Dragonslayer's Signet

Merchant Sell Price: 19g 62s 40c
Merchant Buy Price: 4g 90s 60c
Enchants for this slot
Item Level: 74

Source: Live | Test
Other Links:
This item on Wowhead
This item on Thottbot


Dragonslayer's Signet
Binds when picked up
FingerMiscellaneous
+12 Intellect
+6 Spirit
+12 Stamina
+10 Fire Resistance
Equip: Increases your critical strike rating by 14. 


Drachentötersignet Sello de matadragones Chevalière du tueur de dragon 용사냥꾼의 인장 屠龙者的徽记 屠龍者的徽記
Updated: 2009-11-18 17:33:43 by: thicky


Quest Level Side Start Reward Category Tags
Celebrating Good Times 60 Alliance Highlord Bolvar Fordragon Choose one: icon icon icon
XP: 1450 (or 87s at 80)
Stormwind City
For All To See 60 Horde Thrall Choose one: icon icon icon
XP: 1450 (or 87s at 80)
Orgrimmar


18 Threads (Search Forums)
onys lair
Posted: Mar 22nd 2006 4:22pm | IP: Logged | Reply to this
27 posts
Score: Decent
To clarify, you can enter ony's lair at lvl 55.

All the warlord's command quests are doable at 55, and at the ony door it says to enter must have the ammy and lvl 55. We tried, you can get in at lvl 55.

Grigeral, whatever your smoking, its getting to you, get your facts straight...
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70 troll shaman. wooo. resto
Posting from Vancouver Canada
Nice ring
Posted: Mar 9th 2006 7:58pm | IP: Logged | Reply to this
5 posts
Score: Decent
Quote:
um dude.... thats bullsh*t.... Any guild that openly recruit even a lil bit will end with at least ONE ninja. Trusted members can ninja. its what these games are.. RPG.... people act till you trust them.. Roleplay...then take the stuff... then leave guild... Ive seen members that I though where my friends...members who where in guild for over a month some 2 months+..... then boom they turn their behavior around take a bunch of stuff... and then poof they go. It happens.

so if you dont have ANY ninjas at all then I assume your a guild of about 10 members.


WTH are you on about??? this ring is from handing in Onyxias head quest... There fore no lvl as u must be lvl 60 to enter her lair... also, if he does it with 10 ppl in guild he has a guild worth congratulating, NOT ripping into...

Finally just to note, it is a nice ring BUT, rogues pwn.. However we dropped her again today.. The head goes for ridiculous amounts of DKP.. :(

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Grigeral - LVL 60 Rogue - Aggramar - Proud member of Is Hard
Posting from Aggramar
RE: Nice ring
Posted: Mar 22nd 2006 5:41pm | IP: Logged | Reply to this
**
447 posts
Score: Decent
No one ever said that a guild was able to down her with 10. The fewest I've watched her downed with was with 20, and *almost* everyone in the group was 8/8 tier 2. They were just doing her to get the last 3 guys their helms.
Posting from Tejas
RE: Nice ring
Posted: Dec 22nd 2006 4:28am | IP: Logged | Reply to this
27 posts
Score: Decent
A North American guild di it as a 5 man. Think they were at it +2 hours.
RE: Nice ring
Posted: Apr 5th 2006 5:57am | IP: Logged | Reply to this
24 posts
Score: Decent
8 man Onyxia.
warcraftmovies.com/movieview.php?id=17575

Edited, Wed Apr 5 04:59:59 2006
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http://ctprofiles.net/94266
Posting from Pullman, WA
RE: Nice ring
Posted: May 25th 2006 9:05am | IP: Logged | Reply to this
**
447 posts
Score: Decent
Yeah, people are getting better and better at downing her. Last weekend I watched a 10 man raid on her. Everyone was in BWL and AQ gear, but they still took a damn long time to beat her. The good thing about having so few people was that she never deap breathed ;) It was cool watching it though

The group was the following:
MT
MT Healer x2 (Pally/Druid)
Whelp Mages x2
Mage healers x2 (Priests - both dwarf)
Hunter x2
Lock

The MT healers changed to general healers during phase 2. The priests traded off fear wards on the MT in phase 3 and used light wells the whole time for people to come back to and heal real fast.

The Druid, Hunters, Priests and Lock kept DoT's up all through phase 2 and 3. The Mages kept the whelps in control and the priests kept them shielded and healed as much as possible. The hunters kept pets up to help with whelp aggro. The lock kept an imp phase shifted near the MT point. The Pally kept improved light judged so that it would last longer, and had fire aura up.

