches up if you feel like testing it yourself so feel free to do so.
DO YOU HEAR THE VOICES TOO?!
-Dawn of War: Winter Assault Chaos Space Marine Forces.
I can hear my neighbor pray alot, she says "O God yes!"
http://i72.photobucket.com/albums/i179/razrok/hunterweapons.jpg
this is all data collected from in game and math, it all matches up if you feel like testing it yourself so feel free to do so.
1 Agility= 1 Attack Power
Instead of...
1 Agility= 2 Attack Power
So their just normalizing it....
for once, you are correct
-Lilithshade of Eredar
Bismarck
Everyone who says this is a hunter weapon I agree it is, but its not solely a hunter weapon. Most of the people who are calling other people noobs assume this is because it has agility and ranged skill, probably cause thier main is a level 50 that has only cleared ST. And if your a good hunter you will have +3% scope on your wep so you only need 2% hit other places making skill pretty useless anyways because of the fact that after 5% hit it doesnt count towards your shots anymore.
Although if your guild is this far and probably has cleared Aq-40 by now you will have a shot at Dark Edge of Insanity <http://thottbot.com/?s=Dark+Edge>
which is nearly as good as this polearm. (For a warrior.) 1% Crit, 70 attk power, some stm. I would say who ever has more dkp. If I was a warrior though and I still raided Naxx, I would save my dkp for the Mace of Kel'thuzad.
Anyone who continues to say this is a hunter weapon ONLY should reroll paladin and never raid again.
-Djinn, 60 Hunter Whisperwind <Ixtlan>
130 attack power
2.66% to crit
Piddly raptor strikes, and below average melee dps for loser hunters who think they can melee.
Eye of nerub with 25AGI enchant:
161 RaP
1.7% crit
.16% to hit (from ranged skill)
something like 2.45% to dodge (not exact)
220 health
Monstrous raptor strikes when needed, considering intelligent hunters only melee long enough to raptor strike and wingclip, the white damage is not pertinent, although it would be significant.
plus, there are a dozen purple 2 handers (and a couple legendaries) with dps close to or better then this and stats that benefit a warrior only, several of which a warrior would bag the eye of nerub for. There is no better 2 hander for a hunter currently in the game, and no duel weild alternatives that are clearly better either (although some come close).the bottom line is that marksmen hunters benefit more from +crit gear (duel weilding) and survival hunters benefit more from agi (eye of nerub or barb of the sand reaver).
Edited, Oct 9th 2006 at 1:22pm PDT by lnnent
The weapon skill is just there to make sure that hunters are at least allowed to roll on this, since on many other weapons, people are selfless jerks that do not allow hunters to roll over warriors (aka ashkandi, spinal reaper, etc)
what i hate is EVERYONE says a good 2h dps wep is for warriors...NO ITS NOT...how often does a warrior shoot a ranged wep, almost never because HUNTERS are doing all the pulling
+0.16% chance to crit
+0.16% chance to hit
-0.16% chance the mob will dodge
-0.16% chance the mob will block
-0.16% chance the mob will parry
+12% more glancing blow damage (ranged attacks don't have glancing blows)
Weapon skill is good. This is why you may see a fury warrior using level 44 epic gloves on end game boss fights.
Edited, Sep 7th 2006 at 4:21am EDT by ArcturesMengsk
Previous dualwielding weapons was hakkari in MH and harbinger in offhand. Loose basically 1% crit, but gain about ~60 AP, well worth it IMO.
Best of all, it looks really cool :).
/ Fuzzen, <Beyond Redemption>, Twisting Nether.
Edited, Aug 20th 2006 at 9:50pm EDT by Fuzzen
Some maths:
45x1.15=51.75 agi
51.75 <-> 80
notice the difference?
51.75 agi is ~0.98 crit, and 103.5 RAP, if you add the weaponskill you get..
1.14% crit / 103.5 RAP / 0.16% +hit / 22 stamina
Compared to your prevorious combo (why on earth would you use harbringer anyway)
2 crit
13 agi (5 more from enchant) - 15 with LR = ~0.29% crit and 30 RAP)
1 hit
28 AP
8 stamina
Sums up to 2.29% crit 58 RAP and +1% hit.
Comparing the two, it's..
1.15% crit / 0.84% +hit VS 45.5 RAP / 14 stamina
ofcourse, you'll also massively increase your raptorstrike damage with TEoN compared to WotH in MH. You will also gain higher dodge/armor, but thats mostly irrelevant for raiding. The hit is useless, as a hunter that has access to this polearm has access to cryptstalker, and a huge excess of +hit from gear. Anyone can see that 45 RAP+14sta > 1.15% crit, in terms of pure DPS and survivability.
You are right, it's an upgrade, but seeing such 'maths' makes my eyes bleed and my brain rot, I had to correct you. Now, l2p and you might be able to kill the 4 horsemen. (Nihilum brought 1 hunter btw..)
</end of wall of text>
Edited, Aug 30th 2006 at 1:26pm EDT by Fuzzen
Edited, Aug 30th 2006 at 1:29pm EDT by Fuzzen
Edited, Aug 30th 2006 at 1:31pm EDT by Fuzzen
Regarding using Harbinger. I was upping my crit to the highest possible percent as an experiment, Harbinger and Brut blade (which I dont have and wont get, since we never do MC anymore) are the only weapons (except Kingsfall) with agi and crit. I was also playing around with TSA spec which gave me 8 hit without the harbinger.
And regarding my math, yeah it was a bunch of guesstimates, didnt really feel it was necessary to break it down, but thanks for doing so.
Perhaps he just forgot to mention an obvious enchant? :D
5/31/15, at least I'm still going to benefit from the 31 stamina on Barb more than this.
Maybe, just maybe a warrior can have it when all hunters have it... but even then I think it should go as a back-up to a hunter :D
if i ever see a paladin with this ill delete my account. the end.
Frostwhisper
45 Agi is nice but it will not be the best item for Dmg when you all take a look at the other naxx-dropps so keep cool and don't hurry. It will not be the wua big boost for dmg but it means fewer misses with tranq when the raid needs them...
After all, it is just an item and when you kill the boss you will have to take a look at the dkp to see who gets the weapon.
And this is like the only +ranged weapon in the game or something...if there is other +ranged gear then all I can say is it's pretty rare...Blizzard has been pretty lax with the +skill itemization.
~EN
It's called a deadzone.
idiot
4 more agility might make it a valid improvement over many 1H combos, although, I fear, 1H combinations often stolen from warriors and rogues will still be the way to go for maximum damage output. Even for Survival specced hunters.
For skill lvl below 300 - +1 to weapon increases crit rate by something very close to 0.04. If this carries into ranges about 300, which it rather likely, this weapon might be even better than it seems.
5 weapon skill also increases your chance to hit by 0.2%, here you get +4 weapon skill for a smashing +0.16% weapon skill. All hunters alrdy have +8% to hit anyways regardless.
Other stuff on the wep is good though.
This > Ashkandi, even for a warrior ;)
Edited, Aug 10th 2006 at 10:21pm EDT by Geoffron
Edited, Aug 19th 2006 at 8:22am EDT by MadGeist
Hunter weapoN!
I wonder what it looks like, PIC PLEASE!
http://eu.wowarmory.com/#character-sheet.xml?r=Ravencrest&n=Tarjin
<Avarice>
Albino Tauren Warrior
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