10.18% Chance To Drop. (2,258 in 22,182) Found on 1 creatures in 1 zones.This item is found on creatures which usually require more than one group to kill. This item can only be found on specific creatures.
Frost bolt and Fire ball both get +100 of item spell dmg added.
But -resist is also awesome. Don't believe me? Go get the Rune of perfection from WSG rep vendor and the caster ring from the AV rep vendor and see what it does for you on the dmg meters. Frost and fire benefits. Frost mages should have at least -40. Fire mages should have at least 40, but more helps. After 40 you really have to start looking at what you're swaping with, but the minus resist gear will up the hit rate and offset dmg mitigation due to resistance.
Bottom line: All the plus dmg in the world does no good if your spells are being resisted often. Minus resist gear will decrease the rate at which your spells are resisted.
All lvl 60 dmg casters should have ~+6 to hit as well. This will help you hit mobs that are your level or higher.
Crit, crit, crit. Oh crit! How I love thee! +dmg is much more important for frost mages. Frost mages pretty much can stop reading here. Just get shatter, frost bite, and winters chill in your talent tree and you're set. But for fire mages with ignite (and no fire mage should pass ignite up!) crit is the thing (see also rolling ignite). If you can crit often enough to stack ignites on a target you can do amazing dmg. My mage officer hit a 70,000 dmg ignite in BWL the other night on a fire vulnerable draknoid. Crit is very important for fire mages.
Frost bolt and Fire ball both get +100 of item spell dmg added.
But -resist is also awesome. Don't believe me? Go get the Rune of perfection from WSG rep vendor and the caster ring from the AV rep vendor and see what it does for you on the dmg meters. Frost and fire benefits. Frost mages should have at least -40. Fire mages should have at least 40, but more helps. After 40 you really have to start looking at what you're swaping with, but the minus resist gear will up the hit rate and offset dmg mitigation due to resistance.
Bottom line: All the plus dmg in the world does no good if your spells are being resisted often. Minus resist gear will decrease the rate at which your spells are resisted.
All lvl 60 dmg casters should have ~+6 to hit as well. This will help you hit mobs that are your level or higher.
Crit, crit, crit. Oh crit! How I love thee! +dmg is much more important for frost mages. Frost mages pretty much can stop reading here. Just get shatter, frost bite, and winters chill in your talent tree and you're set. But for fire mages with ignite (and no fire mage should pass ignite up!) crit is the thing (see also rolling ignite). If you can crit often enough to stack ignites on a target you can do amazing dmg. My mage officer hit a 70,000 dmg ignite in BWL the other night on a fire vulnerable draknoid. Crit is very important for fire mages.
Because a level 51 you are clearly a master of your class? Usually I hate people who say this, but level to 60, get into some raids, and tell me with a straight face that mages want Int over damage. It's true that you don't want to be rolling in "of Fiery Wrath" gear, but any mage who knows anything about his class will choose a 30 damage / 15 int robe over a 30 int / 15 damage robe for general use.
The reason you have mages in a raid is to do damage. Once you have enough int that you aren't going OOM all the time, start piling on the damage or you'll get replaced by someone who does.
Because a level 51 you are clearly a master of your class? Usually I hate people who say this, but level to 60, get into some raids, and tell me with a straight face that mages want Int over damage. It's true that you don't want to be rolling in "of Fiery Wrath" gear, but any mage who knows anything about his class will choose a 30 damage / 15 int robe over a 30 int / 15 damage robe for general use.
The reason you have mages in a raid is to do damage. Once you have enough int that you aren't going OOM all the time, start piling on the damage or you'll get replaced by someone who does.
No, actually, I get all my information from my boyfriend; he's got a level 60 mage and has actually gone on raids. He was the one who informed that int is better for me, being that I'm a fire mage and most of my spells (due to the way I am specced) crit almost 100% of the time.
Yes, mages are for DPS, but there are other classes to also help dish out the damage.
First, you are wrong about 100% +spell dmg going to frostbolt. It does not...i believe it's 80% if i'm not mistaken. The spell is long enough, but it doesn't get the full affect due to frostbolt's slowing mechanism.
Other than that, you are right. However, i would argue that if your locks are constantly putting up a curse of elements, you shouldn't need much -resist gear.