All in all it was cut and dry, it just took a very long time to down her. The whole battle probably last between 45 min to an hour. I wasn't playing, just watching, and my brother-in-law didn't have the ability to make video with his computer, otherwise I'd have it posted somewhere. It was a cool battle though.
Posting from Tejas
Master Loot on??
Posted: Mar 6th 2006 4:11pm | IP: Logged | Reply to this
13 posts
Score: Decent
Are you all familiar with Master Loot? ... I don't think so! Come all you ninjas Vs. Master Loot! Always on in every run we make with guild! Ninja proof :P
RE: Master Loot on??
Posted: Apr 10th 2006 5:26pm | IP: Logged | Reply to this
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82 posts
Score: Decent
When Blizzard fixes it it will be Ninja proof. But for now, ML is not ninja proof.
Posting from California
to the guild who says they dont ninja
Posted: Feb 13th 2006 4:17am | IP: Logged | Reply to this
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66 posts
Score: Default
um dude.... thats bullsh*t.... Any guild that openly recruit even a lil bit will end with at least ONE ninja. Trusted members can ninja. its what these games are.. RPG.... people act till you trust them.. Roleplay...then take the stuff... then leave guild... Ive seen members that I though where my friends...members who where in guild for over a month some 2 months+..... then boom they turn their behavior around take a bunch of stuff... and then poof they go. It happens.

so if you dont have ANY ninjas at all then I assume your a guild of about 10 members.

BTW this is a godly ring... NO level requirement lol

~Amriel of Dalaran
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Todra Deathmaiden- Level 60 SK, Lanys T'vyl
to the guild who says they dont ninja
Posted: Aug 2nd 2006 3:44pm | IP: Logged | Reply to this
kbd
Scholar
**
648 posts
Score: Decent
Quote:
um dude.... thats bullsh*t.... Any guild that openly recruit even a lil bit will end with at least ONE ninja. Trusted members can ninja. its what these games are.. RPG.... people act till you trust them.. Roleplay...then take the stuff... then leave guild... Ive seen members that I though where my friends...members who where in guild for over a month some 2 months+..... then boom they turn their behavior around take a bunch of stuff... and then poof they go. It happens.

so if you dont have ANY ninjas at all then I assume your a guild of about 10 members.

BTW this is a godly ring... NO level requirement lol


Well firstly - no decent raiding guild will have people who openly ninja. There is just too much to lose even for a ninja to show his colors. If you are going to progress at endgame - you could never afford to be swapping guilds or getting a bad rep.

Secondly - a month or two months is not a long time to get to know someone.

Thirdly - the ring is *ok* - nothing more - I even looked at when u posted to make sure it wasnt like 18 months ago or something. There are alot better rings in the game than 1 crit. It's useful for when u have to wear a load of FR like at ragnaros, but as a damage ring it's not even that good.


RE: to the guild who says they dont ninja
Posted: Feb 22nd 2006 2:32pm | IP: Logged | Reply to this
37 posts
Score: Decent
AFAIK no questrewards has level req written on them.
The quest itself has tho.
And this one requres lvl 60 ofc.
RE: to the guild who says they dont ninja
Posted: Mar 11th 2006 8:35am | IP: Logged | Reply to this
5 posts
Score: Decent
Thunderfury is quested, and has a level requirement.

(as an example ;) )

Edited, Sat Mar 11 06:33:09 2006
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Warlock on Kul Tiras (EU)
Posting from Bergen
lol your guild might ninja
Posted: Jan 31st 2006 6:11am | IP: Logged | Reply to this
33 posts
Score: Decent
we always use free for all in my guild and no one ever ninjas never crossed my mind cos we trust each other and never take none guildies unless the odd chance that we are one short we might take someone that we know well, and you call us noobs yet u dont even know this

thanks for the laugh lol
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lick my boots clean minion :P
Posting from England
buff bug
Posted: Nov 28th 2005 5:53am | IP: Logged | Reply to this
1 post
Score: Decent
Yesterday i got the head, also got the ring after it but noone got the buff! Bugg!!
RE: buff bug
Posted: Jan 16th 2006 5:08am | IP: Logged | Reply to this
9 posts
Score: Decent
You don't get the buff after turning the head in if there already is a head in Orgrimmar (or wherever it hangs around for Alliance). But don't mix up Nefarian's and Onyxia's heads :)
nah
Posted: Sep 13th 2005 9:28pm | IP: Logged | Reply to this
11 posts
Score: Decent
I have both, and Dragonslayer's is better. The FR comes handy for MC / PvP. Stats are almost the same.
Would go best with...
Posted: Jun 5th 2005 10:16pm | IP: Logged | Reply to this
4 posts
Score: Decent
RE: Would go best with...
Posted: Sep 2nd 2005 3:25am | IP: Logged | Reply to this
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346 posts
Score: Decent
very good with Ring of Entropy for stats/+2crit,

for fire resist you can keep this equiped, and switch out Entropy for tidal loop, http://wow.allakhazam.com/db/item.html?witem=18398.
Posting from WoW
RE: Would go best with...
Posted: Sep 13th 2005 9:29pm | IP: Logged | Reply to this
11 posts
Score: Decent
That's exactly what I do :D
2 Rings
Posted: Apr 28th 2005 1:04am | IP: Logged | Reply to this
1 post
Score: Decent
the ring aint unique, so u should be able to use 2, but are u able to do the quest twice? or is it only doable once?
RE: 2 Rings
Posted: Jul 5th 2005 3:56am | IP: Logged | Reply to this
1 post
Score: Decent
You are NOT able to do the quest twice!
We have tested it out.
If you have taken the head a second time, it is useless.
RE: 2 Rings
Posted: Jun 12th 2005 4:52am | IP: Logged | Reply to this
30 posts
Score: Decent
i did the quest once & i saw the head in loot again (didnt pick it up ofc).

the fact i saw it, leads me to believe i could do the quest again. (unique items/unique quest items dont show up in loot if you already have one)
Posting from .be
RE: 2 Rings
Posted: Jul 27th 2005 1:14pm | IP: Logged | Reply to this
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77 posts
Score: Decent
however you wont have the head after you deliver it so you can pick up a second one, however it will be useless as you cannot get the quest again
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Zeratul
Posting from Portugal
RE: 2 Rings
Posted: May 16th 2005 1:03am | IP: Logged | Reply to this
41 posts
Score: Decent
I'd imagine you could only do it once, but I don't know of any guild willing to waste the head to test it.
not ninja-able
Posted: Apr 22nd 2005 6:40pm | IP: Logged | Reply to this
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121 posts
Score: Default
the head is EPIC

impossible to ninja UNLESS you are on round robin - but WHO would go on round robin when you kill onyxia
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Rowena, Level 60 Healerdin on EU Mal'Ganis.


"I'm not a homophobe - I'm not afraid of me home !" - Jeconais
RE: not ninja-able
Posted: May 16th 2005 1:02am | IP: Logged | Reply to this
41 posts
Score: Decent
Uh.. technically it is. the only people killing Onyxia are fairly organized Guilds. Most Guild don't use Group Loot because it sucks, and Master Loot bugs. 95% of the time they have it on Free For All. Just gotta trust your guild members
Icelement, Posted: Aug 18th 2005 3:02am, Score: Sub-Default, [expand] ROFLROFL
RE: not ninja-able
Posted: Sep 13th 2005 4:43pm | IP: Logged | Reply to this
1 post
Score: Decent
Actually, he's correct. FFA is quite popular among raiding guilds. That being said, the Head isn't stolen that often. The Head's resulting quest can indeed only be done once per person. This is an excellent caster ring, and the FR makes it perfect when combined with the Tidal Loop.
RE: not ninja-able
Posted: Sep 16th 2005 4:29pm | IP: Logged | Reply to this
19 posts
Score: Decent
Yup, absolutely... any guild that runs Onyxia, MC, or BWL should always go FFA because of lame looting bugs.

For example, here's how the guild I run with made the decision... On the guild-first fight on Shazzrah in MC, we really weren't sure exactly how to handle things and the fight dragged on and on. He's not really a tough boss honestly, but it's slow because the only melee being used is typically the MT because of the massive and constant Arcane Explosion AoEs. The puller died at the beginning of the fight, and I used her as my timer for the fight, with CTRA showing me the death time. At the end of the fight, she had been dead for over 15 min and of course released due to time. Of four druids in the raid (including me), two had been dead long enough that they released. One druid never died, so he was fine. I had died, but very late in the fight, maybe 2 minutes before Shazzrah died, and I got a prompt res. We had Master Looter enabled to make sure that no one could even accidentally ninja a drop. Anyhow, the Cenarion Gloves dropped. The druid that stayed alive had already received an epic, so he was out on the roll for the gloves. Because the guild was very new (experienced players, but newly formed guild),we had no DKP system set up just yet (hense the reason for the rolls). Of three eligible druids, I rolled lowest. So the ML went ahead and tried to give the gloves to the winner, but it refused to give it to her. After 5 minutes or so of trying to give it to her, thinking it might have been insanely hideous lag, they tried the next druid in line. Notta. The only other druids left were me and the druid that didn't die at all. So just out of humor they attempted to give to me, not realizing that by way of ML bug, it would allow me to have it.