Are awesome for mages, locks and shadow priests. The stats are perfect (high stam, decent int, decent spirit), and high +dmg and -res benefit a hell of a lot.
Just so people understand the value of -20 target resistances, think of it as a 100/95% damage bonus or 5.25% bonus when a mob has at least 20 resistance. That's equivalent to approx +60 dmg.
Think about that the next time these robes drop. =) And remember BC is coming out soon, where -20 resistance kicks ass, and also that in high-end PvP almost everyone has 20 resistance to frost and fire and are unlikely to have CoE.
Always found it weird how no one ever wants these robes...they got DE'd the first time it dropped, then the second a warlock agreed to take it because no one else wanted it. Now I wish I had been playing my mage for those 2 runs, lol :(
I can see not wasting DKP on these if you already have Netherwind/Transcendence/Nemesis robes though.
We had this drop for the first time last night. I was surprised that none of our mages or locks wanted it. Not even our shadow priest wanted it. We ended up giving it to a new recruit mage on his first run, to save it from being DEd. I was on my priest, but I definitely would have taken it had I been on my mage. It probably didn't help that we've had mostly Nemesis and Netherwind from Nef though.
Sorry but the Vestment of Shifting Sands is same design, diff color, slight... very slight lower stats, veery slight lower in damage and a crit strike. I'd never bid on this one. PvP I like crits too... owie for opponent :P
He didn't say +crit is better than +damage. He said +crit is better for locks/mages than it is for SPriests. Thus this is better for SPriests than a crit robe (ie: VolatilePower) b/c +crit is almost worthless for a pve SPriest (the only spell that can crit is MindBlast, which no one uses b/c of it's mana inefficiency and high threat).
PS: Some mages/locks prefer crit to damage (ie: PvP)
Thus this is better for SPriests than a crit robe (ie: VolatilePower) b/c +crit is almost worthless for a pve SPriest (the only spell that can crit is MindBlast, which no one uses b/c of it's mana inefficiency and high threat).
Wow, when you make a statement at least know what the hell your talking about as this poster has no clue, clueless! ALL healing/damage spells a priest has benefits from +crit! Ie. mindblast, SW:Pain, all heal spells, vampiric embrace damage and healing ext. And mindblast IS a shadow priests #1 direct damage spell, though they may be a little variance. This is a great robe for any caster and all can benefit from it, though there is better.
"ALL healing/damage spells a priest has benefits from +crit! Ie. mindblast, SW:Pain, all heal spells, vampiric embrace damage and healing ext. And mindblast IS a shadow priests #1 direct damage spell,"
*tihi* dude... lol all spells dont benefit from +crit only direct spells does now how in the world are you going to crit SW:pain, Renew check ur combat logg only way to crit vampyric is to have the dmg spell crit in wich case it's not a real crit but an effect from the Mind blast crit now stop being stupid mb aint even a Sprists main dmg it is the ONLY DD spell a Sprist has yet another reson +crit sucks for priest, Go play a DD class, mage or sth u got no idea what priest is about.
also, this robe is awesome for Sprist only one better imo is Necro-knights Garb.
PVE Shadow Priests are a warlock's best friend. Shadow priests have the thingy talent that gives a 100% chance on a shadow spell being cast to make a target vulnerable to shadow damage, this stacks 5 times for a total of 20% Shadow damage bonus. Sooo, 25% vulnerability plus a warlock's Shadowbolt crit = 45% vulnerability, meaning that the warlock's next Shadowbolt does a ridiculous amount of damage; plus Demon warlocks can sacrifice their succubi for +15% shadow damage. My friend can crit Shadowbolt for 3400 roughly. So yes, PvE Shadow Priests exist. Not many guilds use 'em, but if your guild has 4-5 active holy/disc disc/holy priests, it's nice to have a 6th to go Shadow and help out the warlocks. : )
I have this on my shadow priest, and the -resist is amazing. Having your spells hit for full damage nearly every time is key for efficiency in both mana and time.
That being said, these robes are amazing for any caster, especially those that are affected by partial resists.
Mages benefit FAR better than any other class from +damage....You find me a mage who can crit a Frostbolt for 2900 damage without any +dmg gear...they can't...My Normal Frostbolts (I havent respecced to test other elements) hit for 850-900 damage non-crit and no cooldowns.