The way the ML bug goes (unless 1.7 has fixed it) is that if you die and are released at the time of the boss kill, the item is not allowed to be given to you. Effectively, you are not present for the boss's death according to the game, even if you are in the raid that kills him and your body is in the instance by the boss.

Granted, the Shazz fight should never last 15 min to an experienced guild, but it's still VERY likely it'll last longer than the 6 min release timer.

Also, even if the bug has been fixed and confirmed, now that we all trust one another and it's obvious that no one will ninja a drop, there's no reason to ever go away from FFA is there?

Edited, Fri Sep 16 16:45:27 2005
RE: not ninja-able
Posted: Oct 20th 2005 9:26pm | IP: Logged | Reply to this
37 posts
Score: Decent
Very easy to avoid, just res everyone before you loot.
RE: not ninja-able
Posted: Dec 22nd 2005 2:07pm | IP: Logged | Reply to this
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93 posts
Score: Decent
Nope, doesn't work that way if you are released before the death. I did this in SFK with my mage when he was lower level. Me and two pals were going thru it, and when we got to arugal, we all died the first time, but the second time, I died (Aggro hehe) then the druid rezzed me, and I died again, then forgetting that druid rez has a 30m cooldown, i thought the pop-up was for a rez again, and i hit it. I wasn't happy when they said they killed him, then the pally rez'd me, and I went over to the corpse to find i couldn't loot :(

So, if you are not alive by the mob, or not in your dead body at time of death, you don't get nothin.
Quest
Posted: Apr 2nd 2005 12:49pm | IP: Logged | Reply to this
45 posts
Score: Decent
Is the head automaticcly dropped? or do you need a quest to see the head?
RE: Quest
Posted: Apr 21st 2005 3:23am | IP: Logged | Reply to this
37 posts
Score: Decent
The head drops and anyone can pick it up (so watch out... it is ninja-able).
what do non casters get
Posted: Mar 31st 2005 5:23pm | IP: Logged | Reply to this
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102 posts
Score: Decent
what are the other rewards for that quest?
----------------------------
Zaljin-60 troll hunter BURNING BLADE
RE: what do non casters get
Posted: Apr 21st 2005 3:22am | IP: Logged | Reply to this
37 posts
Score: Excellent
For the more damage inclined (Hunters, Rogues, non-tank Warriors) there is:
http://wow.allakhazam.com/item.html?witem=18404

For tanks, and off-tanks there is:
http://wow.allakhazam.com/item.html?witem=18406
Info
Posted: Mar 31st 2005 4:23pm | IP: Logged | Reply to this
37 posts
Score: Decent
The head drops off of Onyxia. Note: Only one person can pick up the head.
The head starts an easy series of quests, where you just talk to people in Stormwind. It ends with you talking to the new Paladin NPC standing near the front gate, and he hangs up the head on the gate, gives you one of 3 items, and gives the whole town a 2 hour uber-buff (+10% crit chance on spells, +5% crit chance on attacks, and +180 attack power)
Quest start
Posted: Mar 29th 2005 11:58am | IP: Logged | Reply to this
1 post
Score: Decent
The quest starts with the head of Onyxia.
quest reward.
Posted: Mar 26th 2005 3:43pm | IP: Logged | Reply to this
11 posts
Score: Decent
It does not drop directly off Onyxia. It is a quest reward for handing in Onyxia's Head.
Not a quest reward
Posted: Mar 26th 2005 9:25am | IP: Logged | Reply to this
23 posts
Score: Decent
Drops off Onyxia

I guess since you have to do level 60 quests to get into onyxia's lair, there doesn't need to be a level for the drop, eh? =)
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druid h4x ftw
Posting from Grand Forks, North Dakota
Pretty Decent Ring
Posted: Mar 25th 2005 10:16am | IP: Logged | Reply to this
3 posts
Score: Decent
Nice ring, anyone know where the quest for it starts? I'm assuming it's a quested item since there is no level req.
RE: Pretty Decent Ring
Posted: Oct 21st 2005 2:27am | IP: Logged | Reply to this
3 posts
Score: Decent
You kill onyxia, loot the head, go to stormwind, talk with some ppl, get the quest reward and buff.
End of Story.
----------------------------
What we do in life, echoes in Eternity.
RE: Pretty Decent Ring
Posted: May 17th 2005 8:17am | IP: Logged | Reply to this
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70 posts
Score: Default
Pre req quests to get the key would be a level req though ":)

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