CoS and CoE do not lower resistances any more. That was changed in the 1.9 patch. So this robe would be just as useful for a warlock.
Erm - yes they do. They just don't allow for negative resistances any more. So you can't have +damage from a mob having -30 Shadow Resist anymore for instance.
yep and they took them out of the game because blizzard hates casters, you can have -armor but you cant have negative resistance, makes a lot of sense doesn't it
Things a mage needs:
+DMG +DMG +DMG
And did I mention: +DMG?
Dmg is the mage's primary item stat.
Frost bolt and Fire ball both get +100 of item spell dmg added.
But -resist is also awesome. Don't believe me? Go get the Rune of perfection from WSG rep vendor and the caster ring from the AV rep vendor and see what it does for you on the dmg meters. Frost and fire benefits. Frost mages should have at least -40. Fire mages should have at least 40, but more helps. After 40 you really have to start looking at what you're swaping with, but the minus resist gear will up the hit rate and offset dmg mitigation due to resistance.
Bottom line: All the plus dmg in the world does no good if your spells are being resisted often. Minus resist gear will decrease the rate at which your spells are resisted.
All lvl 60 dmg casters should have ~+6 to hit as well. This will help you hit mobs that are your level or higher.
Crit, crit, crit. Oh crit! How I love thee! +dmg is much more important for frost mages. Frost mages pretty much can stop reading here. Just get shatter, frost bite, and winters chill in your talent tree and you're set. But for fire mages with ignite (and no fire mage should pass ignite up!) crit is the thing (see also rolling ignite). If you can crit often enough to stack ignites on a target you can do amazing dmg. My mage officer hit a 70,000 dmg ignite in BWL the other night on a fire vulnerable draknoid. Crit is very important for fire mages.
Things a mage needs:
+DMG +DMG +DMG
And did I mention: +DMG?
Dmg is the mage's primary item stat.
Frost bolt and Fire ball both get +100 of item spell dmg added.
But -resist is also awesome. Don't believe me? Go get the Rune of perfection from WSG rep vendor and the caster ring from the AV rep vendor and see what it does for you on the dmg meters. Frost and fire benefits. Frost mages should have at least -40. Fire mages should have at least 40, but more helps. After 40 you really have to start looking at what you're swaping with, but the minus resist gear will up the hit rate and offset dmg mitigation due to resistance.
Bottom line: All the plus dmg in the world does no good if your spells are being resisted often. Minus resist gear will decrease the rate at which your spells are resisted.
All lvl 60 dmg casters should have ~+6 to hit as well. This will help you hit mobs that are your level or higher.
Crit, crit, crit. Oh crit! How I love thee! +dmg is much more important for frost mages. Frost mages pretty much can stop reading here. Just get shatter, frost bite, and winters chill in your talent tree and you're set. But for fire mages with ignite (and no fire mage should pass ignite up!) crit is the thing (see also rolling ignite). If you can crit often enough to stack ignites on a target you can do amazing dmg. My mage officer hit a 70,000 dmg ignite in BWL the other night on a fire vulnerable draknoid. Crit is very important for fire mages.
Actually, Int. is best stat. for mage.
[Level 70 Undead Mage (arcane [42]/fire [19])- Blackhand]
I'm a girl. Please don't call me a 'he' or a 'him' or 'guy'. Thank you. ^^
Because a level 51 you are clearly a master of your class? Usually I hate people who say this, but level to 60, get into some raids, and tell me with a straight face that mages want Int over damage. It's true that you don't want to be rolling in "of Fiery Wrath" gear, but any mage who knows anything about his class will choose a 30 damage / 15 int robe over a 30 int / 15 damage robe for general use.
The reason you have mages in a raid is to do damage. Once you have enough int that you aren't going OOM all the time, start piling on the damage or you'll get replaced by someone who does.
Because a level 51 you are clearly a master of your class? Usually I hate people who say this, but level to 60, get into some raids, and tell me with a straight face that mages want Int over damage. It's true that you don't want to be rolling in "of Fiery Wrath" gear, but any mage who knows anything about his class will choose a 30 damage / 15 int robe over a 30 int / 15 damage robe for general use.
The reason you have mages in a raid is to do damage. Once you have enough int that you aren't going OOM all the time, start piling on the damage or you'll get replaced by someone who does.
No, actually, I get all my information from my boyfriend; he's got a level 60 mage and has actually gone on raids. He was the one who informed that int is better for me, being that I'm a fire mage and most of my spells (due to the way I am specced) crit almost 100% of the time.
Yes, mages are for DPS, but there are other classes to also help dish out the damage.
[Level 70 Undead Mage (arcane [42]/fire [19])- Blackhand]
I'm a girl. Please don't call me a 'he' or a 'him' or 'guy'. Thank you. ^^
Other than that, you are right. However, i would argue that if your locks are constantly putting up a curse of elements, you shouldn't need much -resist gear.
On this mob evertime te Robe and the Boots drop.....not a single other item so far
Just so people understand the value of -20 target resistances, think of it as a 100/95% damage bonus or 5.25% bonus when a mob has at least 20 resistance. That's equivalent to approx +60 dmg.
Think about that the next time these robes drop. =) And remember BC is coming out soon, where -20 resistance kicks ass, and also that in high-end PvP almost everyone has 20 resistance to frost and fire and are unlikely to have CoE.
I can see not wasting DKP on these if you already have Netherwind/Transcendence/Nemesis robes though.
Moiralla - 63 Tauren Druid
Celorfina - 70 BE Paladin
Kyndria - 70 Troll Mage
Dragonmaw
Valerene 60 Undead Warlock
Coventina - Priest
the only RACE that is allowed to roll on this is feamle human (without shirt of course).
horde just disenchant it
i'd love to see a female human paladin with this
erm... all Priest's spells can crit ;)
-Healing Spells
-Holy Damage Spells (Smite/Holy Nova/Holy Fire)
-And Mind Blast as well ;)
do you play world of warcraft?
He said +crit is better for locks/mages than it is for SPriests. Thus this is better for SPriests than a crit robe (ie: VolatilePower) b/c +crit is almost worthless for a pve SPriest (the only spell that can crit is MindBlast, which no one uses b/c of it's mana inefficiency and high threat).
PS: Some mages/locks prefer crit to damage (ie: PvP)
Cerincy - Gnome Warrior on Llane
Shovin - UD Rogue on Andorhaul
-------Retired---------
Shovin - NE Rogue on CB1
Shovin - Mithra THF/RNG/NIN on FFXI
Wow, when you make a statement at least know what the hell your talking about as this poster has no clue, clueless! ALL healing/damage spells a priest has benefits from +crit! Ie. mindblast, SW:Pain, all heal spells, vampiric embrace damage and healing ext. And mindblast IS a shadow priests #1 direct damage spell, though they may be a little variance. This is a great robe for any caster and all can benefit from it, though there is better.
*tihi* dude... lol all spells dont benefit from +crit only direct spells does now how in the world are you going to crit SW:pain, Renew check ur combat logg only way to crit vampyric is to have the dmg spell crit in wich case it's not a real crit but an effect from the Mind blast crit now stop being stupid mb aint even a Sprists main dmg it is the ONLY DD spell a Sprist has yet another reson +crit sucks for priest, Go play a DD class, mage or sth u got no idea what priest is about.
also, this robe is awesome for Sprist only one better imo is Necro-knights Garb.
pve holy priest? sure
pve disc priest? sure
pvp shad priest? sure
pve shad priest? Shenanigans.
Edited, Mon Apr 24 20:08:23 2006
I rather have a holy/disc priest in instances like BWL, AQ etc though MC the priests can be shadow if they wanna, since MC is a playground.
All the classes play their steroetype the best, warriors TANK, healers(incl. priests) HEAL, warlocks SUPPORT and do some damage.
btw: this robe is so good for arcane shots
That being said, these robes are amazing for any caster, especially those that are affected by partial resists.
to say thats only a mage robe is totally wrong
last i checked all 3 classes benefit from those stats/bonuses
Our Druide, because no Mage or WL want to have it.
Edited, Mon Mar 6 06:36:59 2006
Pic
!!!!!!!!!!!!!!oneoneone!!!
Keyboard Not Found - please press F1 to continue.
Erm - yes they do. They just don't allow for negative resistances any more. So you can't have +damage from a mob having -30 Shadow Resist anymore for instance.
Quickblade 62 Rogue.
http://wow.allakhazam.com/profile.html?790055
Free account required to post
You must log in or create an account to post messages.Forum system by Zam